Player Matchup

Hachiman
Hachiman
DragonFire0024
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 86L
1,516 Elo+
Party 1
Arachne
Arachne
GRico1525
Arachne
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
Larkspurz
Baron Samedi
Level 66
God Stats
4W - 3L
1,755 SR
Queue Stats
289W - 301L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MoGrizz
Morgan Le Fay
Level 81
God Stats
12W - 12L
1,409 SR
Queue Stats
978W - 961L
1,475 Elo+
Solo
Sobek
Sobek
TenkIr
Sobek
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 268L
1,423 Elo+
Solo
Team Averages
Level 76
1,533 SR
1,448 Elo+

VS

Team Averages
Level 58
1,500 SR
1,452 Elo+
Raijin
Raijin
 
Raijin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EVEN_RUDER_JR
Janus
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
217W - 246L
1,407 Elo+
Solo
Nemesis
Nemesis
SkrillexKing929
Nemesis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 128L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
YMunga18
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,534 Elo+
Solo
Olorun
Olorun
c_13nrv
Olorun
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 91L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
9 / 2 / 17
12,418
776
27,242
15,070
8,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
GRico1525
Arachne
17
3 / 5 / 13
10,680
668
4,830
19,508
20,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Larkspurz
Baron Samedi
19
3 / 2 / 18
11,508
719
14,222
12,643
12,272
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
MoGrizz
Morgan Le Fay
20
10 / 1 / 13
12,950
809
17,558
12,639
7,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
TenkIr
Sobek
19
4 / 3 / 16
11,564
723
11,600
22,348
28,118
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
5 / 5 / 2
10,435
652
11,832
13,438
7,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 7 / 9
11,108
694
18,651
16,713
8,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 9 / 6
9,565
598
8,622
20,341
11,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
YMunga18
Kumbhakarna
16
2 / 4 / 5
9,940
621
7,663
19,912
26,506
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
c_13nrv
Olorun
17
0 / 4 / 6
9,640
603
11,164
16,246
8,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
39
29
Kills
11
13
Deaths
29
77
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
5
2
1.2
W
Hachiman
9
2
17
8.75
L
2
7
9
0.93
W
Arachne
GRico1525
Arachne
3
5
13
1.9
W
Baron Samedi
Larkspurz
Baron Samedi
3
2
18
6
W
Morgan Le Fay
MoGrizz
Morgan Le Fay
10
1
13
16.5
L
2
9
6
0.56
W
Sobek
TenkIr
Sobek
4
3
16
4
L
Kumbhakarna
YMunga18
Kumbhakarna
2
4
5
1.13
L
Olorun
c_13nrv
Olorun
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,452
Damage
57,932
82,208
Taken
86,650
77,361
Mitigated
61,955
37,281
Healing
24,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,832
947
896
858
13,438
7,331
25
8,540
4,898
35,769
0
W
Hachiman
27,242
11,927
4,605
3,430
15,070
8,990
1,794
9,214
5,856
0
49,969
L
18,651
654
1,098
3,927
16,713
8,291
0
8,481
8,232
44,141
0
W
Arachne
GRico1525
Arachne
4,830
3,694
3,134
3,132
19,508
20,014
1,941
14,538
4,970
0
9,817
W
Baron Samedi
Larkspurz
Baron Samedi
14,222
2,983
6,383
3,568
12,643
12,272
1,121
7,653
4,990
36,054
0
W
Morgan Le Fay
MoGrizz
Morgan Le Fay
17,558
2,039
3,054
2,842
12,639
7,967
2,708
9,770
2,869
45,716
0
L
8,622
1,994
1,081
3,961
20,341
11,022
0
10,754
9,587
0
13,134
W
Sobek
TenkIr
Sobek
11,600
702
2,001
5,132
22,348
28,118
342
8,135
12,725
21,303
0
L
Kumbhakarna
YMunga18
Kumbhakarna
7,663
958
2,139
4,791
19,912
26,506
34
9,256
10,656
13,837
0
L
Olorun
c_13nrv
Olorun
11,164
3,752
2,559
3,140
16,246
8,805
288
6,349
9,897
29,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,120
Gold Earned
50,688
174
Minions Killed
186
0
Camps Cleared
0
1,471,328
Distance Traveled
1,385,399
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,435
652
56
4
0
269,726
2
W
Hachiman
12,418
776
40
3
0
293,689
3
L
Janus
11,108
694
60
4
0
254,948
1
W
Arachne
10,680
668
10
1
0
277,596
0
W
Baron Samedi
11,508
719
43
3
0
253,225
0
W
Morgan Le Fay
12,950
809
58
4
0
355,744
6
L
Nemesis
9,565
598
7
0
0
287,406
1
W
Sobek
11,564
723
23
1
0
291,074
5
L
Kumbhakarna
9,940
621
14
1
0
326,306
1
L
Olorun
9,640
603
49
3
0
247,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role