Player Matchup

Vulcan
Vulcan
Getsu Zangetsu
Vulcan
Level 149
God Stats
2W - 1L
1,716 SR
Queue Stats
57W - 64L
1,478 Elo+
Party 1
Izanami
Izanami
I bleeded
Izanami
Level 90
God Stats
16W - 6L
1,510 SR
Queue Stats
187W - 206L
1,410 Elo+
Solo
Odin
Odin
Natrix602
Odin
Level 126
God Stats
14W - 13L
1,629 SR
Queue Stats
450W - 476L
1,357 Elo+
Solo
Atlas
Atlas
XOwnage151X
Atlas
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,491 Elo+
Party 1
Arachne
Arachne
ZedLeppelin5528
Arachne
Level 59
God Stats
85W - 47L
1,584 SR
Queue Stats
267W - 278L
1,391 Elo+
Solo
Team Averages
Level 107
1,588 SR
1,425 Elo+

VS

Team Averages
Level 98
1,311 SR
1,442 Elo+
Nox
Nox
Duhjayy_
Nox
Level 63
God Stats
190W - 190L
1,217 SR
Queue Stats
1,174W - 1,193L
1,402 Elo+
Solo
Chernobog
Chernobog
Esophagus Eater
Chernobog
Level 102
God Stats
9W - 7L
1,580 SR
Queue Stats
160W - 137L
1,480 Elo+
Solo
Loki
Loki
InvivtusKOB
Loki
Level 143
God Stats
0W - 7L
1,149 SR
Queue Stats
158W - 156L
1,504 Elo+
Solo
Ra
Ra
SavageSwizz420
Ra
Level 69
God Stats
0W - 3L
1,208 SR
Queue Stats
40W - 47L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
sugarbabysaurio
Erlang Shen
Level 114
God Stats
1W - 4L
1,399 SR
Queue Stats
456W - 487L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,617
544
8,251
6,704
2,893
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
I bleeded
Izanami
11
1 / 0 / 4
6,675
477
5,521
6,139
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
14
1 / 1 / 1
7,898
564
3,736
6,463
4,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 0 / 7
7,017
501
4,159
7,604
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
7 / 0 / 3
7,923
566
8,740
8,273
3,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,211
444
2,637
6,735
3,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Esophagus Eater
Chernobog
10
0 / 3 / 0
5,844
417
3,082
9,536
3,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 2
6,334
452
4,357
12,552
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 4 / 0
6,698
478
3,110
8,458
3,798
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Erlang Shen
sugarbabysaurio
Erlang Shen
13
1 / 1 / 0
7,540
539
3,788
8,361
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
3
3
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Chernobog
Esophagus Eater
Chernobog
0
3
0
0
W
3
2
4
2.5
W
Izanami
I bleeded
Izanami
1
0
4
3
L
0
4
2
0.25
W
Odin
1
1
1
1.5
L
2
4
0
0.5
W
1
0
7
4.5
W
7
0
3
8.5
L
Erlang Shen
sugarbabysaurio
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,407
Damage
16,974
35,183
Taken
45,642
19,293
Mitigated
19,370
12,333
Healing
14,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,637
136
326
2,245
6,735
3,355
0
1,817
4,918
25,663
0
L
Chernobog
Esophagus Eater
Chernobog
3,082
1,758
0
1,814
9,536
3,081
0
3,705
5,831
0
39,875
W
8,251
1,920
0
1,545
6,704
2,893
847
1,759
4,945
49,942
0
W
Izanami
I bleeded
Izanami
5,521
1,962
0
2,372
6,139
2,158
1,187
2,063
4,076
0
48,758
L
4,357
1,083
0
3,686
12,552
4,331
0
2,577
9,941
0
46,659
W
Odin
3,736
627
0
2,424
6,463
4,812
0
260
6,203
0
55,455
L
3,110
620
308
1,687
8,458
3,798
0
4,225
4,200
45,285
0
W
4,159
1,232
573
2,344
7,604
6,368
102
1,460
6,144
23,333
0
W
8,740
5,970
371
2,704
8,273
3,062
81
947
7,326
0
50,107
L
Erlang Shen
sugarbabysaurio
Erlang Shen
3,788
2,215
0
4,464
8,361
4,805
0
86
7,822
0
55,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,130
Gold Earned
32,627
387
Minions Killed
393
0
Camps Cleared
0
1,368,616
Distance Traveled
1,287,645
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,211
444
60
4
0
241,406
2
L
Chernobog
5,844
417
60
4
0
248,067
2
W
Vulcan
7,617
544
86
6
0
272,031
2
W
Izanami
6,675
477
82
6
0
255,337
2
L
Loki
6,334
452
85
6
0
274,324
3
W
Odin
7,898
564
112
8
0
257,699
0
L
Ra
6,698
478
88
6
0
255,419
3
W
Atlas
7,017
501
28
2
0
276,138
3
W
Arachne
7,923
566
79
6
0
307,411
0
L
Erlang Shen
7,540
539
100
7
0
268,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role