Player Matchup

Olorun
Olorun
 
Olorun
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Crumb Snatcherz
Merlin
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 160L
1,342 Elo+
Party 1
Freya
Freya
FLRW
Freya
Level 99
God Stats
1W - 2L
1,471 SR
Queue Stats
92W - 109L
1,417 Elo+
Solo
Vamana
Vamana
Reneebow415
Vamana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 79L
1,463 Elo+
Solo
Medusa
Medusa
TheJDAProdigy
Medusa
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 104L
1,130 Elo+
Party 1
Team Averages
Level 81
1,494 SR
1,370 Elo+

VS

Team Averages
Level 101
1,399 SR
1,440 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DeadlySerpent830
Hera
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 53L
1,489 Elo+
Solo
Chaac
Chaac
GE4RS G4YM3R
Chaac
Level 84
God Stats
1W - 0L
1,181 SR
Queue Stats
41W - 26L
1,430 Elo+
Solo
Osiris
Osiris
MikieTrees
Osiris
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 220L
1,436 Elo+
Solo
Olorun
Olorun
xOSAx VICI0US
Olorun
Level 154
God Stats
3W - 2L
1,313 SR
Queue Stats
317W - 352L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 8 / 7
9,226
577
10,222
17,720
8,896
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
4 / 5 / 3
10,457
654
15,218
14,904
7,458
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
FLRW
Freya
16
1 / 6 / 7
9,035
565
13,834
19,420
9,385
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
18
4 / 7 / 3
11,578
724
16,012
31,391
29,362
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 7 / 5
9,992
625
8,663
16,268
8,072
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
5 / 2 / 20
12,117
757
20,254
15,385
8,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 1 / 19
12,828
802
24,580
12,704
6,519
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 3 / 20
10,978
686
18,114
23,497
24,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
MikieTrees
Osiris
18
4 / 5 / 23
11,231
702
12,658
21,134
21,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 1 / 14
12,480
780
16,604
12,958
8,031
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
129
11
Kills
33
33
Deaths
12
25
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
8
7
0.56
W
Ah Muzen Cab
 
Ah Muzen Cab
5
2
20
7.5
L
4
5
3
1.1
W
10
1
19
19.5
L
Freya
FLRW
Freya
1
6
7
0.75
W
3
3
20
4.33
W
Osiris
MikieTrees
Osiris
4
5
23
3.1
L
Vamana
4
7
3
0.79
L
1
7
5
0.5
W
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,949
Damage
92,210
99,703
Taken
85,678
63,173
Mitigated
68,446
37,065
Healing
47,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,222
5,501
7,592
4,096
17,720
8,896
0
8,491
9,229
18,224
0
W
Ah Muzen Cab
 
Ah Muzen Cab
20,254
6,086
1,365
4,722
15,385
8,548
1,547
6,451
8,934
0
40,052
L
15,218
1,485
1,751
2,252
14,904
7,458
0
6,843
8,061
50,112
0
W
24,580
5,640
4,251
4,442
12,704
6,519
2,842
6,777
5,927
48,141
0
L
Freya
FLRW
Freya
13,834
4,718
2,138
4,497
19,420
9,385
0
8,233
11,187
24,659
0
W
18,114
4,317
3,670
10,820
23,497
24,019
353
9,855
13,642
0
33,943
W
Osiris
MikieTrees
Osiris
12,658
5,331
1,906
3,509
21,134
21,329
396
10,780
10,354
0
17,532
L
Vamana
16,012
10,186
2,978
9,807
31,391
29,362
0
11,676
19,715
0
32,469
L
8,663
4,205
1,074
880
16,268
8,072
0
5,941
10,327
0
16,751
W
16,604
6,734
7,692
5,391
12,958
8,031
1,503
5,411
7,547
34,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,288
Gold Earned
59,634
170
Minions Killed
178
0
Camps Cleared
0
1,316,652
Distance Traveled
1,560,482
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,226
577
19
1
0
239,275
0
W
Ah Muzen Cab
12,117
757
29
2
0
300,890
1
L
Merlin
10,457
654
74
5
0
271,235
0
W
Hera
12,828
802
64
4
0
312,477
0
L
Freya
9,035
565
25
2
0
277,171
0
W
Chaac
10,978
686
30
2
0
327,009
1
W
Osiris
11,231
702
8
1
0
303,461
0
L
Vamana
11,578
724
21
1
0
300,719
0
L
Medusa
9,992
625
31
2
0
228,252
0
W
Olorun
12,480
780
47
3
0
316,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role