Player Matchup

Artemis
Artemis
Platinum I
CletusJethroIII
Artemis
Platinum I
Level 121
God Stats
3W - 1L
1,640 SR
Queue Stats
172W - 165L
2,184 MMR
Party 2
Nemesis
Nemesis
Platinum V
Reckognition
Nemesis
Platinum V
Level 153
God Stats
4W - 4L
1,654 SR
Queue Stats
92W - 86L
1,727 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
Spared04
Baron Samedi
Platinum I
Level 154
God Stats
9W - 9L
1,573 SR
Queue Stats
248W - 225L
2,026 MMR
Solo
Ullr
Ullr
Platinum III
bestinthegame
Ullr
Platinum III
Level 66
God Stats
5W - 4L
1,770 SR
Queue Stats
109W - 99L
1,925 MMR
Party 2
Eset
Eset
Gold IV
joshua251234
Eset
Gold IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,684 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,628 SR
1,909 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,507 SR
1,650 MMR
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum I
Altekko
Chang'e
Platinum I
Level 158
God Stats
15W - 10L
1,553 SR
Queue Stats
194W - 182L
1,962 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
PowderHound
Ah Muzen Cab
Gold IV
Level 125
God Stats
39W - 44L
1,587 SR
Queue Stats
98W - 112L
1,528 MMR
Party 1
Ganesha
Ganesha
Silver II
TrooperofStorms
Ganesha
Silver II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,640 MMR
Solo
Mulan
Mulan
Gold V
smeagel88
Mulan
Gold V
Level 157
God Stats
5W - 3L
1,394 SR
Queue Stats
61W - 56L
1,617 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
10,221
538
8,047
12,849
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Reckognition
Nemesis
18
4 / 1 / 7
11,463
603
10,872
15,571
7,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Spared04
Baron Samedi
17
4 / 4 / 11
11,249
592
14,992
14,393
8,007
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 3 / 6
12,299
647
19,075
14,919
7,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 1 / 10
11,794
621
9,701
15,929
18,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AtlasShivaArachneSusano

VS

Bans
MercuryYu HuangJing WeiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
10 / 3 / 1
11,173
588
14,413
17,961
12,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Altekko
Chang'e
13
0 / 7 / 7
8,173
430
10,197
19,146
7,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
PowderHound
Ah Muzen Cab
15
0 / 2 / 2
9,208
485
5,882
10,535
3,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 6 / 6
7,712
406
4,690
19,699
20,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
smeagel88
Mulan
15
1 / 6 / 5
9,396
495
7,627
14,306
7,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
24
Kills
11
11
Deaths
24
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
10
3
1
3.5
L
Chang'e
Altekko
Chang'e
0
7
7
0.5
W
1
2
5
1.75
L
Ah Muzen Cab
PowderHound
Ah Muzen Cab
0
2
2
0.5
W
Nemesis
Reckognition
Nemesis
4
1
7
7.5
W
Baron Samedi
Spared04
Baron Samedi
4
4
11
2.38
L
0
6
6
0.5
W
7
3
6
3.33
W
8
1
10
13
L
Mulan
smeagel88
Mulan
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,687
Damage
42,809
73,661
Taken
81,647
47,795
Mitigated
53,062
26,209
Healing
18,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
14,413
5,563
0
5,033
17,961
12,938
0
7,104
10,857
0
92,350
L
Chang'e
Altekko
Chang'e
10,197
445
1,235
3,944
19,146
7,965
0
7,492
11,654
55,979
0
W
8,047
4,631
0
7,178
12,849
5,813
770
1,099
11,714
0
83,826
L
Ah Muzen Cab
PowderHound
Ah Muzen Cab
5,882
1,881
0
3,418
10,535
3,813
0
2,081
8,454
0
77,742
W
Nemesis
Reckognition
Nemesis
10,872
5,500
0
3,570
15,571
7,823
3,719
3,449
11,940
0
99,789
W
Baron Samedi
Spared04
Baron Samedi
14,992
1,297
1,306
3,760
14,393
8,007
231
5,364
8,555
84,820
0
L
4,690
1,109
0
1,645
19,699
20,568
0
6,032
13,667
20,217
0
W
19,075
9,086
0
3,416
14,919
7,824
1,244
2,204
12,585
0
108,771
W
9,701
768
1,288
5,691
15,929
18,328
12
3,434
12,329
37,084
0
L
Mulan
smeagel88
Mulan
7,627
426
0
3,526
14,306
7,778
0
1,984
12,322
0
57,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,026
Gold Earned
45,662
600
Minions Killed
513
0
Camps Cleared
0
1,909,097
Distance Traveled
1,875,133
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,173
588
156
8
0
400,226
5
L
Chang'e
8,173
430
88
5
0
340,517
9
W
Artemis
10,221
538
119
6
0
312,420
3
L
Ah Muzen Cab
9,208
485
151
8
0
392,872
8
W
Nemesis
11,463
603
154
8
0
463,655
6
W
Baron Samedi
11,249
592
123
6
0
355,359
2
L
Ganesha
7,712
406
9
0
0
359,099
6
W
Ullr
12,299
647
154
8
0
373,421
1
W
Eset
11,794
621
50
3
0
404,242
6
L
Mulan
9,396
495
109
6
0
382,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role