Player Matchup

Mulan
Mulan
Ma1k3ru_sama
Mulan
Level 68
God Stats
33W - 25L
1,607 SR
Queue Stats
97W - 111L
1,472 Elo+
Party 2
Bakasura
Bakasura
NUT-PeAnUtS
Bakasura
Level 98
God Stats
32W - 31L
1,324 SR
Queue Stats
579W - 603L
1,487 Elo+
Party 2
Xbalanque
Xbalanque
Neckromello
Xbalanque
Level 46
God Stats
9W - 6L
1,477 SR
Queue Stats
127W - 151L
1,408 Elo+
Party 2
Khepri
Khepri
TTVMooN_NinjA_C
Khepri
Level 92
God Stats
5W - 7L
1,373 SR
Queue Stats
382W - 447L
1,437 Elo+
Party 2
Hel
Hel
xXDarnyXx
Hel
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 208L
1,454 Elo+
Party 2
Team Averages
Level 82
1,456 SR
1,452 Elo+

VS

Team Averages
Level 60
1,502 SR
1,300 Elo+
Ullr
Ullr
ACiDxPlague
Ullr
Level 89
God Stats
1W - 2L
1,616 SR
Queue Stats
37W - 40L
1,409 Elo+
Party 3
Thanatos
Thanatos
BRGbusiness
Thanatos
Level 49
God Stats
0W - 3L
1,247 SR
Queue Stats
9W - 10L
1,395 Elo+
Party 3
Achilles
Achilles
SwagMasterBenji
Achilles
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,139 Elo+
Party 1
Sol
Sol
skyelocker33
Sol
Level 83
God Stats
1W - 2L
1,667 SR
Queue Stats
15W - 16L
1,416 Elo+
Party 3
Cthulhu
Cthulhu
sundried_eggnog
Cthulhu
Level 33
God Stats
0W - 3L
1,480 SR
Queue Stats
0W - 5L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,903
608
5,039
11,034
7,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
NUT-PeAnUtS
Bakasura
13
4 / 0 / 2
7,734
595
6,148
11,269
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Neckromello
Xbalanque
12
2 / 1 / 3
6,861
528
3,397
6,136
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 5
6,710
516
2,145
5,706
3,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
2 / 0 / 3
7,187
553
4,661
2,380
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,783
445
4,148
7,154
2,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
BRGbusiness
Thanatos
8
1 / 2 / 0
5,417
417
2,305
6,871
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
11
1 / 3 / 0
6,239
480
4,512
9,666
5,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 0
6,124
471
2,094
5,568
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 3 / 0
5,371
413
2,796
11,041
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
2
2
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Thanatos
BRGbusiness
Thanatos
1
2
0
0.5
W
2
1
2
3
W
Bakasura
NUT-PeAnUtS
Bakasura
4
0
2
5
W
Xbalanque
Neckromello
Xbalanque
2
1
3
3.5
L
Achilles
1
3
0
0.33
W
0
0
5
2.5
L
0
0
0
0
L
0
3
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,390
Damage
15,855
36,525
Taken
40,300
19,343
Mitigated
18,327
15,076
Healing
13,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,148
1,538
0
696
7,154
2,569
0
1,221
5,792
0
41,707
L
Thanatos
BRGbusiness
Thanatos
2,305
361
0
5,267
6,871
2,742
0
953
5,788
0
22,882
W
5,039
1,114
0
5,318
11,034
7,348
252
0
11,034
0
51,821
W
Bakasura
NUT-PeAnUtS
Bakasura
6,148
4,341
0
2,850
11,269
4,896
158
822
10,228
0
53,683
W
Xbalanque
Neckromello
Xbalanque
3,397
1,473
0
1,237
6,136
2,203
667
865
5,271
0
44,349
L
Achilles
4,512
1,389
0
2,473
9,666
5,195
144
611
8,985
0
35,343
W
2,145
112
2,036
1,666
5,706
3,833
82
2,010
3,696
17,654
0
L
2,094
401
0
2,444
5,568
2,333
0
1,745
3,823
37,434
6,160
L
2,796
165
59
3,058
11,041
5,488
0
2,276
8,273
20,919
0
W
4,661
90
415
1,554
2,380
1,063
365
1,053
1,327
47,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,395
Gold Earned
28,934
388
Minions Killed
315
0
Camps Cleared
0
1,325,481
Distance Traveled
1,213,388
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,783
445
79
6
0
232,700
5
L
Thanatos
5,417
417
54
4
0
242,454
1
W
Mulan
7,903
608
100
8
0
231,180
3
W
Bakasura
7,734
595
106
8
0
318,147
0
W
Xbalanque
6,861
528
77
6
0
238,035
0
L
Achilles
6,239
480
63
5
0
236,509
1
W
Khepri
6,710
516
17
1
0
269,039
3
L
Sol
6,124
471
96
7
0
251,880
5
L
Cthulhu
5,371
413
23
2
0
249,845
6
W
Hel
7,187
553
88
7
0
269,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role