Player Matchup

Ganesha
Ganesha
HostageKiller00
Ganesha
Level 67
God Stats
3W - 2L
1,558 SR
Queue Stats
69W - 70L
1,470 Elo+
Party 1
Cliodhna
Cliodhna
TTVUselessTrash
Cliodhna
Level 69
God Stats
14W - 13L
1,568 SR
Queue Stats
59W - 66L
1,439 Elo+
Party 1
Agni
Agni
weaponxpo
Agni
Level 24
God Stats
4W - 0L
1,881 SR
Queue Stats
26W - 23L
1,462 Elo+
Party 1
Team Averages
Level 53
1,669 SR
1,457 Elo+

VS

Team Averages
Level 44
1,331 SR
1,218 Elo+
Bacchus
Bacchus
ShotoDeku
Bacchus
Level 56
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 153L
1,259 Elo+
Party 2
Thor
Thor
Titann2
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,256 Elo+
Party 2
Kukulkan
Kukulkan
tamaraaguero33
Kukulkan
Level 69
God Stats
41W - 66L
992 SR
Queue Stats
120W - 219L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 12
9,485
790
5,696
11,464
13,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
15
12 / 0 / 1
10,230
853
13,120
10,071
4,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
12
1 / 0 / 5
7,986
666
4,031
5,589
2,652
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ShotoDeku
Bacchus
12
1 / 2 / 0
8,112
676
6,407
11,540
12,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
Titann2
Thor
12
0 / 5 / 1
7,185
599
3,081
8,645
4,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
12
0 / 6 / 1
7,333
611
6,894
8,127
3,662
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
13
Kills
1
1
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
12
6
L
Bacchus
ShotoDeku
Bacchus
1
2
0
0.5
W
Cliodhna
12
0
1
12.5
L
Thor
Titann2
Thor
0
5
1
0.1
L
Kukulkan
0
6
1
0.08
W
Agni
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,847
Damage
16,382
27,124
Taken
28,312
20,855
Mitigated
21,233
8,152
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,696
724
88
2,832
11,464
13,426
328
5,908
5,556
17,796
0
L
Bacchus
ShotoDeku
Bacchus
6,407
1,154
119
2,890
11,540
12,981
0
3,833
7,707
16,146
0
W
Cliodhna
13,120
5,289
0
3,404
10,071
4,777
1,731
3,946
6,125
0
39,803
L
Thor
Titann2
Thor
3,081
292
0
11
8,645
4,590
0
4,648
3,997
0
19,599
L
Kukulkan
6,894
109
0
50
8,127
3,662
0
1,678
6,449
33,023
0
W
Agni
4,031
191
0
1,828
5,589
2,652
639
3,893
1,696
21,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,701
Gold Earned
22,630
138
Minions Killed
111
6
Camps Cleared
5
678,279
Distance Traveled
613,670
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,485
790
3
0
0
241,629
1
L
Bacchus
8,112
676
21
2
0
231,100
3
W
Cliodhna
10,230
853
68
6
5
259,794
4
L
Thor
7,185
599
26
2
3
190,924
0
L
Kukulkan
7,333
611
64
5
2
191,646
1
W
Agni
7,986
666
67
6
1
176,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role