Player Matchup

Sobek
Sobek
CHUCKxxNORRISzz
Sobek
Level 160
God Stats
21W - 10L
1,724 SR
Queue Stats
2,396W - 1,617L
1,588 Elo+
Party 2
Hades
Hades
FrankGuGodly
Hades
Level 155
God Stats
8W - 7L
1,163 SR
Queue Stats
926W - 690L
1,556 Elo+
Party 2
Ra
Ra
OGG Big Chulo
Ra
Level 147
God Stats
4W - 3L
1,803 SR
Queue Stats
589W - 476L
1,549 Elo+
Party 2
Nike
Nike
Tehrei
Nike
Level 160
God Stats
5W - 4L
1,673 SR
Queue Stats
194W - 117L
1,624 Elo+
Party 2
Geb
Geb
lm Duckie
Geb
Level 135
God Stats
2W - 1L
1,746 SR
Queue Stats
146W - 114L
1,571 Elo+
Party 2
Team Averages
Level 151
1,622 SR
1,578 Elo+

VS

Team Averages
Level 102
1,581 SR
1,545 Elo+
Amaterasu
Amaterasu
EVEN_RUDER_JR
Amaterasu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 246L
1,399 Elo+
Solo
Sylvanus
Sylvanus
LAST_KING_TGC
Sylvanus
Level 158
God Stats
1W - 0L
1,580 SR
Queue Stats
117W - 121L
1,526 Elo+
Party 1
Ares
Ares
SimpForMulan
Ares
Level 96
God Stats
1W - 0L
1,523 SR
Queue Stats
115W - 109L
1,551 Elo+
Party 1
Izanami
Izanami
SimpForSerqet
Izanami
Level 107
God Stats
1W - 0L
1,804 SR
Queue Stats
18W - 10L
1,716 Elo+
Party 1
Heimdallr
Heimdallr
YMunga18
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 13
10,868
679
10,203
29,964
35,354
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
6 / 8 / 11
11,823
739
17,104
26,257
27,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 9 / 11
9,771
611
18,687
16,904
7,457
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
Tehrei
Nike
20
14 / 7 / 6
12,649
791
27,262
24,663
20,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 6 / 14
10,382
649
12,024
23,521
27,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EVEN_RUDER_JR
Amaterasu
17
3 / 9 / 20
11,028
689
7,620
28,288
34,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
LAST_KING_TGC
Sylvanus
20
7 / 5 / 21
13,410
838
19,458
25,056
37,115
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
2 / 5 / 26
11,533
721
17,221
25,803
33,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
20
16 / 4 / 14
14,595
912
33,717
18,654
10,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
YMunga18
Heimdallr
20
10 / 3 / 22
13,180
824
28,954
16,451
10,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
141
26
Kills
38
38
Deaths
26
55
Assists
103
Player
Kills
Deaths
Assists
KDA
L
3
8
13
1.19
W
Amaterasu
EVEN_RUDER_JR
Amaterasu
3
9
20
1.44
L
6
8
11
1.44
W
Sylvanus
LAST_KING_TGC
Sylvanus
7
5
21
3.5
L
0
9
11
0.61
W
2
5
26
3
W
Izanami
16
4
14
5.75
L
Nike
Tehrei
Nike
14
7
6
2.43
W
Heimdallr
YMunga18
Heimdallr
10
3
22
7
L
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,280
Damage
106,970
121,309
Taken
114,252
118,079
Mitigated
126,575
29,090
Healing
34,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,203
522
214
2,981
29,964
35,354
270
7,148
22,590
22,357
0
W
Amaterasu
EVEN_RUDER_JR
Amaterasu
7,620
2,600
1,137
7,063
28,288
34,925
654
12,549
15,739
0
10,526
L
17,104
665
1,453
6,591
26,257
27,183
673
9,745
16,313
37,499
0
W
Sylvanus
LAST_KING_TGC
Sylvanus
19,458
4,078
9,413
5,926
25,056
37,115
102
13,328
11,728
27,583
0
L
18,687
1,061
3,859
3,081
16,904
7,457
0
5,802
11,099
32,028
0
W
17,221
1,051
154
2,051
25,803
33,802
696
14,039
11,764
19,756
0
W
Izanami
33,717
19,867
1,711
2,959
18,654
10,522
5,043
8,112
10,542
0
73,746
L
Nike
Tehrei
Nike
27,262
3,942
1,968
5,356
24,663
20,866
967
7,328
17,009
0
41,145
W
Heimdallr
YMunga18
Heimdallr
28,954
10,896
386
3,921
16,451
10,211
957
9,990
6,461
0
63,056
L
12,024
1,098
1,311
2,276
23,521
27,219
497
6,656
16,631
20,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,493
Gold Earned
63,746
143
Minions Killed
170
0
Camps Cleared
0
1,486,373
Distance Traveled
1,464,682
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,868
679
25
2
0
317,101
4
W
Amaterasu
11,028
689
5
0
0
303,088
0
L
Hades
11,823
739
46
3
0
252,709
0
W
Sylvanus
13,410
838
11
1
0
237,511
1
L
Ra
9,771
611
35
2
0
309,683
0
W
Ares
11,533
721
0
0
0
312,989
0
W
Izanami
14,595
912
84
5
0
284,447
0
L
Nike
12,649
791
24
2
0
293,851
0
W
Heimdallr
13,180
824
70
4
0
326,647
0
L
Geb
10,382
649
13
1
0
313,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role