Player Matchup

Kuzenbo
Kuzenbo
LayBigPipe
Kuzenbo
Level 140
God Stats
3W - 3L
1,835 SR
Queue Stats
502W - 526L
1,596 Elo+
Solo
Sobek
Sobek
romesaw
Sobek
Level 127
God Stats
3W - 2L
1,779 SR
Queue Stats
104W - 126L
1,529 Elo+
Solo
Apollo
Apollo
skyblack88
Apollo
Level 146
God Stats
0W - 1L
1,761 SR
Queue Stats
69W - 54L
1,579 Elo+
Solo
Team Averages
Level 138
1,792 SR
1,568 Elo+

VS

Team Averages
Level 144
1,565 SR
1,471 Elo+
Nemesis
Nemesis
 
Nemesis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ClappinThyCheeks
Mulan
Level 146
God Stats
12W - 12L
1,481 SR
Queue Stats
109W - 116L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
smokenclowns
Baron Samedi
Level 155
God Stats
11W - 4L
1,716 SR
Queue Stats
808W - 793L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LayBigPipe
Kuzenbo
12
3 / 3 / 0
7,527
753
8,367
11,991
9,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
romesaw
Sobek
10
0 / 3 / 1
6,400
640
5,213
12,540
12,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
skyblack88
Apollo
9
0 / 5 / 1
6,214
621
4,984
8,894
3,720
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 2 / 8
7,484
748
8,455
10,943
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 7
8,004
800
8,704
14,085
9,300
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
smokenclowns
Baron Samedi
13
6 / 0 / 5
8,416
842
11,717
6,880
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
11
11
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
8
3
W
3
1
7
6.5
L
Kuzenbo
LayBigPipe
Kuzenbo
3
3
0
1
L
Sobek
romesaw
Sobek
0
3
1
0.17
L
Apollo
skyblack88
Apollo
0
5
1
0.1
W
Baron Samedi
smokenclowns
Baron Samedi
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,564
Damage
28,876
33,425
Taken
31,908
25,905
Mitigated
18,099
7,208
Healing
13,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,455
3,366
357
1,884
10,943
5,311
469
5,298
5,645
0
20,930
W
8,704
1,100
737
3,823
14,085
9,300
508
5,789
8,296
0
25,740
L
Kuzenbo
LayBigPipe
Kuzenbo
8,367
3,034
528
1,513
11,991
9,702
0
4,738
7,253
21,276
0
L
Sobek
romesaw
Sobek
5,213
553
0
4,117
12,540
12,483
0
4,709
7,831
18,401
0
L
Apollo
skyblack88
Apollo
4,984
3,554
0
1,050
8,894
3,720
0
2,666
6,228
0
16,556
W
Baron Samedi
smokenclowns
Baron Samedi
11,717
1,426
2,814
3,812
6,880
3,488
356
2,699
4,181
36,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,141
Gold Earned
23,904
97
Minions Killed
142
2
Camps Cleared
7
548,019
Distance Traveled
578,310
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,484
748
38
4
3
198,944
3
W
Mulan
8,004
800
39
4
2
193,725
0
L
Kuzenbo
7,527
753
35
4
2
196,610
1
L
Sobek
6,400
640
35
4
0
176,644
1
L
Apollo
6,214
621
27
3
0
174,765
4
W
Baron Samedi
8,416
842
65
7
2
185,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role