Player Matchup

Thor
Thor
BigBoi9707
Thor
Level 17
God Stats
16W - 14L
1,560 SR
Queue Stats
32W - 34L
1,377 Elo+
Party 2
Medusa
Medusa
MechaCow
Medusa
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 73L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
Patrioto33
Cthulhu
Level 27
God Stats
4W - 3L
1,473 SR
Queue Stats
26W - 16L
1,326 Elo+
Party 2
Zeus
Zeus
Robmets
Zeus
Level 27
God Stats
22W - 16L
1,500 SR
Queue Stats
47W - 39L
1,364 Elo+
Party 2
Ares
Ares
Sonicrain223
Ares
Level 22
God Stats
20W - 18L
1,263 SR
Queue Stats
54W - 56L
1,293 Elo+
Party 2
Team Averages
Level 27
1,459 SR
1,349 Elo+

VS

Team Averages
Level 54
1,486 SR
1,453 Elo+
Poseidon
Poseidon
DabMonger
Poseidon
Level 69
God Stats
213W - 204L
1,568 SR
Queue Stats
1,145W - 1,232L
1,461 Elo+
Party 1
Chaac
Chaac
XxHEY_ITS_MExX
Chaac
Level 62
God Stats
9W - 9L
1,538 SR
Queue Stats
219W - 235L
1,503 Elo+
Party 3
Ares
Ares
Zack222
Ares
Level 29
God Stats
12W - 15L
1,408 SR
Queue Stats
25W - 36L
1,370 Elo+
Party 1
Athena
Athena
bansheelve
Athena
Level 28
God Stats
6W - 10L
1,445 SR
Queue Stats
95W - 84L
1,493 Elo+
Party 3
Loki
Loki
one_lucky_troll
Loki
Level 82
God Stats
37W - 36L
1,472 SR
Queue Stats
237W - 246L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,377
938
13,131
16,920
8,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
MechaCow
Medusa
15
4 / 6 / 2
10,755
1,076
17,725
17,625
9,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Patrioto33
Cthulhu
15
0 / 5 / 6
9,764
976
12,442
19,901
24,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Robmets
Zeus
15
1 / 9 / 4
9,922
992
11,640
13,401
7,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 3
9,312
931
4,720
14,680
15,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

118

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DabMonger
Poseidon
17
9 / 0 / 12
12,364
1,236
24,134
9,302
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 1 / 11
11,416
1,142
18,117
13,924
12,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Zack222
Ares
17
1 / 1 / 18
10,253
1,025
6,120
13,618
14,849
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
bansheelve
Athena
17
3 / 1 / 17
11,605
1,161
10,734
17,288
24,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
7 / 3 / 16
11,672
1,167
19,446
12,502
6,601
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
6
Kills
26
26
Deaths
6
18
Assists
74
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Poseidon
DabMonger
Poseidon
9
0
12
15
L
Medusa
MechaCow
Medusa
4
6
2
0.83
L
Cthulhu
Patrioto33
Cthulhu
0
5
6
0.6
L
Zeus
Robmets
Zeus
1
9
4
0.33
L
0
3
3
0.5
W
6
1
11
11.5
W
Ares
Zack222
Ares
1
1
18
10
W
Athena
bansheelve
Athena
3
1
17
11.5
W
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,658
Damage
78,551
82,527
Taken
66,634
65,160
Mitigated
63,276
6,917
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,131
1,350
0
0
16,920
8,708
0
9,274
7,472
0
21,966
W
Poseidon
DabMonger
Poseidon
24,134
3,418
0
3,871
9,302
4,835
0
4,131
4,887
56,680
0
L
Medusa
MechaCow
Medusa
17,725
10,279
0
2,515
17,625
9,307
0
6,970
10,424
0
40,678
L
Cthulhu
Patrioto33
Cthulhu
12,442
1,747
306
3,604
19,901
24,662
0
12,133
7,579
25,867
0
L
Zeus
Robmets
Zeus
11,640
2,120
84
103
13,401
7,170
0
4,942
8,271
24,802
0
L
4,720
915
0
305
14,680
15,313
0
7,669
6,890
8,556
0
W
18,117
4,132
0
6,827
13,924
12,947
0
5,862
7,875
0
36,680
W
Ares
Zack222
Ares
6,120
220
0
0
13,618
14,849
0
6,563
6,888
9,529
0
W
Athena
bansheelve
Athena
10,734
2,646
0
1,179
17,288
24,044
0
8,519
8,339
15,474
0
W
19,446
6,741
0
1,771
12,502
6,601
0
2,497
9,699
0
31,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,130
Gold Earned
57,310
136
Minions Killed
176
3
Camps Cleared
7
944,779
Distance Traveled
1,056,805
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,377
938
20
2
0
199,721
0
W
Poseidon
12,364
1,236
94
9
3
221,090
0
L
Medusa
10,755
1,076
51
5
0
174,736
0
L
Cthulhu
9,764
976
32
3
1
202,929
0
L
Zeus
9,922
992
28
3
2
163,462
1
L
Ares
9,312
931
5
1
0
203,931
1
W
Chaac
11,416
1,142
35
4
2
219,992
0
W
Ares
10,253
1,025
3
0
1
188,259
1
W
Athena
11,605
1,161
24
2
1
215,339
2
W
Loki
11,672
1,167
20
2
0
212,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role