Player Matchup

Athena
Athena
JanTheBean
Athena
Level 37
God Stats
141W - 122L
1,480 SR
Queue Stats
283W - 272L
1,449 Elo+
Party 2
Odin
Odin
MemeQueenAngel
Odin
Level 58
God Stats
4W - 4L
1,418 SR
Queue Stats
159W - 183L
1,381 Elo+
Solo
Hera
Hera
Moriahsman2
Hera
Level 68
God Stats
1W - 3L
1,519 SR
Queue Stats
155W - 152L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
PaPeRxBunZ
Zhong Kui
Level 158
God Stats
0W - 4L
1,695 SR
Queue Stats
355W - 364L
1,480 Elo+
Party 2
Neith
Neith
WHITEASUCANBE
Neith
Level 49
God Stats
12W - 12L
1,724 SR
Queue Stats
19W - 21L
1,533 Elo+
Solo
Team Averages
Level 74
1,567 SR
1,457 Elo+

VS

Team Averages
Level 53
1,382 SR
1,381 Elo+
Artio
Artio
AgentMarshall03
Artio
Level 47
God Stats
1W - 1L
1,335 SR
Queue Stats
11W - 14L
1,588 Elo+
Solo
Odin
Odin
FenrirAlex
Odin
Level 26
God Stats
22W - 39L
1,337 SR
Queue Stats
22W - 40L
1,273 Elo+
Party 1
Yu Huang
Yu Huang
LankyLeopard925
Yu Huang
Level 47
God Stats
16W - 14L
1,396 SR
Queue Stats
46W - 35L
1,407 Elo+
Solo
Neith
Neith
PrincetteKitten
Neith
Level 86
God Stats
54W - 69L
1,360 SR
Queue Stats
70W - 96L
1,318 Elo+
Party 1
Zeus
Zeus
ultimate_crow8
Zeus
Level 60
God Stats
46W - 47L
1,482 SR
Queue Stats
173W - 214L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JanTheBean
Athena
15
1 / 5 / 1
10,301
1,030
5,401
15,386
18,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 4 / 0
9,963
996
6,656
17,432
12,108
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 5 / 2
9,742
974
6,052
11,263
5,740
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
PaPeRxBunZ
Zhong Kui
16
3 / 5 / 2
10,859
1,086
21,600
18,048
13,157
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 2
9,879
988
13,267
14,719
7,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

155

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
11,855
1,186
13,219
16,030
17,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 0 / 10
11,044
1,104
7,107
14,070
11,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
17
1 / 0 / 12
10,456
1,046
11,323
5,425
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 1 / 21
11,306
1,131
11,272
10,942
5,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
14 / 2 / 7
12,927
1,293
28,544
10,790
5,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
88
5
Kills
24
24
Deaths
5
7
Assists
64
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
3
0
10
8
L
Athena
JanTheBean
Athena
1
5
1
0.3
W
Yu Huang
1
0
12
7
L
1
4
0
0.25
L
0
5
2
0.2
L
Zhong Kui
PaPeRxBunZ
Zhong Kui
3
5
2
0.8
W
1
1
21
11.5
L
0
5
2
0.2
W
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,976
Damage
71,465
76,848
Taken
57,257
56,511
Mitigated
41,747
8,979
Healing
19,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,219
848
4,174
8,962
16,030
17,083
0
9,105
6,925
27,582
0
W
7,107
1,799
480
2,425
14,070
11,325
0
6,478
7,592
0
24,163
L
Athena
JanTheBean
Athena
5,401
708
0
793
15,386
18,042
0
9,093
6,076
16,557
0
W
Yu Huang
11,323
289
0
0
5,425
2,605
0
4,363
1,062
33,264
0
L
6,656
1,334
238
486
17,432
12,108
0
11,530
5,666
0
19,093
L
6,052
1,563
146
722
11,263
5,740
0
9,192
1,908
28,711
0
L
Zhong Kui
PaPeRxBunZ
Zhong Kui
21,600
918
0
4,059
18,048
13,157
0
12,252
5,381
34,773
0
W
11,272
6,261
0
985
10,942
5,535
0
6,571
4,371
0
19,697
L
13,267
5,153
0
2,535
14,719
7,464
0
9,912
4,731
0
45,413
W
28,544
2,830
276
1,783
10,790
5,199
0
6,536
4,254
50,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,744
Gold Earned
57,588
208
Minions Killed
203
4
Camps Cleared
7
940,250
Distance Traveled
995,529
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,855
1,186
36
4
3
219,059
0
W
Odin
11,044
1,104
31
3
1
220,554
0
L
Athena
10,301
1,030
22
2
0
203,485
1
W
Yu Huang
10,456
1,046
57
6
2
207,628
1
L
Odin
9,963
996
35
4
3
201,282
3
L
Hera
9,742
974
45
5
0
179,903
0
L
Zhong Kui
10,859
1,086
30
3
1
186,635
0
W
Neith
11,306
1,131
21
2
0
154,219
0
L
Neith
9,879
988
76
8
0
168,945
0
W
Zeus
12,927
1,293
58
6
1
194,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role