Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
SilverJace
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,683 Elo+
Solo
Thanatos
Thanatos
blazeincarnated
Thanatos
Level 125
God Stats
0W - 7L
1,409 SR
Queue Stats
153W - 191L
1,457 Elo+
Solo
Team Averages
Level 94
1,482 SR
1,528 Elo+

VS

Team Averages
Level 86
1,630 SR
1,559 Elo+
Cerberus
Cerberus
Benicus16
Cerberus
Level 83
God Stats
5W - 0L
1,892 SR
Queue Stats
227W - 232L
1,465 Elo+
Solo
Chiron
Chiron
CpDaDon013
Chiron
Level 126
God Stats
2W - 0L
1,783 SR
Queue Stats
98W - 105L
1,430 Elo+
Solo
Bacchus
Bacchus
LeftTwixSucks
Bacchus
Level 126
God Stats
10W - 2L
1,813 SR
Queue Stats
390W - 265L
1,692 Elo+
Party 1
Mercury
Mercury
ThatTwinGuy
Mercury
Level 47
God Stats
3W - 3L
1,526 SR
Queue Stats
78W - 39L
1,685 Elo+
Party 1
Hades
Hades
sK6mix
Hades
Level 49
God Stats
5W - 6L
1,133 SR
Queue Stats
45W - 58L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
0 / 5 / 5
7,881
788
5,672
12,104
5,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rama
 
Rama
14
2 / 3 / 6
7,787
779
7,357
10,214
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
 
Nu Wa
13
0 / 1 / 4
6,919
692
4,098
2,455
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 4
7,679
768
9,705
5,495
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
14
4 / 4 / 3
7,916
792
6,946
9,730
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Benicus16
Cerberus
14
1 / 0 / 8
8,006
801
3,349
13,073
11,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
CpDaDon013
Chiron
15
2 / 0 / 9
8,277
828
8,534
6,054
2,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
16
8 / 1 / 4
8,895
890
10,860
9,057
6,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
ThatTwinGuy
Mercury
14
1 / 2 / 9
7,465
747
5,044
8,771
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
sK6mix
Hades
14
1 / 7 / 8
7,357
736
3,247
12,877
9,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
9
Kills
13
13
Deaths
10
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
5
5
0.5
L
Rama
 
Rama
2
3
6
1.67
L
Nu Wa
 
Nu Wa
0
1
4
2
W
Cerberus
Benicus16
Cerberus
1
0
8
5
W
Chiron
CpDaDon013
Chiron
2
0
9
6.5
W
Bacchus
8
1
4
10
L
3
0
4
5
W
Mercury
ThatTwinGuy
Mercury
1
2
9
2.75
L
Thanatos
4
4
3
1.38
W
Hades
sK6mix
Hades
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,778
Damage
31,034
39,998
Taken
49,832
17,496
Mitigated
33,668
9,050
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,672
217
0
2,729
12,104
5,158
120
5,419
6,435
0
31,582
L
Rama
 
Rama
7,357
4,108
0
1,634
10,214
4,072
1,007
4,172
5,778
0
27,080
L
Nu Wa
 
Nu Wa
4,098
947
0
0
2,455
905
0
1,515
886
16,181
0
W
Cerberus
Benicus16
Cerberus
3,349
86
0
3,799
13,073
11,803
0
4,149
8,924
26,138
0
W
Chiron
CpDaDon013
Chiron
8,534
2,597
951
2,510
6,054
2,606
674
2,402
3,652
0
34,906
W
Bacchus
10,860
45
408
320
9,057
6,147
0
1,358
7,699
23,894
0
L
9,705
1,008
0
0
5,495
2,202
671
2,482
2,929
27,431
0
W
Mercury
ThatTwinGuy
Mercury
5,044
1,698
0
0
8,771
3,772
98
2,808
5,963
0
15,322
L
Thanatos
6,946
1,136
0
4,687
9,730
5,159
0
3,062
6,514
0
17,008
W
Hades
sK6mix
Hades
3,247
610
788
1,326
12,877
9,340
21
3,086
9,791
13,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,182
Gold Earned
40,000
205
Minions Killed
223
0
Camps Cleared
0
929,272
Distance Traveled
1,115,358
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,881
788
81
8
0
206,173
3
L
Rama
7,787
779
39
4
0
187,109
3
L
Nu Wa
6,919
692
28
3
0
151,254
0
W
Cerberus
8,006
801
71
7
0
220,617
0
W
Chiron
8,277
828
60
6
0
205,152
0
W
Bacchus
8,895
890
36
4
0
234,805
2
L
Agni
7,679
768
35
4
0
174,581
4
W
Mercury
7,465
747
25
3
0
268,111
1
L
Thanatos
7,916
792
22
2
0
210,155
0
W
Hades
7,357
736
31
3
0
186,673
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role