Player Matchup

Sol
Sol
LordDongusThe5th
Sol
Level 97
God Stats
1W - 2L
1,286 SR
Queue Stats
111W - 121L
1,455 Elo+
Party 2
Vulcan
Vulcan
Ruthlezz713
Vulcan
Level 124
God Stats
3W - 3L
1,673 SR
Queue Stats
40W - 46L
1,438 Elo+
Party 2
Erlang Shen
Erlang Shen
ThatBolDeezy
Erlang Shen
Level 105
God Stats
23W - 12L
1,596 SR
Queue Stats
324W - 320L
1,363 Elo+
Party 2
Osiris
Osiris
Todorokz
Osiris
Level 126
God Stats
3W - 2L
1,692 SR
Queue Stats
66W - 64L
1,471 Elo+
Solo
Chaac
Chaac
alvaroyuberoPY
Chaac
Level 148
God Stats
1W - 3L
1,522 SR
Queue Stats
60W - 67L
1,533 Elo+
Solo
Team Averages
Level 120
1,554 SR
1,452 Elo+

VS

Team Averages
Level 113
1,465 SR
1,409 Elo+
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
PxpiChill
Atlas
Level 69
God Stats
5W - 9L
1,354 SR
Queue Stats
37W - 52L
1,334 Elo+
Party 1
Cernunnos
Cernunnos
REVENGE_RAID1342
Cernunnos
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
423W - 435L
1,479 Elo+
Solo
Kukulkan
Kukulkan
fascistquis
Kukulkan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 47L
1,330 Elo+
Party 1
Nemesis
Nemesis
i-Swaavy
Nemesis
Level 129
God Stats
6W - 0L
1,472 SR
Queue Stats
314W - 340L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
5,984
427
5,897
12,038
2,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
13
3 / 4 / 2
7,796
557
7,637
7,950
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
ThatBolDeezy
Erlang Shen
12
3 / 4 / 2
7,520
537
5,497
12,849
8,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
Todorokz
Osiris
9
2 / 2 / 1
6,520
466
4,091
7,437
7,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 1
6,293
450
5,873
10,602
8,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 3 / 2
8,145
582
9,969
12,815
10,915
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atlas
PxpiChill
Atlas
11
1 / 1 / 7
6,509
465
2,766
8,773
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
14
7 / 0 / 3
8,357
597
9,150
7,241
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
fascistquis
Kukulkan
13
1 / 4 / 5
7,719
551
4,339
9,439
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
i-Swaavy
Nemesis
16
6 / 1 / 3
9,020
644
6,963
10,090
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
19
19
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
3
2
1.67
L
0
7
2
0.14
W
Atlas
PxpiChill
Atlas
1
1
7
4.5
W
Cernunnos
7
0
3
8.5
L
Vulcan
3
4
2
1
L
Erlang Shen
ThatBolDeezy
Erlang Shen
3
4
2
1
L
Osiris
Todorokz
Osiris
2
2
1
1.25
L
1
2
1
0.75
W
Kukulkan
fascistquis
Kukulkan
1
4
5
0.88
W
Nemesis
i-Swaavy
Nemesis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,995
Damage
33,187
50,876
Taken
48,358
30,227
Mitigated
28,738
14,372
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,969
1,919
0
2,340
12,815
10,915
0
2,475
10,340
0
56,191
L
5,897
2,681
0
2,686
12,038
2,996
918
1,613
10,169
40,300
0
W
Atlas
PxpiChill
Atlas
2,766
755
0
380
8,773
6,188
0
3,418
5,112
18,461
0
W
Cernunnos
9,150
4,197
218
2,924
7,241
2,971
636
2,215
4,823
0
62,667
L
Vulcan
7,637
1,903
0
1,795
7,950
3,025
26
985
6,764
55,285
0
L
Erlang Shen
ThatBolDeezy
Erlang Shen
5,497
2,852
0
3,790
12,849
8,845
53
1,708
11,088
0
48,975
L
Osiris
Todorokz
Osiris
4,091
1,110
0
2,011
7,437
7,220
0
0
7,437
3,885
28,591
L
5,873
661
0
4,090
10,602
8,141
0
2,158
8,222
0
34,389
W
Kukulkan
fascistquis
Kukulkan
4,339
414
0
625
9,439
4,228
0
3,569
5,802
61,882
0
W
Nemesis
i-Swaavy
Nemesis
6,963
3,308
0
5,315
10,090
4,436
0
2,554
7,500
0
64,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,113
Gold Earned
39,750
356
Minions Killed
462
0
Camps Cleared
0
1,302,600
Distance Traveled
1,372,607
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,145
582
103
7
0
272,510
1
L
Sol
5,984
427
66
5
0
243,266
0
W
Atlas
6,509
465
20
1
0
292,158
4
W
Cernunnos
8,357
597
99
7
0
258,317
2
L
Vulcan
7,796
557
95
7
0
279,099
7
L
Erlang Shen
7,520
537
82
6
0
303,841
3
L
Osiris
6,520
466
62
4
0
166,047
0
L
Chaac
6,293
450
51
4
0
310,347
0
W
Kukulkan
7,719
551
123
9
0
253,026
3
W
Nemesis
9,020
644
117
8
0
296,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role