Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
I_have_Huge_Asss
Fenrir
Level 52
God Stats
0W - 3L
1,185 SR
Queue Stats
78W - 100L
1,491 Elo+
Solo
Chiron
Chiron
PrinceSunni
Chiron
Level 152
God Stats
3W - 5L
1,628 SR
Queue Stats
214W - 229L
1,489 Elo+
Party 1
Tiamat
Tiamat
mplstc
Tiamat
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 181L
1,429 Elo+
Solo
Team Averages
Level 100
1,463 SR
1,482 Elo+

VS

Team Averages
Level 44
1,500 SR
1,449 Elo+
Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Acerlix
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,468 Elo+
Party 2
Nike
Nike
Chromedy
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,368 Elo+
Party 2
Mulan
Mulan
DontBeJelly9987
Mulan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 31L
1,506 Elo+
Solo
Baba Yaga
Baba Yaga
Mac Attack ICT
Baba Yaga
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 107L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 5 / 6
8,390
699
11,353
20,990
16,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
 
Nox
16
1 / 3 / 4
8,149
679
6,148
8,413
3,680
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 5 / 5
8,791
733
8,795
16,827
9,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
14
1 / 6 / 5
8,250
688
8,844
13,392
4,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
mplstc
Tiamat
14
2 / 5 / 5
8,017
668
9,265
13,011
7,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 1 / 16
9,995
833
19,910
9,642
5,468
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Acerlix
Serqet
15
4 / 3 / 11
8,852
738
6,037
8,199
4,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nike
18
9 / 2 / 13
10,667
889
14,644
16,102
18,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 3 / 13
9,021
752
12,497
21,365
21,503
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
Mac Attack ICT
Baba Yaga
17
2 / 2 / 16
9,485
790
15,051
11,293
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
93
11
Kills
24
24
Deaths
11
25
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
6
1
L
Nox
 
Nox
1
3
4
1
W
Merlin
 
Merlin
5
1
16
13
W
Serqet
Acerlix
Serqet
4
3
11
3.17
W
Nike
9
2
13
7.75
W
4
3
13
3.5
L
5
5
5
1.5
W
Baba Yaga
Mac Attack ICT
Baba Yaga
2
2
16
5
L
Chiron
1
6
5
0.58
L
Tiamat
mplstc
Tiamat
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,405
Damage
68,139
72,633
Taken
66,601
42,063
Mitigated
55,607
25,069
Healing
22,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,353
1,382
1,560
7,450
20,990
16,079
0
11,498
9,252
0
21,248
L
Nox
 
Nox
6,148
536
1,914
1,200
8,413
3,680
0
5,270
3,143
13,738
0
W
Merlin
 
Merlin
19,910
1,531
1,577
2,661
9,642
5,468
1,163
1,180
8,411
38,825
0
W
Serqet
Acerlix
Serqet
6,037
2,287
790
399
8,199
4,502
67
2,597
5,443
0
6,443
W
Nike
14,644
1,893
1,258
1,867
16,102
18,280
38
4,462
11,300
6,097
21,590
W
12,497
1,342
1,530
8,392
21,365
21,503
69
4,772
15,882
0
16,386
L
8,795
1,119
774
4,628
16,827
9,919
0
6,925
9,530
103
11,438
W
Baba Yaga
Mac Attack ICT
Baba Yaga
15,051
808
1,338
3,146
11,293
5,854
189
2,495
8,412
34,606
0
L
Chiron
8,844
1,485
2,096
3,129
13,392
4,835
0
8,361
4,933
0
20,322
L
Tiamat
mplstc
Tiamat
9,265
918
142
2,176
13,011
7,550
0
6,055
6,677
23,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,597
Gold Earned
48,020
107
Minions Killed
126
0
Camps Cleared
0
1,067,298
Distance Traveled
1,106,193
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,390
699
16
1
0
209,105
3
L
Nox
8,149
679
30
3
0
236,615
1
W
Merlin
9,995
833
49
4
0
232,312
1
W
Serqet
8,852
738
0
0
0
240,938
2
W
Nike
10,667
889
29
2
0
212,111
0
W
Mulan
9,021
752
8
1
0
192,602
1
L
Fenrir
8,791
733
5
0
0
221,959
1
W
Baba Yaga
9,485
790
40
3
0
228,230
1
L
Chiron
8,250
688
35
3
0
196,437
1
L
Tiamat
8,017
668
21
2
0
203,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role