Player Matchup

King Arthur
King Arthur
Lowcash Pato
King Arthur
Level 42
God Stats
1W - 0L
1,490 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
brianvqs
Cernunnos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,321 Elo+
Party 1
Zeus
Zeus
kevingarza99
Zeus
Level 28
God Stats
8W - 4L
1,516 SR
Queue Stats
19W - 31L
1,324 Elo+
Party 1
Team Averages
Level 53
1,502 SR
1,382 Elo+

VS

Team Averages
Level 45
1,427 SR
1,176 Elo+
Hercules
Hercules
DarthTanner100
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,049 Elo+
Party 2
Sol
Sol
RocolaSmoke
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,429 Elo+
Solo
Danzaburou
Danzaburou
camerok7
Danzaburou
Level 28
God Stats
3W - 5L
1,282 SR
Queue Stats
5W - 12L
1,049 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lowcash Pato
King Arthur
17
3 / 4 / 11
12,133
714
17,909
20,617
21,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
brianvqs
Cernunnos
18
11 / 0 / 4
13,371
787
25,370
18,554
8,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 2 / 9
13,477
793
30,406
10,095
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 8 / 5
10,274
604
5,869
31,031
22,622
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 5 / 4
11,082
652
16,818
23,113
9,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
camerok7
Danzaburou
15
5 / 8 / 0
11,375
669
10,114
28,270
12,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
21
Kills
6
6
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
8
5
0.31
W
King Arthur
Lowcash Pato
King Arthur
3
4
11
2.13
L
1
5
4
0.6
W
Cernunnos
brianvqs
Cernunnos
11
0
4
13
L
Danzaburou
camerok7
Danzaburou
5
8
0
0.63
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,685
Damage
32,801
49,266
Taken
82,414
34,700
Mitigated
44,569
8,794
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,869
1,485
0
3,158
31,031
22,622
0
8,173
22,162
2,929
15,850
W
King Arthur
Lowcash Pato
King Arthur
17,909
1,010
0
1,094
20,617
21,890
85
6,780
12,972
0
42,010
L
16,818
2,332
224
7,747
23,113
9,454
105
7,326
15,345
63,101
0
W
Cernunnos
brianvqs
Cernunnos
25,370
8,771
0
4,090
18,554
8,303
1,021
7,437
11,117
0
62,273
L
Danzaburou
camerok7
Danzaburou
10,114
3,194
0
2,900
28,270
12,493
0
13,494
14,038
0
36,890
W
30,406
2,141
222
3,388
10,095
4,507
1,569
4,307
5,788
66,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,981
Gold Earned
32,731
190
Minions Killed
171
8
Camps Cleared
5
884,498
Distance Traveled
837,289
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,274
604
23
1
0
297,725
1
W
King Arthur
12,133
714
41
2
4
309,346
0
L
Sol
11,082
652
86
5
4
295,094
0
W
Cernunnos
13,371
787
65
4
2
304,430
2
L
Danzaburou
11,375
669
62
4
1
244,470
0
W
Zeus
13,477
793
84
5
2
270,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role