Player Matchup

Mulan
Mulan
Delta-Klepto
Mulan
Level 144
God Stats
4W - 6L
1,309 SR
Queue Stats
313W - 181L
1,784 Elo+
Party 1
Thoth
Thoth
Igneely
Thoth
Level 45
God Stats
57W - 21L
1,605 SR
Queue Stats
306W - 100L
1,758 Elo+
Party 1
Ne Zha
Ne Zha
intformedaddy
Ne Zha
Level 39
God Stats
22W - 3L
1,793 SR
Queue Stats
126W - 39L
1,819 Elo+
Party 1
Team Averages
Level 76
1,569 SR
1,787 Elo+

VS

Team Averages
Level 148
1,427 SR
1,582 Elo+
Pele
Pele
CrimsonLeoGaming
Pele
Level 144
God Stats
0W - 1L
1,253 SR
Queue Stats
108W - 89L
1,589 Elo+
Solo
Sylvanus
Sylvanus
ZJkellz
Sylvanus
Level 146
God Stats
10W - 14L
1,542 SR
Queue Stats
74W - 66L
1,578 Elo+
Party 2
Chronos
Chronos
ohDJ
Chronos
Level 154
God Stats
2W - 5L
1,488 SR
Queue Stats
75W - 66L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 10
15,133
631
21,632
20,708
28,909
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Igneely
Thoth
20
6 / 0 / 8
16,479
687
39,749
10,769
4,843
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 2 / 9
15,729
655
26,477
18,173
9,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 0
13,618
567
14,597
37,367
26,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
ZJkellz
Sylvanus
19
1 / 4 / 2
13,271
553
8,924
31,889
42,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
ohDJ
Chronos
20
0 / 4 / 3
13,675
570
16,005
25,896
14,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
3
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
4
1
10
9
W
Thoth
Igneely
Thoth
6
0
8
10
L
Sylvanus
ZJkellz
Sylvanus
1
4
2
0.5
W
4
2
9
4.25
L
Chronos
ohDJ
Chronos
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,858
Damage
39,526
49,650
Taken
95,152
43,568
Mitigated
83,387
18,773
Healing
30,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,597
3,677
0
7,359
37,367
26,118
0
13,522
23,845
0
52,888
W
21,632
1,743
0
7,179
20,708
28,909
369
10,007
10,701
0
48,404
W
Thoth
Igneely
Thoth
39,749
360
183
5,308
10,769
4,843
969
5,964
4,805
109,347
0
L
Sylvanus
ZJkellz
Sylvanus
8,924
1,907
7,369
6,413
31,889
42,688
0
16,276
15,613
28,910
3,785
W
26,477
3,054
0
6,103
18,173
9,816
1,032
7,675
10,498
0
85,156
L
Chronos
ohDJ
Chronos
16,005
4,420
0
9,623
25,896
14,581
140
10,174
15,722
76,572
5,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,341
Gold Earned
40,564
297
Minions Killed
257
13
Camps Cleared
8
1,455,748
Distance Traveled
1,276,087
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,618
567
71
3
2
449,809
3
W
Mulan
15,133
631
51
2
1
451,066
3
W
Thoth
16,479
687
148
6
6
485,829
5
L
Sylvanus
13,271
553
43
2
0
412,447
6
W
Ne Zha
15,729
655
98
4
6
518,853
3
L
Chronos
13,675
570
143
6
6
413,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role