Player Matchup

Baron Samedi
Baron Samedi
BKM-Do-wah-Ditty
Baron Samedi
Level 157
God Stats
5W - 6L
1,498 SR
Queue Stats
210W - 207L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
Batman_Bitc
Kuzenbo
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
84W - 100L
1,403 Elo+
Party 1
Cernunnos
Cernunnos
JT-zero2
Cernunnos
Level 62
God Stats
10W - 12L
1,430 SR
Queue Stats
175W - 241L
1,385 Elo+
Solo
Team Averages
Level 103
1,476 SR
1,421 Elo+

VS

Team Averages
Level 91
1,433 SR
1,403 Elo+
Vamana
Vamana
Kill_Mayne
Vamana
Level 65
God Stats
0W - 1L
1,298 SR
Queue Stats
13W - 20L
1,423 Elo+
Solo
Rama
Rama
lucasrd13
Rama
Level 139
God Stats
4W - 4L
1,461 SR
Queue Stats
141W - 167L
1,437 Elo+
Solo
Scylla
Scylla
tac0 parad0x
Scylla
Level 69
God Stats
4W - 7L
1,539 SR
Queue Stats
525W - 649L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BKM-Do-wah-Ditty
Baron Samedi
17
7 / 2 / 4
12,335
771
16,025
14,533
8,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Batman_Bitc
Kuzenbo
17
3 / 2 / 8
12,367
773
12,299
25,283
40,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
JT-zero2
Cernunnos
14
3 / 5 / 4
11,039
690
14,700
16,700
7,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kill_Mayne
Vamana
14
4 / 6 / 2
10,953
685
8,106
21,200
10,859
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
16
3 / 1 / 2
10,635
665
13,299
14,343
6,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
16
2 / 6 / 5
11,074
692
17,664
16,569
5,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
13
Kills
9
9
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BKM-Do-wah-Ditty
Baron Samedi
7
2
4
4.5
W
Kuzenbo
Batman_Bitc
Kuzenbo
3
2
8
3.5
W
Cernunnos
JT-zero2
Cernunnos
3
5
4
1
L
Vamana
Kill_Mayne
Vamana
4
6
2
0.83
L
Rama
3
1
2
4
L
Scylla
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,024
Damage
39,069
56,516
Taken
52,112
56,210
Mitigated
22,847
19,725
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BKM-Do-wah-Ditty
Baron Samedi
16,025
526
1,646
5,225
14,533
8,068
442
4,931
9,344
43,679
0
W
Kuzenbo
Batman_Bitc
Kuzenbo
12,299
5,453
160
7,477
25,283
40,780
412
5,033
19,763
22,493
0
W
Cernunnos
JT-zero2
Cernunnos
14,700
8,557
0
5,217
16,700
7,362
1,959
7,417
8,895
0
55,587
L
Vamana
Kill_Mayne
Vamana
8,106
2,942
0
2,401
21,200
10,859
0
9,414
11,375
0
22,365
L
Rama
13,299
8,637
0
2,386
14,343
6,119
0
9,463
4,553
0
52,775
L
Scylla
17,664
822
0
520
16,569
5,869
0
8,910
7,285
48,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,741
Gold Earned
32,662
152
Minions Killed
168
7
Camps Cleared
7
834,853
Distance Traveled
831,507
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,335
771
55
3
2
287,519
1
W
Kuzenbo
12,367
773
22
1
3
325,160
0
W
Cernunnos
11,039
690
75
5
2
222,174
2
L
Vamana
10,953
685
21
1
0
303,921
3
L
Rama
10,635
665
84
5
4
245,878
2
L
Scylla
11,074
692
63
4
3
281,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role