Player Matchup

Hades
Hades
EnragedSnowball
Hades
Level 63
God Stats
3W - 4L
1,464 SR
Queue Stats
58W - 62L
1,473 Elo+
Party 1
Awilix
Awilix
GooeyCentaur947
Awilix
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 175L
1,539 Elo+
Party 1
Odin
Odin
GooeyDabzz947
Odin
Level 67
God Stats
0W - 2L
1,118 SR
Queue Stats
3W - 5L
1,366 Elo+
Party 1
Team Averages
Level 92
1,361 SR
1,459 Elo+

VS

Team Averages
Level 100
1,519 SR
1,432 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Dragon079880
Arachne
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,244 Elo+
Party 2
Shiva
Shiva
Itachi4009
Shiva
Level 145
God Stats
2W - 0L
1,556 SR
Queue Stats
70W - 69L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 7
13,805
600
20,701
30,706
19,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 7 / 3
15,629
680
24,152
28,553
16,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
0 / 6 / 10
12,952
563
12,483
18,109
9,420
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
7 / 3 / 9
15,980
695
20,925
15,972
8,467
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Dragon079880
Arachne
19
4 / 7 / 9
15,126
658
14,027
23,700
15,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
20
10 / 1 / 11
17,258
750
32,075
31,757
38,879
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
11
Kills
21
21
Deaths
11
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
3
9
3.83
W
Arachne
Dragon079880
Arachne
4
7
9
1.21
L
3
8
7
0.81
L
8
7
3
1.36
L
0
6
10
0.83
W
Shiva
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,336
Damage
67,027
77,368
Taken
71,429
45,025
Mitigated
62,750
12,134
Healing
17,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
20,925
2,166
2,902
5,822
15,972
8,467
973
4,422
11,550
79,122
0
W
Arachne
Dragon079880
Arachne
14,027
8,963
0
3,663
23,700
15,404
20
6,240
17,460
0
48,518
L
20,701
1,989
887
9,182
30,706
19,403
0
12,100
18,606
52,604
0
L
24,152
9,461
0
1,744
28,553
16,202
642
4,143
24,410
0
87,952
L
12,483
2,352
0
321
18,109
9,420
121
5,359
12,750
0
38,044
W
Shiva
32,075
9,244
427
4,604
31,757
38,879
1,091
10,479
21,278
0
77,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,386
Gold Earned
48,364
261
Minions Killed
237
6
Camps Cleared
11
1,171,848
Distance Traveled
1,202,414
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,980
695
104
5
5
370,166
3
W
Arachne
15,126
658
62
3
3
417,507
4
L
Hades
13,805
600
81
4
0
351,065
1
L
Awilix
15,629
680
116
5
6
432,074
1
L
Odin
12,952
563
64
3
0
388,709
0
W
Shiva
17,258
750
71
3
3
414,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role