Player Matchup

Janus
Janus
Doc Deacon
Janus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,193 Elo+
Party 2
Bacchus
Bacchus
JEWBAKABEE
Bacchus
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 43L
1,513 Elo+
Solo
Skadi
Skadi
Sketchman77
Skadi
Level 117
God Stats
3W - 5L
1,328 SR
Queue Stats
177W - 137L
1,492 Elo+
Solo
Ullr
Ullr
eliteWunWun
Ullr
Level 106
God Stats
0W - 3L
1,157 SR
Queue Stats
205W - 212L
1,396 Elo+
Solo
Kali
Kali
gropeiscariot9
Kali
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,193 Elo+
Party 2
Team Averages
Level 94
1,397 SR
1,357 Elo+

VS

Team Averages
Level 93
1,543 SR
1,392 Elo+
Xbalanque
Xbalanque
Bombsicle
Xbalanque
Level 89
God Stats
2W - 0L
1,706 SR
Queue Stats
40W - 38L
1,441 Elo+
Party 1
Agni
Agni
County91
Agni
Level 100
God Stats
3W - 1L
1,508 SR
Queue Stats
103W - 96L
1,395 Elo+
Party 1
Discordia
Discordia
FalcataAP
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,414 Elo+
Party 1
Kuzenbo
Kuzenbo
LiquidArmadillo
Kuzenbo
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 155L
1,441 Elo+
Party 1
Anhur
Anhur
Sulkyboi
Anhur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
1 / 5 / 8
9,023
694
10,625
11,355
5,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
JEWBAKABEE
Bacchus
16
6 / 5 / 6
9,638
741
6,843
14,653
18,385
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
4 / 5 / 8
9,686
745
11,544
12,397
5,692
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 3 / 7
8,842
680
9,250
9,155
4,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 7 / 6
9,137
703
8,070
15,310
7,611
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bombsicle
Xbalanque
17
2 / 2 / 16
9,425
725
14,295
11,912
6,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
14
3 / 6 / 9
8,845
680
8,912
10,103
4,135
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
FalcataAP
Discordia
18
8 / 3 / 12
10,800
831
15,455
9,528
4,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
4 / 3 / 18
9,641
742
7,267
15,587
28,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Sulkyboi
Anhur
16
8 / 5 / 10
9,579
737
10,247
14,808
6,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
18
Kills
25
25
Deaths
19
35
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bombsicle
Xbalanque
2
2
16
5
W
Agni
3
6
9
1.25
L
Janus
1
5
8
1
W
Discordia
FalcataAP
Discordia
8
3
12
4.67
L
Bacchus
JEWBAKABEE
Bacchus
6
5
6
1.8
W
4
3
18
4.33
L
4
5
8
1.6
W
Anhur
Sulkyboi
Anhur
8
5
10
2.6
L
3
3
7
2.17
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,332
Damage
56,176
62,870
Taken
61,938
40,910
Mitigated
49,588
12,935
Healing
23,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bombsicle
Xbalanque
14,295
6,827
1,956
3,182
11,912
6,014
1,272
2,997
8,915
0
30,638
W
Agni
8,912
455
647
872
10,103
4,135
139
2,727
7,376
20,031
0
L
Janus
10,625
129
1,171
2,095
11,355
5,007
0
6,889
4,466
29,553
0
W
Discordia
FalcataAP
Discordia
15,455
1,225
2,095
1,762
9,528
4,300
146
3,416
6,112
37,390
0
L
Bacchus
JEWBAKABEE
Bacchus
6,843
1,112
400
1,002
14,653
18,385
0
4,420
10,233
10,212
0
W
7,267
2,539
3,945
3,151
15,587
28,442
88
3,464
12,123
10,066
0
L
11,544
4,309
278
1,010
12,397
5,692
0
7,053
5,344
0
30,081
W
Anhur
Sulkyboi
Anhur
10,247
6,652
1,479
4,184
14,808
6,697
701
4,864
9,944
0
14,494
L
9,250
3,334
1,446
1,673
9,155
4,215
0
6,045
3,110
0
16,455
L
8,070
2,444
317
3,543
15,310
7,611
0
7,227
8,083
0
17,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,326
Gold Earned
48,290
136
Minions Killed
122
0
Camps Cleared
0
1,151,261
Distance Traveled
1,173,577
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,425
725
40
3
0
230,962
1
W
Agni
8,845
680
19
1
0
235,839
0
L
Janus
9,023
694
54
4
0
226,905
1
W
Discordia
10,800
831
43
3
0
262,824
0
L
Bacchus
9,638
741
6
0
0
218,136
1
W
Kuzenbo
9,641
742
7
1
0
254,316
0
L
Skadi
9,686
745
33
3
0
202,068
2
W
Anhur
9,579
737
13
1
0
189,636
2
L
Ullr
8,842
680
22
2
0
241,440
1
L
Kali
9,137
703
21
2
0
262,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role