Player Matchup

Shiva
Shiva
JukingIsRUDE
Shiva
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,291 Elo+
Solo
Agni
Agni
KilledTheMaster
Agni
Level 54
God Stats
10W - 3L
1,871 SR
Queue Stats
75W - 103L
1,394 Elo+
Party 2
Skadi
Skadi
killmasters2
Skadi
Level 85
God Stats
2W - 4L
1,261 SR
Queue Stats
82W - 115L
1,407 Elo+
Party 2
Ao Kuang
Ao Kuang
soulngroove
Ao Kuang
Level 68
God Stats
4W - 3L
1,668 SR
Queue Stats
161W - 167L
1,578 Elo+
Solo
Zhong Kui
Zhong Kui
staaboi
Zhong Kui
Level 100
God Stats
4W - 1L
1,475 SR
Queue Stats
36W - 41L
1,571 Elo+
Solo
Team Averages
Level 79
1,555 SR
1,448 Elo+

VS

Team Averages
Level 65
1,463 SR
1,386 Elo+
King Arthur
King Arthur
ArkRiot
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,318 Elo+
Party 1
Nemesis
Nemesis
Blazethewolf13
Nemesis
Level 157
God Stats
0W - 1L
1,512 SR
Queue Stats
23W - 38L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
IStakk_
Sun Wukong
Level 4
God Stats
0W - 3L
1,236 SR
Queue Stats
4W - 7L
1,129 Elo+
Solo
Skadi
Skadi
JWSquigglyWorm
Skadi
Level 89
God Stats
16W - 12L
1,568 SR
Queue Stats
140W - 159L
1,540 Elo+
Solo
Sylvanus
Sylvanus
bufalo15
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 18
11,930
746
24,540
24,952
27,958
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 1 / 11
12,951
809
26,228
17,498
7,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 2 / 9
12,434
777
20,032
11,639
5,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
soulngroove
Ao Kuang
18
3 / 5 / 10
11,590
724
7,311
18,745
9,028
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
staaboi
Zhong Kui
20
7 / 1 / 12
12,978
811
25,160
19,391
15,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArkRiot
King Arthur
15
0 / 6 / 4
9,648
603
4,159
27,461
26,879
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 9 / 2
10,347
647
12,944
25,503
18,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
IStakk_
Sun Wukong
19
4 / 3 / 5
11,375
711
14,882
22,492
17,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
5 / 4 / 4
11,458
716
22,884
19,107
10,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
bufalo15
Sylvanus
17
2 / 6 / 5
10,710
669
9,079
26,025
38,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
28
Kills
12
12
Deaths
28
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArkRiot
King Arthur
0
6
4
0.33
L
1
9
2
0.22
L
Sun Wukong
IStakk_
Sun Wukong
4
3
5
2.17
L
5
4
4
1.75
W
4
3
18
4.33
W
7
1
11
12.5
L
Sylvanus
bufalo15
Sylvanus
2
6
5
0.75
W
7
2
9
5.75
W
Ao Kuang
soulngroove
Ao Kuang
3
5
10
1.6
W
Zhong Kui
staaboi
Zhong Kui
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,271
Damage
63,948
92,225
Taken
120,588
66,630
Mitigated
111,074
29,961
Healing
19,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArkRiot
King Arthur
4,159
803
0
10
27,461
26,879
74
12,680
14,325
0
15,471
L
12,944
3,492
0
4,472
25,503
18,783
0
10,703
14,503
0
35,539
L
Sun Wukong
IStakk_
Sun Wukong
14,882
3,066
0
3,678
22,492
17,276
0
11,606
10,562
0
41,422
L
22,884
6,946
0
2,428
19,107
10,116
0
11,682
7,019
0
62,702
W
24,540
3,969
1,140
3,744
24,952
27,958
583
2,609
22,343
0
34,949
W
26,228
843
313
6,925
17,498
7,926
1,086
1,362
16,136
66,921
0
L
Sylvanus
bufalo15
Sylvanus
9,079
2,623
3,795
4,767
26,025
38,020
0
11,110
14,299
22,027
0
W
20,032
11,340
756
2,206
11,639
5,792
3,036
1,727
9,912
0
51,631
W
Ao Kuang
soulngroove
Ao Kuang
7,311
3,086
0
5,792
18,745
9,028
1,201
1,493
17,252
49,334
0
W
Zhong Kui
staaboi
Zhong Kui
25,160
3,575
0
9,085
19,391
15,926
2,506
1,888
17,503
64,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,883
Gold Earned
53,538
302
Minions Killed
232
0
Camps Cleared
0
1,657,869
Distance Traveled
1,463,898
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,648
603
21
1
0
293,300
2
L
Nemesis
10,347
647
39
2
0
284,797
1
L
Sun Wukong
11,375
711
62
4
0
345,480
2
L
Skadi
11,458
716
86
5
0
309,124
3
W
Shiva
11,930
746
21
1
0
370,577
1
W
Agni
12,951
809
82
5
0
374,201
3
L
Sylvanus
10,710
669
24
2
0
231,197
0
W
Skadi
12,434
777
63
4
0
308,145
1
W
Ao Kuang
11,590
724
59
4
0
311,343
0
W
Zhong Kui
12,978
811
77
5
0
293,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role