Player Matchup

Bacchus
Bacchus
Bartoast
Bacchus
Level 40
God Stats
0W - 2L
1,534 SR
Queue Stats
5W - 5L
1,538 Elo+
Solo
Chronos
Chronos
Haxterio
Chronos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,458 Elo+
Solo
Guan Yu
Guan Yu
MicroCosmic01
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Rama
Rama
MnMercy
Rama
Level 84
God Stats
0W - 1L
1,362 SR
Queue Stats
17W - 21L
1,412 Elo+
Solo
Medusa
Medusa
problematixxx
Medusa
Level 90
God Stats
0W - 1L
1,702 SR
Queue Stats
33W - 30L
1,479 Elo+
Solo
Team Averages
Level 74
1,520 SR
1,477 Elo+

VS

Team Averages
Level 85
1,427 SR
1,367 Elo+
Zhong Kui
Zhong Kui
BREAD O CLOCK
Zhong Kui
Level 108
God Stats
2W - 1L
1,426 SR
Queue Stats
58W - 55L
1,368 Elo+
Party 1
Hera
Hera
Spankalicious17
Hera
Level 66
God Stats
6W - 1L
1,505 SR
Queue Stats
267W - 302L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
Trap Fanatic
Gilgamesh
Level 107
God Stats
9W - 7L
1,443 SR
Queue Stats
54W - 50L
1,377 Elo+
Party 1
Neith
Neith
Zuma5867
Neith
Level 21
God Stats
34W - 34L
1,346 SR
Queue Stats
45W - 48L
1,349 Elo+
Party 1
Thanatos
Thanatos
syonpy
Thanatos
Level 122
God Stats
30W - 26L
1,415 SR
Queue Stats
61W - 57L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bartoast
Bacchus
16
3 / 4 / 4
9,632
688
8,855
22,064
23,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Haxterio
Chronos
16
2 / 7 / 3
9,476
677
12,241
17,640
7,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
17
2 / 7 / 4
10,097
721
7,839
21,902
21,926
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
MnMercy
Rama
15
1 / 6 / 3
8,928
638
7,982
12,197
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 12 / 4
9,200
657
8,697
21,450
8,148
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BREAD O CLOCK
Zhong Kui
19
7 / 3 / 15
11,222
802
18,192
13,511
10,406
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 4 / 9
10,089
721
9,035
8,454
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Trap Fanatic
Gilgamesh
20
14 / 0 / 12
12,139
867
16,506
14,005
12,783
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Zuma5867
Neith
16
1 / 2 / 15
9,708
693
10,840
8,522
4,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
syonpy
Thanatos
20
11 / 2 / 14
12,144
867
23,333
16,024
9,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
101
10
Kills
36
36
Deaths
11
18
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BREAD O CLOCK
Zhong Kui
7
3
15
4.83
L
Bacchus
Bartoast
Bacchus
3
4
4
1.25
L
Chronos
Haxterio
Chronos
2
7
3
0.5
L
Guan Yu
2
7
4
0.57
L
Rama
MnMercy
Rama
1
6
3
0.42
W
3
4
9
1.88
W
Gilgamesh
Trap Fanatic
Gilgamesh
14
0
12
20
W
Neith
Zuma5867
Neith
1
2
15
4.25
L
2
12
4
0.33
W
Thanatos
syonpy
Thanatos
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,614
Damage
77,906
95,253
Taken
60,516
66,571
Mitigated
40,231
17,447
Healing
21,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BREAD O CLOCK
Zhong Kui
18,192
2,026
0
3,479
13,511
10,406
955
6,105
7,406
42,222
0
L
Bacchus
Bartoast
Bacchus
8,855
835
397
6,405
22,064
23,528
179
7,555
14,509
18,945
0
L
Chronos
Haxterio
Chronos
12,241
4,143
0
1,904
17,640
7,177
44
4,904
12,736
31,344
0
L
Guan Yu
7,839
842
838
4,810
21,902
21,926
0
6,116
15,786
0
30,141
L
Rama
MnMercy
Rama
7,982
5,655
0
1,253
12,197
5,792
0
4,981
7,216
0
24,863
W
9,035
3,356
0
394
8,454
3,563
153
1,939
6,515
40,087
0
W
Gilgamesh
Trap Fanatic
Gilgamesh
16,506
5,332
110
1,021
14,005
12,783
321
5,122
8,883
0
27,877
W
Neith
Zuma5867
Neith
10,840
4,687
0
554
8,522
4,179
100
2,765
5,757
0
24,092
L
8,697
4,516
249
1,591
21,450
8,148
82
3,671
17,779
0
28,707
W
Thanatos
syonpy
Thanatos
23,333
9,894
0
16,376
16,024
9,300
2,700
5,165
10,859
0
63,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,333
Gold Earned
55,302
179
Minions Killed
257
0
Camps Cleared
0
1,221,899
Distance Traveled
1,321,530
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,222
802
69
5
0
257,158
0
L
Bacchus
9,632
688
15
1
0
282,589
0
L
Chronos
9,476
677
41
3
0
258,041
0
L
Guan Yu
10,097
721
48
3
0
271,095
3
L
Rama
8,928
638
29
2
0
211,732
0
W
Hera
10,089
721
52
4
0
192,605
0
W
Gilgamesh
12,139
867
25
2
0
327,366
1
W
Neith
9,708
693
35
3
0
239,210
0
L
Medusa
9,200
657
46
3
0
198,442
2
W
Thanatos
12,144
867
76
5
0
305,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role