Player Matchup

Scylla
Scylla
JolRivers
Scylla
Level 72
God Stats
5W - 10L
1,439 SR
Queue Stats
20W - 36L
1,398 Elo+
Party 3
Osiris
Osiris
JulianC726
Osiris
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 62L
1,436 Elo+
Party 3
Cliodhna
Cliodhna
Vexamillian
Cliodhna
Level 124
God Stats
33W - 26L
1,615 SR
Queue Stats
621W - 636L
1,465 Elo+
Party 1
Charybdis
Charybdis
VokulNero
Charybdis
Level 122
God Stats
2W - 2L
1,593 SR
Queue Stats
255W - 262L
1,500 Elo+
Solo
Yemoja
Yemoja
raccoonteur219
Yemoja
Level 61
God Stats
0W - 2L
1,182 SR
Queue Stats
5W - 10L
1,357 Elo+
Party 1
Team Averages
Level 87
1,466 SR
1,431 Elo+

VS

Team Averages
Level 110
1,512 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DeathStroke2602
Shiva
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,527 Elo+
Party 2
Nemesis
Nemesis
NatsuDeuz
Nemesis
Level 102
God Stats
9W - 10L
1,561 SR
Queue Stats
347W - 359L
1,465 Elo+
Solo
Sylvanus
Sylvanus
Underhenri
Sylvanus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JolRivers
Scylla
14
2 / 6 / 3
8,387
419
10,421
14,563
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
JulianC726
Osiris
14
1 / 6 / 1
9,327
466
12,680
20,219
15,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Vexamillian
Cliodhna
16
11 / 3 / 2
10,509
525
20,442
20,166
9,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
VokulNero
Charybdis
12
0 / 9 / 6
7,711
386
5,791
17,896
4,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 6 / 9
8,435
422
4,089
16,467
15,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
12 / 3 / 3
11,757
588
16,591
17,815
7,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
 
Bastet
18
8 / 2 / 5
11,556
578
20,817
21,172
9,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 6
10,691
535
14,047
18,684
28,960
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
NatsuDeuz
Nemesis
18
3 / 5 / 7
10,649
532
7,361
17,597
9,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Underhenri
Sylvanus
14
3 / 4 / 9
9,819
491
9,687
21,578
15,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
14
Kills
29
30
Deaths
15
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
3
3
4.5
W
Bastet
 
Bastet
8
2
5
5.25
W
3
1
6
6
L
Scylla
JolRivers
Scylla
2
6
3
0.58
L
Osiris
JulianC726
Osiris
1
6
1
0.25
W
Nemesis
NatsuDeuz
Nemesis
3
5
7
1.3
W
Sylvanus
Underhenri
Sylvanus
3
4
9
1.88
L
Cliodhna
Vexamillian
Cliodhna
11
3
2
4
L
Charybdis
VokulNero
Charybdis
0
9
6
0.33
L
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,423
Damage
68,503
89,311
Taken
96,846
50,214
Mitigated
70,570
23,036
Healing
33,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,591
9,080
0
8,444
17,815
7,606
4,075
2,689
15,126
0
100,618
W
Bastet
 
Bastet
20,817
8,011
0
9,517
21,172
9,664
0
5,434
15,738
0
92,424
W
14,047
3,306
692
2,615
18,684
28,960
448
1,313
17,371
0
79,938
L
Scylla
JolRivers
Scylla
10,421
1,674
0
2,055
14,563
4,937
340
538
14,025
56,012
0
L
Osiris
JulianC726
Osiris
12,680
3,709
0
6,366
20,219
15,780
0
1,415
18,804
0
72,854
W
Nemesis
NatsuDeuz
Nemesis
7,361
3,327
0
1,050
17,597
9,277
61
1,214
16,383
0
106,195
W
Sylvanus
Underhenri
Sylvanus
9,687
2,624
3,021
7,899
21,578
15,063
713
3,860
17,718
34,112
0
L
Cliodhna
Vexamillian
Cliodhna
20,442
3,592
0
6,814
20,166
9,112
0
2,818
17,348
0
66,290
L
Charybdis
VokulNero
Charybdis
5,791
2,874
0
3,525
17,896
4,589
671
1,224
16,672
0
53,551
L
4,089
588
2,164
2,112
16,467
15,796
439
3,692
12,775
22,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,369
Gold Earned
54,472
402
Minions Killed
577
0
Camps Cleared
0
1,743,287
Distance Traveled
1,878,156
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,757
588
126
6
0
326,269
2
W
Bastet
11,556
578
126
6
0
452,915
3
W
Shiva
10,691
535
123
6
0
382,069
1
L
Scylla
8,387
419
87
4
0
313,400
5
L
Osiris
9,327
466
119
6
0
349,485
4
W
Nemesis
10,649
532
143
7
0
387,472
4
W
Sylvanus
9,819
491
59
3
0
329,431
0
L
Cliodhna
10,509
525
95
5
0
426,307
2
L
Charybdis
7,711
386
77
4
0
309,755
7
L
Yemoja
8,435
422
24
1
0
344,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role