Player Matchup

Tyr
Tyr
Compti
Tyr
Level 59
God Stats
6W - 3L
1,551 SR
Queue Stats
379W - 340L
1,469 Elo+
Party 1
Neith
Neith
DarkZeerlos
Neith
Level 94
God Stats
1W - 0L
1,223 SR
Queue Stats
2W - 6L
1,286 Elo+
Party 4
Olorun
Olorun
DraagerJ2
Olorun
Level 10
God Stats
2W - 1L
1,420 SR
Queue Stats
2W - 6L
1,286 Elo+
Party 4
Ra
Ra
Jpageyy
Ra
Level 67
God Stats
26W - 18L
1,367 SR
Queue Stats
552W - 487L
1,462 Elo+
Party 1
Susano
Susano
tlssmitealt
Susano
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
57W - 51L
1,517 Elo+
Party 1
Team Averages
Level 47
1,412 SR
1,404 Elo+

VS

Team Averages
Level 93
1,452 SR
1,470 Elo+
Loki
Loki
Punished_Kain
Loki
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
174W - 168L
1,552 Elo+
Party 2
Izanami
Izanami
SavagexSilver
Izanami
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 94L
1,348 Elo+
Party 3
Horus
Horus
rikku97
Horus
Level 136
God Stats
2W - 3L
1,415 SR
Queue Stats
123W - 133L
1,385 Elo+
Party 3
Hera
Hera
xXSwitchGamerXx
Hera
Level 47
God Stats
0W - 1L
1,639 SR
Queue Stats
114W - 119L
1,522 Elo+
Party 2
Susano
Susano
zeuseternal
Susano
Level 121
God Stats
0W - 3L
1,204 SR
Queue Stats
144W - 138L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Compti
Tyr
12
0 / 6 / 3
8,221
391
5,572
21,584
16,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 0
8,945
426
11,687
11,959
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
DraagerJ2
Olorun
14
0 / 10 / 0
8,631
411
2,237
17,058
6,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 8 / 2
8,303
395
3,981
13,332
4,683
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
12
3 / 4 / 1
8,527
406
9,471
13,153
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 0 / 5
13,188
628
26,156
13,853
6,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
19
1 / 0 / 3
11,910
567
2,899
12,153
6,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
rikku97
Horus
17
3 / 1 / 12
11,361
541
8,082
19,205
10,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 3 / 7
10,886
518
9,357
8,334
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
17
1 / 2 / 12
10,787
514
12,552
18,258
7,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
4
Kills
31
32
Deaths
6
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tyr
Compti
Tyr
0
6
3
0.25
W
1
4
0
0.25
W
Olorun
DraagerJ2
Olorun
0
10
0
0
W
0
8
2
0.13
L
20
0
5
22.5
L
Izanami
1
0
3
2.5
L
Horus
rikku97
Horus
3
1
12
9
W
Susano
3
4
1
0.88
L
6
3
7
3.17
L
Susano
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,948
Damage
59,046
77,086
Taken
71,803
37,232
Mitigated
33,991
17,481
Healing
22,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Compti
Tyr
5,572
886
535
6,510
21,584
16,057
0
3,453
18,131
0
44,353
W
11,687
4,442
76
2,404
11,959
5,551
684
771
11,188
0
65,031
W
Olorun
DraagerJ2
Olorun
2,237
1,119
56
1,708
17,058
6,015
3,553
439
16,619
49,270
0
W
3,981
281
480
938
13,332
4,683
0
3,928
9,404
55,967
0
L
26,156
6,877
0
1,376
13,853
6,376
4,211
2,570
11,283
0
84,286
L
Izanami
2,899
2,439
0
6,019
12,153
6,226
4,777
477
11,676
0
117,210
L
Horus
rikku97
Horus
8,082
4,304
1,101
6,915
19,205
10,157
918
1,443
17,762
0
69,543
W
Susano
9,471
1,732
0
4,774
13,153
4,926
0
766
12,387
0
48,500
L
9,357
1,979
0
665
8,334
3,335
4,078
465
7,869
64,837
0
L
Susano
12,552
1,713
0
6,014
18,258
7,897
1,893
1,263
16,995
0
83,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,627
Gold Earned
58,132
397
Minions Killed
625
0
Camps Cleared
0
1,603,261
Distance Traveled
2,147,787
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,221
391
54
3
0
378,334
2
W
Neith
8,945
426
96
5
0
345,067
3
W
Olorun
8,631
411
77
4
0
302,131
2
W
Ra
8,303
395
82
4
0
288,174
3
L
Loki
13,188
628
124
6
0
486,456
1
L
Izanami
11,910
567
190
9
0
404,520
1
L
Horus
11,361
541
96
5
0
399,316
0
W
Susano
8,527
406
88
4
0
289,555
4
L
Hera
10,886
518
93
4
0
382,204
6
L
Susano
10,787
514
122
6
0
475,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role