Player Matchup

Chiron
Chiron
IhazID
Chiron
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,695 Elo+
Party 1
Aphrodite
Aphrodite
Swagdell
Aphrodite
Level 17
God Stats
2W - 0L
1,689 SR
Queue Stats
27W - 14L
1,659 Elo+
Party 1
Osiris
Osiris
lonehax
Osiris
Level 99
God Stats
1W - 0L
1,273 SR
Queue Stats
150W - 137L
1,694 Elo+
Party 1
Team Averages
Level 65
1,488 SR
1,683 Elo+

VS

Team Averages
Level 49
1,513 SR
1,443 Elo+
Bakasura
Bakasura
CallanTheGreat
Bakasura
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 52L
1,426 Elo+
Party 2
Tyr
Tyr
JDHpro
Tyr
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,480 Elo+
Solo
Merlin
Merlin
ZerkkTheGreat
Merlin
Level 21
God Stats
3W - 5L
1,540 SR
Queue Stats
38W - 46L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IhazID
Chiron
16
11 / 0 / 3
10,331
861
20,000
11,966
5,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Swagdell
Aphrodite
15
2 / 0 / 12
9,095
758
5,697
3,090
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
lonehax
Osiris
14
2 / 0 / 13
9,215
768
13,430
15,254
15,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
0 / 7 / 0
6,942
579
3,636
12,951
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
JDHpro
Tyr
11
0 / 2 / 0
7,244
604
6,293
19,924
16,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 6 / 0
7,047
587
6,657
11,248
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
15
Kills
0
0
Deaths
15
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
7
0
0
W
Chiron
IhazID
Chiron
11
0
3
12.5
L
Tyr
JDHpro
Tyr
0
2
0
0
W
Aphrodite
Swagdell
Aphrodite
2
0
12
8
L
0
6
0
0
W
Osiris
lonehax
Osiris
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,127
Damage
16,586
30,310
Taken
44,123
22,622
Mitigated
26,446
19,082
Healing
2,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
3,636
2,062
0
711
12,951
6,062
0
2,320
10,631
0
8,706
W
Chiron
IhazID
Chiron
20,000
9,678
1,015
3,523
11,966
5,263
1,238
3,588
8,317
0
64,297
L
Tyr
JDHpro
Tyr
6,293
1,495
0
1,720
19,924
16,437
0
2,612
17,312
0
27,381
W
Aphrodite
Swagdell
Aphrodite
5,697
1,468
9,084
2,158
3,090
1,666
664
885
2,205
26,532
0
L
6,657
440
35
288
11,248
3,947
0
1,371
9,877
25,041
0
W
Osiris
lonehax
Osiris
13,430
4,957
0
3,302
15,254
15,693
1,132
3,105
11,913
0
39,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,641
Gold Earned
21,233
172
Minions Killed
127
10
Camps Cleared
2
740,803
Distance Traveled
718,260
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,942
579
27
2
1
244,898
0
W
Chiron
10,331
861
73
6
3
248,638
1
L
Tyr
7,244
604
56
5
0
261,490
1
W
Aphrodite
9,095
758
51
4
3
247,084
4
L
Merlin
7,047
587
44
4
1
211,872
3
W
Osiris
9,215
768
48
4
4
245,081
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role