Player Matchup

Neith
Neith
Gold II
BadBigMad
Neith
Gold II
Level 64
God Stats
8W - 13L
1,506 SR
Queue Stats
72W - 99L
1,444 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
STALLION81
Gilgamesh
Gold II
Level 121
God Stats
2W - 3L
1,700 SR
Queue Stats
98W - 100L
1,601 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
UrbanGeoDuck694
Baron Samedi
Silver II
Level 66
God Stats
18W - 17L
1,630 SR
Queue Stats
47W - 56L
1,169 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 84
1,612 SR
1,405 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,584 SR
1,353 MMR
Scylla
Scylla
Silver II
BlondWasHere
Scylla
Silver II
Level 146
God Stats
13W - 16L
1,374 SR
Queue Stats
75W - 86L
1,329 MMR
Solo
Cthulhu
Cthulhu
Silver II
Jk3yyy
Cthulhu
Silver II
Level 138
God Stats
77W - 59L
1,611 SR
Queue Stats
230W - 236L
1,230 MMR
Solo
Chiron
Chiron
Gold II
vKiiyu
Chiron
Gold II
Level 118
God Stats
3W - 8L
1,766 SR
Queue Stats
228W - 229L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BadBigMad
Neith
20
7 / 5 / 9
15,689
747
22,791
24,442
11,746
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
STALLION81
Gilgamesh
20
6 / 7 / 13
15,564
741
23,079
35,744
32,210
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
UrbanGeoDuck694
Baron Samedi
17
8 / 8 / 9
14,370
684
21,577
26,127
11,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetAtlasShivaAh Muzen CabCabrakan

VS

Bans
AresYmirXing TianKhepriCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 9 / 7
16,844
802
24,445
20,412
9,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Jk3yyy
Cthulhu
18
0 / 6 / 14
14,027
668
17,049
35,153
51,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
vKiiyu
Chiron
20
9 / 7 / 7
16,721
796
24,118
24,987
11,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
21
Kills
20
20
Deaths
22
31
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
BadBigMad
Neith
7
5
9
2.3
W
Scylla
11
9
7
1.61
W
Cthulhu
Jk3yyy
Cthulhu
0
6
14
1.17
L
Gilgamesh
STALLION81
Gilgamesh
6
7
13
1.79
L
Baron Samedi
UrbanGeoDuck694
Baron Samedi
8
8
9
1.56
W
Chiron
vKiiyu
Chiron
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,447
Damage
65,612
86,313
Taken
80,552
55,869
Mitigated
72,450
21,712
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BadBigMad
Neith
22,791
6,709
0
7,694
24,442
11,746
1,138
9,933
14,275
0
74,693
W
Scylla
24,445
144
0
1,610
20,412
9,017
1,142
4,609
15,803
47,366
0
W
Cthulhu
Jk3yyy
Cthulhu
17,049
1,314
839
6,513
35,153
51,968
0
12,003
23,150
48,500
0
L
Gilgamesh
STALLION81
Gilgamesh
23,079
6,752
0
3,599
35,744
32,210
817
15,672
19,642
514
73,551
L
Baron Samedi
UrbanGeoDuck694
Baron Samedi
21,577
2,548
3,370
7,049
26,127
11,913
1,255
15,618
10,125
45,888
0
W
Chiron
vKiiyu
Chiron
24,118
6,593
1,758
5,168
24,987
11,465
2,281
5,480
19,438
0
85,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,623
Gold Earned
47,592
210
Minions Killed
198
8
Camps Cleared
8
994,077
Distance Traveled
996,241
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,689
747
105
5
4
320,856
1
W
Scylla
16,844
802
47
2
0
305,586
2
W
Cthulhu
14,027
668
64
3
3
347,587
2
L
Gilgamesh
15,564
741
68
3
3
360,721
2
L
Baron Samedi
14,370
684
37
2
1
312,500
2
W
Chiron
16,721
796
87
4
5
343,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role