Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
AntBaiano
Nemesis
Level 129
God Stats
64W - 59L
1,532 SR
Queue Stats
610W - 591L
1,526 Elo+
Party 1
Poseidon
Poseidon
MeddieFrercury
Poseidon
Level 155
God Stats
2W - 3L
1,306 SR
Queue Stats
770W - 891L
1,414 Elo+
Solo
Ymir
Ymir
Xheir
Ymir
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,532 Elo+
Solo
Team Averages
Level 132
1,467 SR
1,494 Elo+

VS

Team Averages
Level 119
1,464 SR
1,594 Elo+
Ravana
Ravana
ALEDRAKO
Ravana
Level 160
God Stats
1W - 4L
1,355 SR
Queue Stats
451W - 474L
1,533 Elo+
Solo
Izanami
Izanami
BigTorino_12
Izanami
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
201W - 232L
1,403 Elo+
Solo
King Arthur
King Arthur
Matim28252
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 9L
1,824 Elo+
Party 2
Yemoja
Yemoja
PiscuFACT
Yemoja
Level 160
God Stats
0W - 1L
1,370 SR
Queue Stats
397W - 248L
1,643 Elo+
Party 2
Kukulkan
Kukulkan
Tнαís
Kukulkan
Level 156
God Stats
16W - 16L
1,595 SR
Queue Stats
184W - 211L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 0 / 4
9,625
688
12,900
10,873
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
 
Tsukuyomi
14
4 / 4 / 2
8,401
600
8,142
10,004
7,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
AntBaiano
Nemesis
14
5 / 0 / 3
8,444
603
7,158
7,681
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
12
1 / 0 / 1
7,140
510
2,844
3,383
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Xheir
Ymir
11
0 / 1 / 2
5,954
425
2,844
7,029
3,875
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ALEDRAKO
Ravana
8
2 / 2 / 2
5,986
428
3,915
6,129
2,669
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
BigTorino_12
Izanami
11
0 / 2 / 1
6,596
471
5,383
8,957
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Matim28252
King Arthur
13
3 / 4 / 1
7,383
527
6,574
13,697
12,939
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
PiscuFACT
Yemoja
9
0 / 2 / 0
6,000
429
2,235
11,396
8,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Tнαís
Kukulkan
12
0 / 4 / 0
6,549
468
1,424
7,394
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
5
5
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
4
6
W
Tsukuyomi
 
Tsukuyomi
4
4
2
1.25
L
Ravana
ALEDRAKO
Ravana
2
2
2
1.5
W
Nemesis
AntBaiano
Nemesis
5
0
3
6.5
L
Izanami
BigTorino_12
Izanami
0
2
1
0.25
L
King Arthur
Matim28252
King Arthur
3
4
1
0.88
W
Poseidon
1
0
1
1.5
L
Yemoja
PiscuFACT
Yemoja
0
2
0
0
L
Kukulkan
Tнαís
Kukulkan
0
4
0
0
W
Ymir
Xheir
Ymir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,888
Damage
19,531
38,970
Taken
47,573
20,134
Mitigated
31,931
13,528
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,900
6,356
0
9,884
10,873
4,376
1,627
1,700
9,173
92,015
0
W
Tsukuyomi
 
Tsukuyomi
8,142
2,035
0
1,689
10,004
7,629
845
0
10,004
0
47,515
L
Ravana
ALEDRAKO
Ravana
3,915
1,628
0
2,184
6,129
2,669
0
1,501
4,597
0
25,170
W
Nemesis
AntBaiano
Nemesis
7,158
3,879
0
913
7,681
3,189
0
857
6,824
0
63,520
L
Izanami
BigTorino_12
Izanami
5,383
4,743
0
2,591
8,957
4,044
0
3,994
4,797
0
66,133
L
King Arthur
Matim28252
King Arthur
6,574
971
74
2,912
13,697
12,939
0
1,801
11,231
0
48,474
W
Poseidon
2,844
616
0
1,042
3,383
1,065
1,022
462
2,921
51,460
0
L
Yemoja
PiscuFACT
Yemoja
2,235
523
2,263
2,488
11,396
8,861
0
6,269
4,977
12,294
0
L
Kukulkan
Tнαís
Kukulkan
1,424
253
0
1,161
7,394
3,418
0
4,707
2,647
53,115
0
W
Ymir
Xheir
Ymir
2,844
1,263
0
0
7,029
3,875
532
640
6,389
20,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
32,514
502
Minions Killed
382
0
Camps Cleared
0
1,347,685
Distance Traveled
1,201,141
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,625
688
158
11
0
274,937
6
W
Tsukuyomi
8,401
600
98
7
0
284,691
1
L
Ravana
5,986
428
46
3
0
164,522
3
W
Nemesis
8,444
603
105
8
0
330,891
1
L
Izanami
6,596
471
132
9
0
239,569
1
L
King Arthur
7,383
527
96
7
0
255,727
4
W
Poseidon
7,140
510
123
9
0
193,516
0
L
Yemoja
6,000
429
14
1
0
265,565
4
L
Kukulkan
6,549
468
94
7
0
275,758
4
W
Ymir
5,954
425
18
1
0
263,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role