Player Matchup

Tiamat
Tiamat
GatorHotFire
Tiamat
Level 134
God Stats
2W - 1L
1,688 SR
Queue Stats
34W - 16L
1,768 Elo+
Party 2
Cthulhu
Cthulhu
Whotookeldarc
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,928 Elo+
Party 2
Ravana
Ravana
YaMomzz22
Ravana
Level 129
God Stats
2W - 1L
1,457 SR
Queue Stats
31W - 16L
1,750 Elo+
Party 2
Baron Samedi
Baron Samedi
YaMomzzTwo
Baron Samedi
Level 141
God Stats
7W - 3L
1,778 SR
Queue Stats
72W - 51L
1,660 Elo+
Party 2
Anhur
Anhur
Yoreonl
Anhur
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,763 Elo+
Party 2
Team Averages
Level 92
1,585 SR
1,774 Elo+

VS

Team Averages
Level 77
1,501 SR
1,509 Elo+
Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DripPanGranule
Morgan Le Fay
Level 81
God Stats
1W - 6L
1,202 SR
Queue Stats
39W - 58L
1,400 Elo+
Solo
Horus
Horus
EL FIRE 6969
Horus
Level 16
God Stats
5W - 3L
1,764 SR
Queue Stats
9W - 9L
1,572 Elo+
Party 1
Heimdallr
Heimdallr
TtvTobycutz
Heimdallr
Level 9
God Stats
5W - 8L
1,428 SR
Queue Stats
66W - 64L
1,445 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jpk0919
Cu Chulainn
Level 158
God Stats
23W - 20L
1,611 SR
Queue Stats
326W - 288L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
11 / 2 / 7
12,547
597
17,427
12,549
9,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
16
1 / 3 / 20
10,591
504
8,189
13,170
13,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
YaMomzz22
Ravana
20
12 / 5 / 4
12,408
591
13,994
15,221
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
YaMomzzTwo
Baron Samedi
18
1 / 3 / 6
11,428
544
9,604
16,302
15,303
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Yoreonl
Anhur
17
8 / 1 / 12
10,626
506
18,283
16,657
7,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 6 / 4
8,464
403
4,070
24,175
14,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
DripPanGranule
Morgan Le Fay
15
2 / 7 / 3
9,088
433
7,069
14,654
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
10 / 7 / 2
10,602
505
17,562
22,310
12,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
TtvTobycutz
Heimdallr
12
1 / 12 / 0
7,839
373
5,316
20,181
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
jpk0919
Cu Chulainn
15
1 / 3 / 2
9,991
476
8,031
14,525
12,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
33
Kills
14
14
Deaths
35
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
6
4
0.33
L
Morgan Le Fay
DripPanGranule
Morgan Le Fay
2
7
3
0.5
L
10
7
2
1.57
W
Tiamat
11
2
7
7.25
L
Heimdallr
TtvTobycutz
Heimdallr
1
12
0
0.08
W
Cthulhu
1
3
20
3.67
W
Ravana
YaMomzz22
Ravana
12
5
4
2.8
W
Baron Samedi
YaMomzzTwo
Baron Samedi
1
3
6
1.33
W
Anhur
Yoreonl
Anhur
8
1
12
14
L
Cu Chulainn
jpk0919
Cu Chulainn
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,497
Damage
42,048
73,899
Taken
95,845
53,375
Mitigated
51,848
25,227
Healing
18,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,070
302
107
7,219
24,175
14,843
351
5,820
18,355
35,572
0
L
Morgan Le Fay
DripPanGranule
Morgan Le Fay
7,069
41
0
1,530
14,654
5,273
0
5,876
8,778
57,995
0
L
17,562
8,244
316
3,934
22,310
12,372
0
9,486
12,824
0
80,177
W
Tiamat
17,427
1,573
201
5,838
12,549
9,917
3,290
3,036
9,192
92,080
0
L
Heimdallr
TtvTobycutz
Heimdallr
5,316
1,537
0
1,882
20,181
6,553
345
5,935
14,246
0
46,763
W
Cthulhu
8,189
1,827
0
1,618
13,170
13,099
1,195
2,984
10,087
28,465
0
W
Ravana
YaMomzz22
Ravana
13,994
5,819
0
5,630
15,221
7,523
996
2,171
13,014
0
107,635
W
Baron Samedi
YaMomzzTwo
Baron Samedi
9,604
2,183
312
6,304
16,302
15,303
720
630
15,652
103,603
0
W
Anhur
Yoreonl
Anhur
18,283
10,013
0
5,324
16,657
7,533
6,657
3,516
13,073
0
66,340
L
Cu Chulainn
jpk0919
Cu Chulainn
8,031
920
0
3,947
14,525
12,807
0
8,103
6,422
0
74,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,600
Gold Earned
45,984
601
Minions Killed
470
0
Camps Cleared
0
1,977,944
Distance Traveled
1,569,514
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,464
403
50
2
0
289,094
2
L
Morgan Le Fay
9,088
433
90
4
0
383,049
6
L
Horus
10,602
505
109
5
0
329,868
4
W
Tiamat
12,547
597
153
7
0
412,855
9
L
Heimdallr
7,839
373
66
3
0
262,114
4
W
Cthulhu
10,591
504
38
2
0
413,427
2
W
Ravana
12,408
591
142
7
0
450,035
3
W
Baron Samedi
11,428
544
183
9
0
342,029
3
W
Anhur
10,626
506
85
4
0
359,598
2
L
Cu Chulainn
9,991
476
155
7
0
305,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role