Player Matchup

Cthulhu
Cthulhu
Abdelwafik
Cthulhu
Level 89
God Stats
9W - 7L
1,497 SR
Queue Stats
62W - 66L
1,458 Elo+
Solo
Set
Set
Buzzlyear
Set
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 27L
1,513 Elo+
Solo
Xbalanque
Xbalanque
Keltos1
Xbalanque
Level 107
God Stats
5W - 13L
1,363 SR
Queue Stats
18W - 33L
1,543 Elo+
Party 1
King Arthur
King Arthur
MCBubi
King Arthur
Level 82
God Stats
8W - 5L
1,765 SR
Queue Stats
458W - 498L
1,462 Elo+
Solo
Sol
Sol
SUCHARAvjope
Sol
Level 106
God Stats
6W - 1L
1,570 SR
Queue Stats
27W - 38L
1,526 Elo+
Party 1
Team Averages
Level 100
1,539 SR
1,500 Elo+

VS

Team Averages
Level 103
1,527 SR
1,478 Elo+
Janus
Janus
LJDavock
Janus
Level 117
God Stats
1W - 3L
1,584 SR
Queue Stats
67W - 56L
1,589 Elo+
Solo
Fafnir
Fafnir
Yfox11
Fafnir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 97L
1,499 Elo+
Solo
Hachiman
Hachiman
iDexityy-
Hachiman
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 274L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
nrajha
Cu Chulainn
Level 141
God Stats
5W - 5L
1,531 SR
Queue Stats
22W - 33L
1,388 Elo+
Solo
Kali
Kali
Лунег
Kali
Level 83
God Stats
3W - 5L
1,520 SR
Queue Stats
45W - 37L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abdelwafik
Cthulhu
10
0 / 0 / 3
6,740
518
5,649
6,112
3,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 0 / 4
7,692
592
6,092
10,594
6,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Keltos1
Xbalanque
12
0 / 1 / 3
6,766
520
5,618
7,847
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
MCBubi
King Arthur
13
5 / 0 / 1
8,150
627
7,658
10,090
9,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 1
7,384
568
1,758
6,811
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LJDavock
Janus
13
2 / 1 / 1
7,107
547
3,216
3,997
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fafnir
Yfox11
Fafnir
10
1 / 1 / 1
6,240
480
2,788
10,737
9,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
iDexityy-
Hachiman
10
0 / 1 / 1
5,882
452
3,436
6,167
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
nrajha
Cu Chulainn
12
0 / 5 / 0
6,551
504
7,958
14,317
9,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 1 / 1
6,379
491
3,716
8,636
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
3
3
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abdelwafik
Cthulhu
0
0
3
1.5
W
4
0
4
6
W
Xbalanque
Keltos1
Xbalanque
0
1
3
1.5
L
Janus
LJDavock
Janus
2
1
1
2.5
W
King Arthur
MCBubi
King Arthur
5
0
1
5.5
W
0
2
1
0.25
L
Fafnir
Yfox11
Fafnir
1
1
1
1.5
L
Hachiman
iDexityy-
Hachiman
0
1
1
0.5
L
Cu Chulainn
nrajha
Cu Chulainn
0
5
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,775
Damage
21,114
41,454
Taken
43,854
25,299
Mitigated
26,577
11,228
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abdelwafik
Cthulhu
5,649
465
2,351
1,690
6,112
3,567
120
1,434
4,678
21,980
0
W
6,092
3,949
0
1,536
10,594
6,758
0
827
9,602
0
51,758
W
Xbalanque
Keltos1
Xbalanque
5,618
2,368
0
1,994
7,847
2,889
1,365
2,836
5,011
0
53,483
L
Janus
LJDavock
Janus
3,216
135
0
427
3,997
1,615
0
1,703
2,294
55,557
0
W
King Arthur
MCBubi
King Arthur
7,658
1,436
0
1,355
10,090
9,599
180
26
9,646
0
49,355
W
1,758
283
0
2,302
6,811
2,486
408
1,763
5,048
60,285
0
L
Fafnir
Yfox11
Fafnir
2,788
524
471
3,219
10,737
9,879
0
2,864
7,873
18,519
0
L
Hachiman
iDexityy-
Hachiman
3,436
1,934
0
680
6,167
2,314
0
1,987
4,180
0
46,915
L
Cu Chulainn
nrajha
Cu Chulainn
7,958
1,643
0
6,541
14,317
9,216
318
0
14,317
56
49,665
L
3,716
1,339
0
1,748
8,636
3,553
0
853
7,783
0
55,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,732
Gold Earned
32,159
406
Minions Killed
391
0
Camps Cleared
0
1,218,900
Distance Traveled
1,220,978
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,740
518
30
2
0
266,076
2
W
Set
7,692
592
76
6
0
270,179
3
W
Xbalanque
6,766
520
94
7
0
209,648
0
L
Janus
7,107
547
104
8
0
254,111
5
W
King Arthur
8,150
627
86
7
0
237,439
7
W
Sol
7,384
568
120
9
0
235,558
1
L
Fafnir
6,240
480
34
3
0
254,344
5
L
Hachiman
5,882
452
80
6
0
219,202
0
L
Cu Chulainn
6,551
504
82
6
0
240,444
0
L
Kali
6,379
491
91
7
0
252,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role