Player Matchup

Sobek
Sobek
 
Sobek
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DonPelamen
Neith
Level 98
God Stats
13W - 21L
1,443 SR
Queue Stats
209W - 237L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
Jocker8
Ao Kuang
Level 129
God Stats
2W - 2L
1,528 SR
Queue Stats
68W - 79L
1,491 Elo+
Party 1
Hercules
Hercules
Kambuschi
Hercules
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
336W - 344L
1,423 Elo+
Solo
Hera
Hera
LesleySniper
Hera
Level 55
God Stats
1W - 2L
1,621 SR
Queue Stats
44W - 36L
1,543 Elo+
Solo
Team Averages
Level 97
1,518 SR
1,475 Elo+

VS

Team Averages
Level 97
1,594 SR
1,512 Elo+
Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Kermitte89
Athena
Level 88
God Stats
14W - 8L
1,821 SR
Queue Stats
419W - 421L
1,468 Elo+
Solo
King Arthur
King Arthur
TGLA
King Arthur
Level 97
God Stats
13W - 11L
1,563 SR
Queue Stats
44W - 32L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
lhlSONDER
Danzaburou
Level 63
God Stats
10W - 12L
1,585 SR
Queue Stats
139W - 130L
1,541 Elo+
Solo
Thanatos
Thanatos
thywyht
Thanatos
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 23L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 0 / 0
3,225
645
606
4,254
2,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
1
0 / 1 / 0
2,620
524
342
794
162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Jocker8
Ao Kuang
5
1 / 2 / 0
3,363
673
2,024
5,024
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
Kambuschi
Hercules
5
0 / 2 / 0
2,997
599
1,146
4,442
2,549
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 1
3,603
721
1,741
790
272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
0 / 0 / 0
3,898
780
1,292
2,811
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Kermitte89
Athena
5
1 / 0 / 3
3,937
787
1,543
2,809
1,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TGLA
King Arthur
7
0 / 0 / 3
3,899
780
2,574
2,834
1,554
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
lhlSONDER
Danzaburou
6
1 / 0 / 0
4,003
801
2,071
1,721
577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
thywyht
Thanatos
6
3 / 1 / 1
3,836
767
2,881
4,126
1,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
5
5
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
W
Chronos
 
Chronos
0
0
0
0
L
Neith
0
1
0
0
L
Ao Kuang
Jocker8
Ao Kuang
1
2
0
0.5
L
Hercules
Kambuschi
Hercules
0
2
0
0
W
Athena
Kermitte89
Athena
1
0
3
2.5
L
0
0
1
0.5
W
King Arthur
TGLA
King Arthur
0
0
3
1.5
W
Danzaburou
lhlSONDER
Danzaburou
1
0
0
1
W
Thanatos
thywyht
Thanatos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,859
Damage
10,361
15,304
Taken
14,301
6,602
Mitigated
5,842
3,819
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
606
183
0
1,090
4,254
2,209
0
916
3,338
6,481
0
W
Chronos
 
Chronos
1,292
315
0
1,512
2,811
914
0
1,135
1,676
25,238
0
L
Neith
342
342
0
0
794
162
0
269
525
0
1,347
L
Ao Kuang
Jocker8
Ao Kuang
2,024
771
0
1,491
5,024
1,410
0
701
4,323
12,142
0
L
Hercules
Kambuschi
Hercules
1,146
328
22
1,216
4,442
2,549
0
476
3,966
0
8,056
W
Athena
Kermitte89
Athena
1,543
714
452
1,021
2,809
1,026
0
497
2,312
10,330
0
L
1,741
337
0
0
790
272
0
473
317
18,287
0
W
King Arthur
TGLA
King Arthur
2,574
533
0
500
2,834
1,554
0
287
2,547
0
19,351
W
Danzaburou
lhlSONDER
Danzaburou
2,071
1,169
0
874
1,721
577
0
286
1,435
0
19,402
W
Thanatos
thywyht
Thanatos
2,881
1,143
0
3,807
4,126
1,771
0
2,166
1,960
0
14,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,808
Gold Earned
19,573
96
Minions Killed
179
0
Camps Cleared
0
454,331
Distance Traveled
563,580
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,225
645
15
3
0
101,973
0
W
Chronos
3,898
780
53
11
0
106,541
1
L
Neith
2,620
524
4
1
0
25,063
0
L
Ao Kuang
3,363
673
26
5
0
110,390
0
L
Hercules
2,997
599
16
3
0
117,108
0
W
Athena
3,937
787
22
4
0
123,422
0
L
Hera
3,603
721
35
7
0
99,797
2
W
King Arthur
3,899
780
37
7
0
110,197
2
W
Danzaburou
4,003
801
35
7
0
103,934
2
W
Thanatos
3,836
767
32
6
0
119,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role