Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
AsianBoi1023
King Arthur
Level 37
God Stats
3W - 2L
1,820 SR
Queue Stats
71W - 95L
1,286 Elo+
Solo
Terra
Terra
DemonicNachos
Terra
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 67L
1,430 Elo+
Party 2
Ra
Ra
FrostedMeatball
Ra
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 82L
1,286 Elo+
Party 1
Izanami
Izanami
PurpleKao
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,482 Elo+
Party 2
Team Averages
Level 47
1,564 SR
1,397 Elo+

VS

Team Averages
Level 87
1,692 SR
1,598 Elo+
Ymir
Ymir
BigFurio
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,820 Elo+
Party 3
Da Ji
Da Ji
IndomitableHash
Da Ji
Level 143
God Stats
4W - 1L
1,809 SR
Queue Stats
282W - 275L
1,486 Elo+
Party 3
Sol
Sol
Noscosto
Sol
Level 129
God Stats
11W - 6L
1,564 SR
Queue Stats
203W - 216L
1,503 Elo+
Party 3
Bellona
Bellona
RogerByam
Bellona
Level 124
God Stats
5W - 4L
1,877 SR
Queue Stats
40W - 29L
1,760 Elo+
Party 3
Chernobog
Chernobog
Tsubasu
Chernobog
Level 36
God Stats
2W - 0L
1,712 SR
Queue Stats
63W - 73L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
5 / 5 / 0
8,650
481
9,431
16,472
7,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
AsianBoi1023
King Arthur
13
0 / 5 / 1
7,761
431
7,112
16,756
13,046
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 5
7,510
417
5,168
13,248
14,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 3
6,703
372
6,327
10,590
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
PurpleKao
Izanami
14
3 / 2 / 0
8,621
479
8,312
10,353
5,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 0 / 8
8,991
500
6,152
13,429
12,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 3 / 3
9,292
516
9,305
15,115
6,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 9
9,747
542
15,008
13,570
5,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
RogerByam
Bellona
17
5 / 0 / 3
10,915
606
11,072
14,497
15,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Tsubasu
Chernobog
13
0 / 3 / 5
8,126
451
6,643
9,746
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
19
19
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
5
0
1
L
King Arthur
AsianBoi1023
King Arthur
0
5
1
0.1
W
Ymir
3
0
8
7
L
0
2
5
1.25
L
0
5
3
0.3
W
7
3
3
2.83
W
4
2
9
4.25
L
Izanami
PurpleKao
Izanami
3
2
0
1.5
W
Bellona
RogerByam
Bellona
5
0
3
6.5
W
Chernobog
Tsubasu
Chernobog
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,350
Damage
48,180
67,419
Taken
66,357
44,260
Mitigated
43,369
18,052
Healing
26,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,431
2,417
0
5,694
16,472
7,401
0
5,884
10,588
0
61,141
L
King Arthur
AsianBoi1023
King Arthur
7,112
1,537
0
2,703
16,756
13,046
50
2,820
13,936
0
55,046
W
Ymir
6,152
1,480
437
3,244
13,429
12,251
31
1,928
11,501
28,554
0
L
5,168
1,007
774
3,873
13,248
14,545
165
5,480
7,768
23,453
0
L
6,327
478
265
2,140
10,590
3,848
0
3,190
7,400
35,325
0
W
9,305
1,711
0
6,775
15,115
6,539
0
1,284
13,831
0
66,258
W
15,008
6,453
0
6,694
13,570
5,484
2,182
5,060
8,510
76,012
0
L
Izanami
PurpleKao
Izanami
8,312
4,978
0
2,603
10,353
5,420
1,005
3,786
6,567
0
78,949
W
Bellona
RogerByam
Bellona
11,072
5,268
0
8,069
14,497
15,203
711
1,557
12,940
0
87,470
W
Chernobog
Tsubasu
Chernobog
6,643
3,449
0
1,695
9,746
3,892
1,100
1,666
8,080
0
50,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,245
Gold Earned
47,071
395
Minions Killed
526
0
Camps Cleared
0
1,673,981
Distance Traveled
1,730,956
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,650
481
88
5
0
378,160
0
L
King Arthur
7,761
431
83
5
0
304,287
1
W
Ymir
8,991
500
26
1
0
355,384
3
L
Terra
7,510
417
35
2
0
345,581
4
L
Ra
6,703
372
59
3
0
337,985
6
W
Da Ji
9,292
516
100
6
0
363,465
2
W
Sol
9,747
542
119
7
0
316,014
3
L
Izanami
8,621
479
130
7
0
307,968
1
W
Bellona
10,915
606
178
10
0
387,566
3
W
Chernobog
8,126
451
103
6
0
308,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role