Player Matchup

Danzaburou
Danzaburou
Tchou27
Danzaburou
Level 42
God Stats
28W - 58L
1,240 SR
Queue Stats
187W - 281L
1,292 Elo+
Solo
Chang'e
Chang'e
stuyf75
Chang'e
Level 142
God Stats
3W - 2L
1,937 SR
Queue Stats
249W - 232L
1,548 Elo+
Party 1
Nemesis
Nemesis
thijsmax12
Nemesis
Level 134
God Stats
18W - 8L
1,805 SR
Queue Stats
190W - 162L
1,589 Elo+
Party 1
Team Averages
Level 106
1,661 SR
1,476 Elo+

VS

Team Averages
Level 90
1,621 SR
1,490 Elo+
Ah Puch
Ah Puch
BaggyLostNebula
Ah Puch
Level 55
God Stats
6W - 10L
1,433 SR
Queue Stats
104W - 133L
1,415 Elo+
Solo
Hercules
Hercules
Blazer606
Hercules
Level 127
God Stats
2W - 3L
1,755 SR
Queue Stats
160W - 160L
1,517 Elo+
Party 2
Apollo
Apollo
TOXIC Tyler UK
Apollo
Level 87
God Stats
1W - 1L
1,675 SR
Queue Stats
60W - 51L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Tchou27
Danzaburou
16
3 / 2 / 5
11,452
674
10,803
15,187
7,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
stuyf75
Chang'e
19
7 / 2 / 10
13,251
779
26,196
16,471
7,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
thijsmax12
Nemesis
18
10 / 0 / 7
13,137
773
19,025
18,904
10,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
9,892
582
11,862
15,541
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Blazer606
Hercules
16
2 / 2 / 0
10,691
629
14,447
25,423
33,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 10 / 2
10,864
639
14,110
21,591
9,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
20
Kills
4
4
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Hercules
Blazer606
Hercules
2
2
0
1
L
2
10
2
0.3
W
Danzaburou
Tchou27
Danzaburou
3
2
5
2.75
W
Chang'e
stuyf75
Chang'e
7
2
10
6
W
Nemesis
thijsmax12
Nemesis
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,024
Damage
40,419
50,562
Taken
62,555
25,236
Mitigated
47,830
21,632
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,862
262
0
1,400
15,541
4,809
0
6,292
8,879
33,949
0
L
Hercules
Blazer606
Hercules
14,447
3,865
341
13,524
25,423
33,304
0
8,222
16,667
0
38,560
L
14,110
8,233
0
2,461
21,591
9,717
0
10,426
10,669
0
38,893
W
Danzaburou
Tchou27
Danzaburou
10,803
4,296
50
3,724
15,187
7,311
690
3,619
10,880
0
33,646
W
Chang'e
stuyf75
Chang'e
26,196
1,951
4,431
7,328
16,471
7,653
470
4,412
11,215
67,083
0
W
Nemesis
thijsmax12
Nemesis
19,025
8,532
0
6,099
18,904
10,272
2,055
3,624
14,357
0
56,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,840
Gold Earned
31,447
214
Minions Killed
161
13
Camps Cleared
3
973,185
Distance Traveled
873,004
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,892
582
49
3
0
262,687
6
L
Hercules
10,691
629
49
3
1
347,270
0
L
Apollo
10,864
639
63
4
2
263,047
0
W
Danzaburou
11,452
674
51
3
2
293,123
0
W
Chang'e
13,251
779
110
6
6
314,145
5
W
Nemesis
13,137
773
53
3
5
365,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role