Player Matchup

Mercury
Mercury
AtherisAvery
Mercury
Level 92
God Stats
25W - 23L
1,550 SR
Queue Stats
407W - 435L
1,541 Elo+
Solo
Janus
Janus
Chïef
Janus
Level 151
God Stats
4W - 4L
1,416 SR
Queue Stats
132W - 103L
1,594 Elo+
Party 3
King Arthur
King Arthur
DarkkDominion
King Arthur
Level 20
God Stats
1W - 3L
1,294 SR
Queue Stats
23W - 23L
1,477 Elo+
Party 3
Nox
Nox
EmberNoble
Nox
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 117L
1,531 Elo+
Party 2
Neith
Neith
Kaqzii
Neith
Level 27
God Stats
1W - 6L
1,847 SR
Queue Stats
1W - 15L
1,476 Elo+
Party 2
Team Averages
Level 78
1,521 SR
1,524 Elo+

VS

Team Averages
Level 120
1,515 SR
1,547 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BreannaTaylorr
Geb
Level 40
God Stats
15W - 10L
1,928 SR
Queue Stats
229W - 197L
1,558 Elo+
Solo
Tiamat
Tiamat
Draco9158
Tiamat
Level 119
God Stats
2W - 4L
1,309 SR
Queue Stats
383W - 368L
1,527 Elo+
Solo
Kali
Kali
PRicanAJ
Kali
Level 159
God Stats
4W - 8L
1,356 SR
Queue Stats
383W - 368L
1,575 Elo+
Party 1
Tyr
Tyr
thetrueluis
Tyr
Level 157
God Stats
5W - 6L
1,480 SR
Queue Stats
333W - 333L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AtherisAvery
Mercury
11
2 / 6 / 1
7,239
452
4,952
15,068
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Chïef
Janus
14
4 / 3 / 2
8,526
533
13,643
12,520
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
DarkkDominion
King Arthur
12
0 / 5 / 7
7,329
458
7,436
18,740
13,715
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 1
7,272
455
4,099
9,148
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Kaqzii
Neith
11
1 / 4 / 3
6,486
405
7,065
12,378
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 1 / 1
9,598
600
9,871
9,294
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 9
8,108
507
3,671
12,209
12,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Draco9158
Tiamat
15
3 / 1 / 5
8,827
552
10,111
10,177
6,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
15
5 / 4 / 4
9,180
574
12,170
20,300
10,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
10 / 1 / 4
9,927
620
14,113
17,389
16,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
8
Kills
20
20
Deaths
9
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
1
2.5
L
Mercury
AtherisAvery
Mercury
2
6
1
0.42
W
0
2
9
2.25
L
Janus
Chïef
Janus
4
3
2
1.67
L
King Arthur
DarkkDominion
King Arthur
0
5
7
0.7
W
Tiamat
Draco9158
Tiamat
3
1
5
5.5
L
1
2
1
0.75
L
Neith
Kaqzii
Neith
1
4
3
0.63
W
Kali
5
4
4
1.75
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,195
Damage
49,936
67,854
Taken
69,369
37,006
Mitigated
49,799
9,888
Healing
26,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,871
7,206
0
5,807
9,294
4,043
3,170
1,757
7,537
0
105,938
L
Mercury
AtherisAvery
Mercury
4,952
1,814
0
592
15,068
5,841
0
3,207
11,861
0
48,979
W
3,671
229
0
1,694
12,209
12,234
52
3,966
8,243
22,474
0
L
Janus
Chïef
Janus
13,643
1,379
103
1,465
12,520
4,374
0
4,041
8,479
69,200
0
L
King Arthur
DarkkDominion
King Arthur
7,436
1,275
0
2,740
18,740
13,715
0
2,752
15,988
0
39,969
W
Tiamat
Draco9158
Tiamat
10,111
887
0
3,408
10,177
6,730
445
4,751
5,426
64,011
0
L
4,099
1,087
0
1,950
9,148
8,534
0
2,099
7,049
37,102
0
L
Neith
Kaqzii
Neith
7,065
3,284
0
3,038
12,378
4,542
0
1,683
10,695
0
42,143
W
Kali
12,170
5,679
0
9,679
20,300
10,564
768
4,423
15,877
0
68,756
W
14,113
2,567
0
5,581
17,389
16,228
360
2,845
14,544
0
62,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,852
Gold Earned
45,640
383
Minions Killed
526
0
Camps Cleared
0
1,468,353
Distance Traveled
1,611,603
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,598
600
190
12
0
296,430
3
L
Mercury
7,239
452
74
5
0
345,670
5
W
Geb
8,108
507
31
2
0
333,940
0
L
Janus
8,526
533
115
7
0
280,598
2
L
King Arthur
7,329
458
64
4
0
294,270
2
W
Tiamat
8,827
552
92
6
0
304,591
7
L
Nox
7,272
455
61
4
0
275,674
1
L
Neith
6,486
405
69
4
0
272,141
0
W
Kali
9,180
574
106
7
0
325,043
2
W
Tyr
9,927
620
107
7
0
351,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role