Player Matchup

Hercules
Hercules
Lamuerte425
Hercules
Level 117
God Stats
10W - 13L
1,400 SR
Queue Stats
172W - 191L
1,540 Elo+
Party 2
Eset
Eset
Prolo-PR
Eset
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,486 Elo+
Party 2
Rama
Rama
diiWRLD
Rama
Level 68
God Stats
0W - 1L
1,417 SR
Queue Stats
177W - 143L
1,566 Elo+
Party 2
Team Averages
Level 99
1,439 SR
1,531 Elo+

VS

Team Averages
Level 77
1,472 SR
1,229 Elo+
Fenrir
Fenrir
Deluxatron
Fenrir
Level 85
God Stats
3W - 4L
1,538 SR
Queue Stats
19W - 40L
1,221 Elo+
Party 1
Zhong Kui
Zhong Kui
LittleHawkk
Zhong Kui
Level 123
God Stats
13W - 14L
1,592 SR
Queue Stats
632W - 595L
1,549 Elo+
Solo
Mulan
Mulan
MovingTarget
Mulan
Level 24
God Stats
1W - 4L
1,287 SR
Queue Stats
3W - 16L
919 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lamuerte425
Hercules
14
2 / 6 / 1
10,551
659
9,726
21,053
26,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
14
0 / 6 / 5
9,688
606
9,597
11,108
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
diiWRLD
Rama
15
3 / 4 / 2
10,785
674
17,404
14,217
6,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deluxatron
Fenrir
16
5 / 2 / 10
11,435
715
8,302
15,952
12,840
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Zhong Kui
LittleHawkk
Zhong Kui
17
6 / 1 / 9
11,905
744
19,848
17,756
12,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 9
11,208
701
11,968
17,271
15,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
16
16
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Deluxatron
Fenrir
5
2
10
5
L
Hercules
Lamuerte425
Hercules
2
6
1
0.42
W
Zhong Kui
LittleHawkk
Zhong Kui
6
1
9
10.5
W
5
2
9
4.75
L
Eset
0
6
5
0.42
L
Rama
diiWRLD
Rama
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,727
Damage
40,118
46,378
Taken
50,979
36,271
Mitigated
41,182
9,445
Healing
13,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Deluxatron
Fenrir
8,302
1,516
0
1,391
15,952
12,840
697
4,514
10,642
0
19,675
L
Hercules
Lamuerte425
Hercules
9,726
1,731
0
4,795
21,053
26,173
0
9,157
10,964
4,812
16,475
W
Zhong Kui
LittleHawkk
Zhong Kui
19,848
1,775
0
8,821
17,756
12,796
1,721
3,206
14,550
62,619
0
W
11,968
1,803
0
3,283
17,271
15,546
609
4,966
11,750
0
36,246
L
Eset
9,597
700
1,753
486
11,108
4,079
0
5,255
5,461
28,514
0
L
Rama
diiWRLD
Rama
17,404
11,110
0
2,411
14,217
6,019
588
4,472
9,261
0
63,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,024
Gold Earned
34,548
159
Minions Killed
177
5
Camps Cleared
8
804,887
Distance Traveled
950,583
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,435
715
17
1
4
338,697
2
L
Hercules
10,551
659
25
2
3
269,828
0
W
Zhong Kui
11,905
744
102
6
3
320,030
3
W
Mulan
11,208
701
58
4
1
291,856
2
L
Eset
9,688
606
37
2
1
284,824
4
L
Rama
10,785
674
97
6
1
250,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role