Player Matchup

King Arthur
King Arthur
BROTHER1_CREED
King Arthur
Level 126
God Stats
2W - 1L
1,152 SR
Queue Stats
216W - 145L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
R4W v INFERNO v
Tsukuyomi
Level 124
God Stats
1W - 0L
1,576 SR
Queue Stats
4W - 1L
1,572 Elo+
Solo
Sol
Sol
Uef x Blako x
Sol
Level 128
God Stats
6W - 6L
1,706 SR
Queue Stats
153W - 157L
1,513 Elo+
Solo
Team Averages
Level 126
1,478 SR
1,544 Elo+

VS

Team Averages
Level 112
1,538 SR
1,520 Elo+
Zeus
Zeus
ERICMAGNUS
Zeus
Level 147
God Stats
147W - 72L
1,793 SR
Queue Stats
319W - 217L
1,700 Elo+
Solo
Artemis
Artemis
Rodri_RaZe
Artemis
Level 43
God Stats
1W - 6L
1,241 SR
Queue Stats
11W - 12L
1,424 Elo+
Solo
Horus
Horus
Toosen7Blood
Horus
Level 147
God Stats
1W - 2L
1,579 SR
Queue Stats
194W - 258L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BROTHER1_CREED
King Arthur
16
3 / 0 / 5
10,775
634
10,834
21,622
24,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
R4W v INFERNO v
Tsukuyomi
16
2 / 4 / 7
11,118
654
12,367
15,047
7,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 1 / 5
11,346
667
17,220
13,482
6,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 0
11,216
660
23,079
13,011
6,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Rodri_RaZe
Artemis
14
0 / 3 / 4
9,598
565
11,670
13,170
5,975
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 3 / 4
10,172
598
5,825
19,273
25,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
9
Kills
5
5
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BROTHER1_CREED
King Arthur
3
0
5
5.5
L
5
3
0
1.67
W
Tsukuyomi
R4W v INFERNO v
Tsukuyomi
2
4
7
1.38
L
Artemis
Rodri_RaZe
Artemis
0
3
4
0.67
L
0
3
4
0.67
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,421
Damage
40,574
50,151
Taken
45,454
39,098
Mitigated
37,751
18,214
Healing
12,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BROTHER1_CREED
King Arthur
10,834
1,378
299
2,824
21,622
24,954
0
8,658
12,514
0
25,096
L
23,079
1,839
0
1,452
13,011
6,436
270
5,274
7,737
61,280
0
W
Tsukuyomi
R4W v INFERNO v
Tsukuyomi
12,367
2,391
0
5,553
15,047
7,170
499
7,376
7,207
0
45,782
L
Artemis
Rodri_RaZe
Artemis
11,670
3,191
487
612
13,170
5,975
130
4,407
8,763
0
29,832
L
5,825
2,713
3,687
6,657
19,273
25,340
66
6,350
12,923
0
17,276
W
17,220
5,283
0
9,538
13,482
6,974
1,744
6,437
6,653
56,492
5,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,239
Gold Earned
30,986
191
Minions Killed
172
7
Camps Cleared
8
924,103
Distance Traveled
802,057
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,775
634
30
2
0
313,917
3
L
Zeus
11,216
660
111
7
6
246,717
1
W
Tsukuyomi
11,118
654
59
3
3
306,884
9
L
Artemis
9,598
565
43
3
2
259,282
3
L
Horus
10,172
598
18
1
0
296,058
3
W
Sol
11,346
667
102
6
4
303,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role