Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Koyasiel
Agni
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,507 Elo+
Party 3
Bacchus
Bacchus
Troll1n420
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,375 Elo+
Solo
Danzaburou
Danzaburou
ZxW0LF
Danzaburou
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 117
1,500 SR
1,476 Elo+

VS

Team Averages
Level 125
1,394 SR
1,380 Elo+
Kali
Kali
Koytei
Kali
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,375 Elo+
Party 1
Hera
Hera
Nakatami64
Hera
Level 148
God Stats
3W - 0L
1,366 SR
Queue Stats
82W - 117L
1,356 Elo+
Party 1
Baba Yaga
Baba Yaga
TheeUnicornQueen
Baba Yaga
Level 160
God Stats
6W - 4L
1,380 SR
Queue Stats
126W - 156L
1,397 Elo+
Party 1
Rama
Rama
Zangadia
Rama
Level 147
God Stats
2W - 4L
1,211 SR
Queue Stats
77W - 112L
1,347 Elo+
Party 1
Geb
Geb
toasty_chip
Geb
Level 86
God Stats
2W - 3L
1,513 SR
Queue Stats
149W - 146L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
8 / 5 / 12
12,853
803
13,667
27,618
33,663
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
 
Gilgamesh
20
6 / 5 / 12
11,936
746
11,484
19,468
24,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
20
6 / 5 / 11
11,728
733
18,396
12,841
7,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Troll1n420
Bacchus
1
0 / 1 / 0
4,288
268
0
879
173
Danzaburou
ZxW0LF
Danzaburou
17
2 / 7 / 13
10,222
639
14,512
17,221
9,565
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Koytei
Kali
18
6 / 8 / 5
12,697
794
9,848
20,259
10,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 6 / 11
12,985
812
13,838
14,347
6,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
19
6 / 5 / 6
12,682
793
19,056
14,324
7,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
20
5 / 4 / 6
12,345
772
9,109
14,341
6,833
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
1 / 4 / 12
12,087
755
10,204
20,819
24,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
63
22
Kills
23
23
Deaths
27
48
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
8
5
12
2.8
L
Gilgamesh
 
Gilgamesh
6
5
12
2.4
L
Agni
6
5
11
2.3
W
Kali
Koytei
Kali
6
8
5
1.06
W
5
6
11
1.75
W
Baba Yaga
6
5
6
1.8
L
Bacchus
Troll1n420
Bacchus
0
1
0
0
W
Rama
5
4
6
2
L
Danzaburou
ZxW0LF
Danzaburou
2
7
13
1.21
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,059
Damage
62,055
78,027
Taken
84,090
74,894
Mitigated
56,019
17,745
Healing
25,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
13,667
964
1,159
10,335
27,618
33,663
0
12,057
15,561
45,145
0
L
Gilgamesh
 
Gilgamesh
11,484
2,061
226
1,596
19,468
24,150
0
10,657
8,811
0
28,367
L
Agni
18,396
2,139
639
1,033
12,841
7,343
813
8,795
4,046
42,712
0
W
Kali
Koytei
Kali
9,848
4,645
805
4,297
20,259
10,517
1,161
7,876
12,383
0
19,477
W
13,838
2,960
524
1,929
14,347
6,772
2,018
6,056
8,291
39,068
0
W
Baba Yaga
19,056
1,019
1,078
3,610
14,324
7,809
1,107
4,615
9,709
41,723
0
L
Bacchus
Troll1n420
Bacchus
0
0
0
0
879
173
0
424
455
0
0
W
Rama
9,109
6,074
1,244
3,435
14,341
6,833
3,835
7,103
7,238
0
25,347
L
Danzaburou
ZxW0LF
Danzaburou
14,512
6,638
336
2,421
17,221
9,565
1,142
11,165
6,056
0
25,430
W
10,204
1,154
2,485
6,137
20,819
24,088
839
6,413
14,406
24,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,027
Gold Earned
62,796
198
Minions Killed
177
0
Camps Cleared
0
1,008,872
Distance Traveled
1,426,736
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,853
803
99
6
0
274,605
5
L
Gilgamesh
11,936
746
27
2
0
240,307
2
L
Agni
11,728
733
48
3
0
263,650
0
W
Kali
12,697
794
17
1
0
273,710
0
W
Hera
12,985
812
54
3
0
269,868
0
W
Baba Yaga
12,682
793
48
3
0
293,868
1
L
Bacchus
4,288
268
0
0
0
0
0
W
Rama
12,345
772
37
2
0
270,234
0
L
Danzaburou
10,222
639
24
2
0
230,310
0
W
Geb
12,087
755
21
1
0
319,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role