Player Matchup

Medusa
Medusa
ForsakenPhizX
Medusa
Level 116
God Stats
4W - 5L
1,500 SR
Queue Stats
114W - 125L
1,392 Elo+
Party 2
Nemesis
Nemesis
IllIJahIllI
Nemesis
Level 80
God Stats
4W - 5L
1,294 SR
Queue Stats
58W - 68L
1,389 Elo+
Party 2
Jormungandr
Jormungandr
Johnny8062
Jormungandr
Level 89
God Stats
9W - 6L
1,568 SR
Queue Stats
486W - 528L
1,368 Elo+
Solo
Erlang Shen
Erlang Shen
Pedro1BElikeME
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 54L
1,365 Elo+
Party 2
Kukulkan
Kukulkan
Snazzy Hyperion
Kukulkan
Level 45
God Stats
20W - 16L
1,599 SR
Queue Stats
214W - 196L
1,459 Elo+
Solo
Team Averages
Level 72
1,492 SR
1,395 Elo+

VS

Team Averages
Level 92
1,562 SR
1,450 Elo+
Khepri
Khepri
DaddyXzibit
Khepri
Level 126
God Stats
2W - 3L
1,813 SR
Queue Stats
166W - 153L
1,530 Elo+
Party 1
Chaac
Chaac
Gwindolynuwu
Chaac
Level 141
God Stats
2W - 2L
1,523 SR
Queue Stats
111W - 97L
1,529 Elo+
Party 1
Jing Wei
Jing Wei
KittenLazuli
Jing Wei
Level 96
God Stats
9W - 16L
1,460 SR
Queue Stats
131W - 127L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
Sweett Dave
Baron Samedi
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 37L
1,307 Elo+
Party 1
Thor
Thor
XInfernalNinjaX
Thor
Level 83
God Stats
13W - 12L
1,515 SR
Queue Stats
601W - 656L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 2
12,796
512
22,252
15,937
8,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
IllIJahIllI
Nemesis
19
3 / 5 / 5
11,578
463
12,154
20,988
10,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Johnny8062
Jormungandr
17
0 / 2 / 11
10,782
431
12,102
21,598
12,676
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Pedro1BElikeME
Erlang Shen
18
4 / 4 / 2
11,499
460
7,504
22,369
14,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
18
3 / 3 / 9
12,217
489
20,263
13,283
6,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 1 / 6
10,481
419
5,816
15,388
16,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 1 / 7
14,154
566
26,659
26,378
39,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
KittenLazuli
Jing Wei
14
0 / 5 / 1
9,635
385
4,422
14,855
5,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Sweett Dave
Baron Samedi
17
6 / 5 / 1
11,831
473
11,923
17,776
10,393
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 7 / 4
11,384
455
14,235
24,740
11,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
19
Kills
15
15
Deaths
19
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
1
6
4
W
9
1
2
10
L
4
1
7
7.5
W
Nemesis
IllIJahIllI
Nemesis
3
5
5
1.1
W
Jormungandr
Johnny8062
Jormungandr
0
2
11
2.75
L
Jing Wei
KittenLazuli
Jing Wei
0
5
1
0.1
W
Erlang Shen
Pedro1BElikeME
Erlang Shen
4
4
2
1.25
W
Kukulkan
3
3
9
2.5
L
Baron Samedi
Sweett Dave
Baron Samedi
6
5
1
1.3
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,275
Damage
63,055
94,175
Taken
99,137
53,993
Mitigated
84,243
32,903
Healing
22,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
5,816
177
0
4,786
15,388
16,650
0
7,112
8,276
41,135
0
W
22,252
11,346
0
7,940
15,937
8,826
5,350
2,745
13,192
0
122,240
L
26,659
4,054
0
4,871
26,378
39,911
269
5,158
21,220
0
134,961
W
Nemesis
IllIJahIllI
Nemesis
12,154
6,395
0
8,744
20,988
10,541
0
2,545
18,443
0
101,467
W
Jormungandr
Johnny8062
Jormungandr
12,102
4,075
251
4,617
21,598
12,676
0
7,062
14,536
73,130
0
L
Jing Wei
KittenLazuli
Jing Wei
4,422
3,497
0
2,258
14,855
5,916
0
5,603
9,252
0
46,117
W
Erlang Shen
Pedro1BElikeME
Erlang Shen
7,504
3,458
0
8,483
22,369
14,991
585
3,113
19,256
0
73,786
W
Kukulkan
20,263
1,425
0
2,868
13,283
6,959
648
3,014
10,269
107,405
0
L
Baron Samedi
Sweett Dave
Baron Samedi
11,923
1,694
995
3,276
17,776
10,393
921
9,483
8,293
61,263
0
L
14,235
3,724
0
6,309
24,740
11,373
120
5,108
19,632
0
89,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,872
Gold Earned
57,485
679
Minions Killed
561
0
Camps Cleared
0
2,457,850
Distance Traveled
2,174,695
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,481
419
32
1
0
489,877
9
W
Medusa
12,796
512
147
6
0
439,499
2
L
Chaac
14,154
566
223
9
0
515,427
1
W
Nemesis
11,578
463
135
5
0
540,627
0
W
Jormungandr
10,782
431
118
5
0
458,454
0
L
Jing Wei
9,635
385
94
4
0
336,812
6
W
Erlang Shen
11,499
460
121
5
0
544,968
0
W
Kukulkan
12,217
489
158
6
0
474,302
3
L
Baron Samedi
11,831
473
91
4
0
396,846
0
L
Thor
11,384
455
121
5
0
435,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role