Player Matchup

Baron Samedi
Baron Samedi
Gallario
Baron Samedi
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
MrBlonde_420__
Artemis
Level 58
God Stats
1W - 2L
1,242 SR
Queue Stats
13W - 12L
1,545 Elo+
Party 1
Geb
Geb
bolted0
Geb
Level 63
God Stats
1W - 0L
1,578 SR
Queue Stats
13W - 12L
1,545 Elo+
Party 1
Team Averages
Level 44
1,440 SR
1,530 Elo+

VS

Team Averages
Level 72
1,430 SR
1,277 Elo+
Mercury
Mercury
Dubbadactyl
Mercury
Level 100
God Stats
7W - 8L
1,504 SR
Queue Stats
242W - 364L
1,298 Elo+
Party 2
Sol
Sol
LightBoxes
Sol
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,228 Elo+
Solo
Ymir
Ymir
Prafty
Ymir
Level 18
God Stats
85W - 107L
1,287 SR
Queue Stats
290W - 439L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gallario
Baron Samedi
11
1 / 0 / 5
7,013
701
5,967
1,653
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 3
7,489
749
9,226
4,791
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Geb
11
3 / 0 / 3
7,453
745
5,986
5,162
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dubbadactyl
Mercury
10
0 / 2 / 0
6,202
620
2,718
7,253
3,291
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 2 / 0
6,169
617
3,376
7,910
4,982
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Prafty
Ymir
9
0 / 2 / 0
6,476
648
958
10,887
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
Dubbadactyl
Mercury
0
2
0
0
W
Baron Samedi
Gallario
Baron Samedi
1
0
5
3.5
L
0
2
0
0
W
2
0
3
3.5
L
Ymir
Prafty
Ymir
0
2
0
0
W
Geb
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,179
Damage
7,052
11,606
Taken
26,050
6,990
Mitigated
17,573
4,317
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Dubbadactyl
Mercury
2,718
624
0
280
7,253
3,291
0
3,980
3,044
0
18,702
W
Baron Samedi
Gallario
Baron Samedi
5,967
985
1,390
685
1,653
939
278
733
920
15,878
0
L
3,376
388
446
1,435
7,910
4,982
0
2,535
5,119
18,298
0
W
9,226
2,918
0
644
4,791
2,323
625
2,980
1,811
0
27,752
L
Ymir
Prafty
Ymir
958
0
0
2,716
10,887
9,300
0
5,206
5,566
3,411
0
W
Geb
5,986
1,338
367
1,231
5,162
3,728
150
1,341
3,821
21,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,955
Gold Earned
18,847
105
Minions Killed
74
4
Camps Cleared
5
526,742
Distance Traveled
618,080
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,202
620
43
4
2
246,650
2
W
Baron Samedi
7,013
701
25
3
0
165,930
1
L
Sol
6,169
617
26
3
2
176,076
3
W
Artemis
7,489
749
54
5
4
177,810
2
L
Ymir
6,476
648
5
1
1
195,354
1
W
Geb
7,453
745
26
3
0
183,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role