Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LordyHam
Sun Wukong
Level 59
God Stats
7W - 2L
1,533 SR
Queue Stats
213W - 243L
1,442 Elo+
Solo
Xbalanque
Xbalanque
Nine4Nothing
Xbalanque
Level 67
God Stats
5W - 4L
1,655 SR
Queue Stats
35W - 38L
1,431 Elo+
Solo
Cernunnos
Cernunnos
Simpinsloth
Cernunnos
Level 82
God Stats
3W - 4L
1,232 SR
Queue Stats
102W - 124L
1,396 Elo+
Solo
Cthulhu
Cthulhu
chennymeloney
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,493 Elo+
Solo
Team Averages
Level 68
1,484 SR
1,452 Elo+

VS

Team Averages
Level 61
1,549 SR
1,459 Elo+
Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CosmicShibby9865
Izanami
Level 108
God Stats
20W - 28L
1,531 SR
Queue Stats
130W - 157L
1,404 Elo+
Solo
Ra
Ra
Jjocd
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,405 Elo+
Solo
Chiron
Chiron
NIKOLAY__666
Chiron
Level 43
God Stats
2W - 1L
1,713 SR
Queue Stats
82W - 94L
1,485 Elo+
Solo
Cthulhu
Cthulhu
ageflower
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 0 / 7
8,368
761
8,888
5,718
2,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
LordyHam
Sun Wukong
14
2 / 1 / 5
8,216
747
6,670
8,566
5,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Nine4Nothing
Xbalanque
15
3 / 1 / 3
8,505
773
5,501
8,840
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Simpinsloth
Cernunnos
14
5 / 3 / 1
8,152
741
7,908
8,521
3,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
15
2 / 3 / 6
8,193
745
11,015
14,894
17,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
6 / 1 / 2
8,777
798
9,878
8,594
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 1
6,646
604
5,274
9,804
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
14
0 / 1 / 2
7,436
676
4,473
6,541
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
2 / 2 / 3
7,746
704
7,934
9,936
3,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ageflower
Cthulhu
13
0 / 5 / 4
6,997
636
5,909
14,465
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
13
Kills
8
8
Deaths
13
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
7
4.5
L
Ravana
 
Ravana
6
1
2
7
L
0
4
1
0.13
L
Ra
0
1
2
1
W
Sun Wukong
LordyHam
Sun Wukong
2
1
5
4.5
L
Chiron
2
2
3
1.75
W
Xbalanque
Nine4Nothing
Xbalanque
3
1
3
4.5
W
Cernunnos
Simpinsloth
Cernunnos
5
3
1
1.83
L
Cthulhu
ageflower
Cthulhu
0
5
4
0.4
W
Cthulhu
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,982
Damage
33,468
46,539
Taken
49,340
33,225
Mitigated
24,271
6,310
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,888
4,423
105
1,204
5,718
2,777
804
630
5,005
37,780
0
L
Ravana
 
Ravana
9,878
2,714
0
2,381
8,594
4,825
0
2,184
6,231
0
29,514
L
5,274
2,778
0
1,042
9,804
3,701
0
5,000
4,663
0
19,162
L
Ra
4,473
548
281
1,396
6,541
2,668
0
1,957
4,536
31,560
0
W
Sun Wukong
LordyHam
Sun Wukong
6,670
1,407
0
1,242
8,566
5,931
452
3,169
5,304
0
25,001
L
Chiron
7,934
2,009
531
2,570
9,936
3,901
0
3,759
5,974
0
34,901
W
Xbalanque
Nine4Nothing
Xbalanque
5,501
1,352
0
2,286
8,840
3,376
1,549
1,079
7,695
0
26,916
W
Cernunnos
Simpinsloth
Cernunnos
7,908
4,000
0
685
8,521
3,782
2,651
2,061
6,335
0
19,708
L
Cthulhu
ageflower
Cthulhu
5,909
1,030
0
793
14,465
9,176
0
6,310
8,033
15,153
0
W
Cthulhu
11,015
577
199
589
14,894
17,359
0
2,743
11,818
23,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,434
Gold Earned
37,602
228
Minions Killed
209
0
Camps Cleared
0
979,944
Distance Traveled
959,812
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,368
761
60
5
0
187,162
3
L
Ravana
8,777
798
50
5
0
231,997
1
L
Izanami
6,646
604
20
2
0
111,447
0
L
Ra
7,436
676
61
6
0
230,037
2
W
Sun Wukong
8,216
747
38
3
0
220,199
0
L
Chiron
7,746
704
53
5
0
195,868
1
W
Xbalanque
8,505
773
61
6
0
229,704
4
W
Cernunnos
8,152
741
31
3
0
124,762
0
L
Cthulhu
6,997
636
25
2
0
190,463
0
W
Cthulhu
8,193
745
38
3
0
218,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role