Player Matchup

Danzaburou
Danzaburou
Drim Dynasty
Danzaburou
Level 115
God Stats
1W - 8L
1,523 SR
Queue Stats
361W - 339L
1,415 Elo+
Solo
Vamana
Vamana
Fitty-3I7
Vamana
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,642 Elo+
Party 1
Ymir
Ymir
Night-Wolf_5
Ymir
Level 106
God Stats
1W - 3L
1,386 SR
Queue Stats
48W - 83L
1,384 Elo+
Solo
Terra
Terra
daryle_stevens
Terra
Level 132
God Stats
2W - 2L
1,706 SR
Queue Stats
230W - 256L
1,409 Elo+
Solo
Khepri
Khepri
lizMWAHAHA
Khepri
Level 108
God Stats
0W - 2L
1,263 SR
Queue Stats
102W - 120L
1,395 Elo+
Party 1
Team Averages
Level 121
1,476 SR
1,449 Elo+

VS

Team Averages
Level 112
1,421 SR
1,442 Elo+
Merlin
Merlin
Anikies
Merlin
Level 156
God Stats
20W - 14L
1,613 SR
Queue Stats
700W - 705L
1,483 Elo+
Solo
Guan Yu
Guan Yu
HoKooro
Guan Yu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LilMoskow
Ah Muzen Cab
Level 136
God Stats
5W - 4L
1,291 SR
Queue Stats
426W - 464L
1,510 Elo+
Solo
Nu Wa
Nu Wa
Tragedy671
Nu Wa
Level 156
God Stats
5W - 13L
1,429 SR
Queue Stats
1,180W - 1,268L
1,394 Elo+
Solo
Zhong Kui
Zhong Kui
VannahVeridia
Zhong Kui
Level 66
God Stats
1W - 1L
1,272 SR
Queue Stats
51W - 60L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drim Dynasty
Danzaburou
18
3 / 5 / 4
11,810
656
16,194
18,622
7,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Fitty-3I7
Vamana
20
4 / 3 / 7
12,743
708
30,852
28,798
31,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 6
10,789
599
13,417
38,133
23,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 6 / 4
12,290
683
13,164
29,982
25,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Khepri
lizMWAHAHA
Khepri
18
0 / 3 / 12
11,640
647
10,096
21,568
33,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anikies
Merlin
20
5 / 2 / 10
12,439
691
24,449
13,547
8,488
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
HoKooro
Guan Yu
20
5 / 2 / 13
12,563
698
11,147
26,083
28,894
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
LilMoskow
Ah Muzen Cab
19
2 / 2 / 12
11,273
626
23,224
17,314
10,999
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
20
5 / 3 / 13
12,687
705
31,133
17,788
10,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
VannahVeridia
Zhong Kui
17
3 / 4 / 10
11,316
629
26,367
24,068
20,831
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
13
Kills
20
21
Deaths
13
33
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Merlin
Anikies
Merlin
5
2
10
5
L
Danzaburou
Drim Dynasty
Danzaburou
3
5
4
1
L
Vamana
Fitty-3I7
Vamana
4
3
7
2.5
W
Guan Yu
HoKooro
Guan Yu
5
2
13
5.75
W
Ah Muzen Cab
LilMoskow
Ah Muzen Cab
2
2
12
4
L
2
4
6
1.25
W
Nu Wa
5
3
13
3.83
W
Zhong Kui
VannahVeridia
Zhong Kui
3
4
10
2
L
4
6
4
1
L
Khepri
lizMWAHAHA
Khepri
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,723
Damage
116,320
137,103
Taken
98,800
121,023
Mitigated
79,823
61,988
Healing
44,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Anikies
Merlin
24,449
1,876
1,141
2,040
13,547
8,488
1,494
4,497
9,050
55,716
0
L
Danzaburou
Drim Dynasty
Danzaburou
16,194
3,809
1,540
3,990
18,622
7,693
2,409
11,607
7,015
330
58,077
L
Vamana
Fitty-3I7
Vamana
30,852
12,556
5,271
13,015
28,798
31,329
0
16,874
11,924
0
64,224
W
Guan Yu
HoKooro
Guan Yu
11,147
2,186
8,591
7,383
26,083
28,894
457
9,888
16,195
0
22,346
W
Ah Muzen Cab
LilMoskow
Ah Muzen Cab
23,224
7,879
3,324
5,529
17,314
10,999
1,522
4,315
12,999
0
45,395
L
13,417
1,830
3,219
15,218
38,133
23,613
60
24,710
13,423
25,065
0
W
Nu Wa
31,133
9,078
3,072
3,634
17,788
10,611
2,466
7,792
9,996
57,324
0
W
Zhong Kui
VannahVeridia
Zhong Kui
26,367
4,774
1,828
7,919
24,068
20,831
1,320
10,185
13,883
31,496
0
L
13,164
882
6,263
7,072
29,982
25,090
0
18,750
11,232
25,716
0
L
Khepri
lizMWAHAHA
Khepri
10,096
1,007
2,596
3,804
21,568
33,298
467
10,008
11,560
22,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,272
Gold Earned
60,278
237
Minions Killed
213
0
Camps Cleared
0
1,569,878
Distance Traveled
1,556,356
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,439
691
72
4
0
328,436
2
L
Danzaburou
11,810
656
97
5
0
265,234
3
L
Vamana
12,743
708
59
3
0
369,128
0
W
Guan Yu
12,563
698
17
1
0
368,704
0
W
Ah Muzen Cab
11,273
626
44
2
0
316,795
4
L
Ymir
10,789
599
24
1
0
308,439
0
W
Nu Wa
12,687
705
66
4
0
286,029
3
W
Zhong Kui
11,316
629
14
1
0
256,392
0
L
Terra
12,290
683
21
1
0
310,510
0
L
Khepri
11,640
647
36
2
0
316,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role