Player Matchup

Rama
Rama
 
Rama
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
DeCryptic
Freya
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,539 Elo+
Party 2
Raijin
Raijin
GrimLord182
Raijin
Level 100
God Stats
2W - 0L
1,744 SR
Queue Stats
71W - 65L
1,574 Elo+
Party 2
Chang'e
Chang'e
Na2CO3
Chang'e
Level 18
God Stats
1W - 1L
1,844 SR
Queue Stats
11W - 6L
1,463 Elo+
Party 2
Hades
Hades
lilslumpgod
Hades
Level 101
God Stats
1W - 0L
1,293 SR
Queue Stats
11W - 7L
1,757 Elo+
Party 2
Team Averages
Level 97
1,576 SR
1,567 Elo+

VS

Team Averages
Level 42
1,587 SR
1,508 Elo+
Discordia
Discordia
BruneitorXS
Discordia
Level 23
God Stats
0W - 1L
1,692 SR
Queue Stats
14W - 18L
1,404 Elo+
Solo
Anubis
Anubis
FunkyBengal
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Chang'e
Chang'e
HokageSmoke777
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Solo
Mulan
Mulan
Lalalalalala846
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Yngchildsupport
Danzaburou
Level 126
God Stats
0W - 1L
1,743 SR
Queue Stats
15W - 10L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
8 / 0 / 16
8,882
987
11,195
6,154
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
DeCryptic
Freya
15
3 / 1 / 20
8,217
913
8,694
10,193
4,672
Raijin
14
6 / 3 / 15
8,258
918
9,970
8,244
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Na2CO3
Chang'e
13
2 / 1 / 15
7,618
846
1,975
7,146
3,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 2 / 11
8,445
938
8,148
10,850
8,278
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BruneitorXS
Discordia
15
3 / 2 / 3
7,114
790
10,216
6,478
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
0 / 6 / 3
6,582
731
6,042
8,727
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 6 / 2
5,998
666
3,746
10,554
7,266
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 6 / 2
5,619
624
1,700
7,818
4,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Yngchildsupport
Danzaburou
14
4 / 4 / 1
7,515
835
9,456
10,588
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
18
24
Kills
7
7
Deaths
24
77
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
0
16
16
L
Discordia
BruneitorXS
Discordia
3
2
3
2.25
W
Freya
DeCryptic
Freya
3
1
20
13
L
Anubis
0
6
3
0.25
W
Raijin
6
3
15
4.5
L
0
6
2
0.17
L
0
6
2
0.17
W
Chang'e
Na2CO3
Chang'e
2
1
15
9.5
L
Danzaburou
Yngchildsupport
Danzaburou
4
4
1
1.13
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,982
Damage
31,160
42,587
Taken
44,165
22,640
Mitigated
23,077
24,675
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,195
6,539
2,538
1,355
6,154
2,891
1,558
3,140
2,872
0
22,920
L
Discordia
BruneitorXS
Discordia
10,216
479
638
1,441
6,478
2,554
0
4,877
1,601
17,498
0
W
Freya
DeCryptic
Freya
8,694
3,260
1,813
1,878
10,193
4,672
743
2,676
7,266
16,943
0
L
Anubis
6,042
423
96
1,094
8,727
4,866
507
6,445
2,282
17,167
0
W
Raijin
9,970
584
1,501
657
8,244
3,510
592
4,408
3,359
23,566
0
L
3,746
615
0
566
10,554
7,266
0
5,022
5,532
7,470
0
L
1,700
169
0
181
7,818
4,041
0
4,894
2,924
0
3,141
W
Chang'e
Na2CO3
Chang'e
1,975
592
6,222
3,001
7,146
3,289
736
3,038
3,690
5,018
0
L
Danzaburou
Yngchildsupport
Danzaburou
9,456
3,902
440
3,254
10,588
4,350
1,020
7,549
3,039
0
17,102
W
8,148
351
2,202
3,508
10,850
8,278
153
5,339
5,220
13,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,420
Gold Earned
32,828
107
Minions Killed
70
0
Camps Cleared
0
886,620
Distance Traveled
654,620
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,882
987
35
4
0
165,263
0
L
Discordia
7,114
790
26
3
0
156,338
0
W
Freya
8,217
913
26
3
0
188,096
3
L
Anubis
6,582
731
20
2
0
121,310
0
W
Raijin
8,258
918
23
3
0
171,244
4
L
Chang'e
5,998
666
5
1
0
115,396
0
L
Mulan
5,619
624
2
0
0
118,944
2
W
Chang'e
7,618
846
8
1
0
182,886
0
L
Danzaburou
7,515
835
17
2
0
142,632
0
W
Hades
8,445
938
15
2
0
179,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role