Player Matchup

Merlin
Merlin
Diamond III
DropFoxx
Merlin
Diamond III
Level 148
God Stats
32W - 26L
1,568 SR
Queue Stats
245W - 243L
2,222 MMR
Solo
Anhur
Anhur
Gold III
InSaNeQ8
Anhur
Gold III
Level 145
God Stats
2W - 3L
1,508 SR
Queue Stats
20W - 21L
1,794 MMR
Solo
Fenrir
Fenrir
Platinum V
Ketomix
Fenrir
Platinum V
Level 158
God Stats
13W - 18L
1,549 SR
Queue Stats
358W - 345L
1,772 MMR
Solo
Arachne
Arachne
Gold II
SplattAttack
Arachne
Gold II
Level 94
God Stats
22W - 22L
1,587 SR
Queue Stats
309W - 325L
1,636 MMR
Solo
Shiva
Shiva
Gold IV
一霸霸王一
Shiva
Gold IV
Level 107
God Stats
2W - 2L
1,792 SR
Queue Stats
34W - 38L
1,708 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,601 SR
1,826 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,560 SR
1,606 MMR
Tyr
Tyr
Diamond III
 
Tyr
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Platinum I
DaV1nnci
Tiamat
Platinum I
Level 160
God Stats
6W - 4L
1,665 SR
Queue Stats
239W - 223L
1,962 MMR
Solo
Bastet
Bastet
Gold I
Keza974
Bastet
Gold I
Level 65
God Stats
39W - 33L
1,633 SR
Queue Stats
195W - 192L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DropFoxx
Merlin
7
0 / 0 / 0
3,692
738
230
1,222
331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
InSaNeQ8
Anhur
6
0 / 0 / 0
3,346
669
1,335
2,283
553
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Ketomix
Fenrir
4
0 / 0 / 0
3,345
669
516
2,968
1,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
SplattAttack
Arachne
5
0 / 2 / 0
3,251
650
1,035
4,185
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 0
3,572
714
3,007
5,048
1,698
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
CliodhnaUllrAtlasMercuryHou Yi

VS

Bans
Baron SamediBakasuraHorusThothJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
1 / 0 / 3
4,339
868
3,312
5,332
2,261
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
 
Bacchus
6
0 / 0 / 0
3,720
744
973
3,011
1,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
 
Xbalanque
6
0 / 0 / 0
3,472
694
2,677
2,188
481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
DaV1nnci
Tiamat
7
0 / 0 / 0
3,805
761
796
1,636
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Keza974
Bastet
6
3 / 0 / 0
4,126
825
796
2,552
754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
3
2.5
W
Bacchus
 
Bacchus
0
0
0
0
W
Xbalanque
 
Xbalanque
0
0
0
0
W
Tiamat
DaV1nnci
Tiamat
0
0
0
0
L
Merlin
DropFoxx
Merlin
0
0
0
0
L
Anhur
InSaNeQ8
Anhur
0
0
0
0
L
Fenrir
Ketomix
Fenrir
0
0
0
0
W
Bastet
Keza974
Bastet
3
0
0
3
L
Arachne
SplattAttack
Arachne
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,123
Damage
8,554
15,706
Taken
14,719
5,133
Mitigated
5,623
5,504
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,312
385
0
3,693
5,332
2,261
0
0
5,332
0
24,517
W
Bacchus
 
Bacchus
973
132
0
1,372
3,011
1,482
0
0
3,011
8,965
0
W
Xbalanque
 
Xbalanque
2,677
1,207
0
1,639
2,188
481
0
0
2,188
0
24,380
W
Tiamat
DaV1nnci
Tiamat
796
157
0
1,061
1,636
645
0
179
1,457
23,001
0
L
Merlin
DropFoxx
Merlin
230
37
0
250
1,222
331
0
273
903
23,058
0
L
Anhur
InSaNeQ8
Anhur
1,335
1,003
0
996
2,283
553
0
304
1,979
0
20,883
L
Fenrir
Ketomix
Fenrir
516
183
0
1,831
2,968
1,004
0
669
2,299
0
5,625
W
Bastet
Keza974
Bastet
796
57
0
1,860
2,552
754
0
51
2,501
0
13,724
L
Arachne
SplattAttack
Arachne
1,035
625
0
1,206
4,185
1,547
0
411
3,708
0
13,877
L
3,007
676
42
1,179
5,048
1,698
0
0
5,048
0
19,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,206
Gold Earned
19,462
143
Minions Killed
184
0
Camps Cleared
0
547,334
Distance Traveled
580,195
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,339
868
39
8
0
118,673
1
W
Bacchus
3,720
744
16
3
0
120,745
1
W
Xbalanque
3,472
694
46
9
0
86,221
0
W
Tiamat
3,805
761
53
11
0
121,100
2
L
Merlin
3,692
738
44
9
0
112,773
1
L
Anhur
3,346
669
32
6
0
97,988
0
L
Fenrir
3,345
669
10
2
0
92,916
2
W
Bastet
4,126
825
30
6
0
133,456
0
L
Arachne
3,251
650
26
5
0
121,949
1
L
Shiva
3,572
714
31
6
0
121,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role