Player Matchup

Ao Kuang
Ao Kuang
Jaysavungg
Ao Kuang
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 26L
1,267 Elo+
Party 2
Gilgamesh
Gilgamesh
TMF Dhum
Gilgamesh
Level 153
God Stats
0W - 1L
1,329 SR
Queue Stats
104W - 134L
1,451 Elo+
Solo
Geb
Geb
luscious_lucky7
Geb
Level 66
God Stats
1W - 4L
1,593 SR
Queue Stats
9W - 29L
1,225 Elo+
Party 2
Team Averages
Level 78
1,474 SR
1,314 Elo+

VS

Team Averages
Level 110
1,531 SR
1,716 Elo+
Ra
Ra
Fett2915
Ra
Level 128
God Stats
1W - 0L
1,381 SR
Queue Stats
11W - 9L
1,684 Elo+
Party 1
Danzaburou
Danzaburou
Loggii
Danzaburou
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,691 Elo+
Party 1
Cerberus
Cerberus
SentientComa604
Cerberus
Level 123
God Stats
5W - 1L
1,712 SR
Queue Stats
25W - 14L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jaysavungg
Ao Kuang
10
1 / 6 / 1
6,769
615
4,642
11,554
4,032
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
TMF Dhum
Gilgamesh
10
0 / 3 / 1
6,282
571
3,871
12,064
7,881
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 1
7,248
659
5,496
18,573
14,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
8,074
734
10,431
5,268
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Loggii
Danzaburou
12
4 / 2 / 6
8,243
749
13,794
7,825
3,557
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
14
5 / 0 / 6
9,179
834
8,977
10,555
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
Ao Kuang
Jaysavungg
Ao Kuang
1
6
1
0.25
W
Danzaburou
Loggii
Danzaburou
4
2
6
3.5
W
Cerberus
5
0
6
8
L
Gilgamesh
TMF Dhum
Gilgamesh
0
3
1
0.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,009
Damage
33,202
42,191
Taken
23,648
26,607
Mitigated
15,579
8,000
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,431
1,611
1,082
1,639
5,268
2,646
510
2,299
2,969
39,809
0
L
Ao Kuang
Jaysavungg
Ao Kuang
4,642
1,184
0
1,277
11,554
4,032
0
6,188
5,366
18,063
0
W
Danzaburou
Loggii
Danzaburou
13,794
7,388
0
902
7,825
3,557
1,841
3,535
4,290
0
29,575
W
Cerberus
8,977
1,214
0
3,368
10,555
9,376
135
4,852
5,703
21,307
0
L
Gilgamesh
TMF Dhum
Gilgamesh
3,871
459
0
1,836
12,064
7,881
0
5,759
6,305
0
12,967
L
5,496
781
0
4,887
18,573
14,694
0
8,057
10,516
20,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,299
Gold Earned
25,496
79
Minions Killed
136
2
Camps Cleared
8
544,691
Distance Traveled
577,663
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,074
734
61
6
5
195,085
3
L
Ao Kuang
6,769
615
39
4
1
167,283
1
W
Danzaburou
8,243
749
34
3
0
167,501
0
W
Cerberus
9,179
834
41
4
3
215,077
2
L
Gilgamesh
6,282
571
19
2
1
186,005
0
L
Geb
7,248
659
21
2
0
191,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role