Player Matchup

Kukulkan
Kukulkan
Jayross
Kukulkan
Level 89
God Stats
3W - 2L
1,740 SR
Queue Stats
12W - 7L
1,825 Elo+
Party 2
Bacchus
Bacchus
ObeyTheLlamas
Bacchus
Level 148
God Stats
5W - 2L
1,548 SR
Queue Stats
178W - 111L
1,790 Elo+
Party 2
Fenrir
Fenrir
SladeM
Fenrir
Level 121
God Stats
7W - 2L
1,648 SR
Queue Stats
103W - 57L
1,801 Elo+
Party 2
Team Averages
Level 119
1,645 SR
1,805 Elo+

VS

Team Averages
Level 130
1,702 SR
1,695 Elo+
Ymir
Ymir
Happyman1220
Ymir
Level 89
God Stats
1W - 0L
1,726 SR
Queue Stats
10W - 11L
1,511 Elo+
Party 1
Kali
Kali
HoeCollector1
Kali
Level 155
God Stats
3W - 0L
1,684 SR
Queue Stats
131W - 72L
1,807 Elo+
Party 1
Atlas
Atlas
draco1898
Atlas
Level 145
God Stats
4W - 1L
1,696 SR
Queue Stats
19W - 12L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jayross
Kukulkan
15
4 / 7 / 6
10,257
684
15,708
10,573
4,492
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
14
3 / 3 / 9
9,645
643
11,752
14,425
17,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
SladeM
Fenrir
14
6 / 5 / 7
10,226
682
18,465
16,920
9,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 8
10,870
725
11,562
16,688
8,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 7 / 8
11,404
760
12,626
24,433
11,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
draco1898
Atlas
17
6 / 0 / 9
12,323
822
13,060
17,510
21,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
13
Kills
15
15
Deaths
13
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
6
8
1.33
W
5
7
8
1.29
L
Kukulkan
Jayross
Kukulkan
4
7
6
1
L
Bacchus
3
3
9
2.5
L
Fenrir
SladeM
Fenrir
6
5
7
1.9
W
Atlas
draco1898
Atlas
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,925
Damage
37,248
41,918
Taken
58,631
31,819
Mitigated
41,705
6,722
Healing
15,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,562
1,779
265
854
16,688
8,955
494
8,950
7,424
25,546
0
W
12,626
7,108
0
8,172
24,433
11,608
1,529
8,956
14,319
0
31,904
L
Kukulkan
Jayross
Kukulkan
15,708
1,982
0
40
10,573
4,492
0
5,360
5,213
53,608
0
L
Bacchus
11,752
1,821
1,169
2,937
14,425
17,746
0
8,007
6,418
24,080
0
L
Fenrir
SladeM
Fenrir
18,465
7,145
0
2,576
16,920
9,581
0
11,468
5,452
0
28,230
W
Atlas
draco1898
Atlas
13,060
4,637
434
5,719
17,510
21,142
240
8,608
8,047
43,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,128
Gold Earned
34,597
143
Minions Killed
139
7
Camps Cleared
5
742,529
Distance Traveled
787,459
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,870
725
24
2
0
224,425
0
W
Kali
11,404
760
46
3
5
273,067
1
L
Kukulkan
10,257
684
100
7
5
223,967
1
L
Bacchus
9,645
643
20
1
2
262,376
4
L
Fenrir
10,226
682
23
2
0
256,186
5
W
Atlas
12,323
822
69
5
0
289,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role