Player Matchup

Zhong Kui
Zhong Kui
MismagiusOW
Zhong Kui
Level 128
God Stats
2W - 2L
1,749 SR
Queue Stats
751W - 447L
1,599 Elo+
Party 2
Anubis
Anubis
SurfsideMoney49
Anubis
Level 14
God Stats
6W - 7L
1,568 SR
Queue Stats
8W - 10L
1,499 Elo+
Party 2
Jing Wei
Jing Wei
URMISSINGPP
Jing Wei
Level 100
God Stats
30W - 11L
1,764 SR
Queue Stats
157W - 115L
1,593 Elo+
Party 2
Team Averages
Level 81
1,694 SR
1,564 Elo+

VS

Team Averages
Level 60
1,625 SR
1,512 Elo+
Hou Yi
Hou Yi
NIKKOSLULLABY
Hou Yi
Level 24
God Stats
6W - 3L
1,652 SR
Queue Stats
6W - 3L
1,502 Elo+
Party 1
Sun Wukong
Sun Wukong
Zero-_-ZSN
Sun Wukong
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
73W - 88L
1,502 Elo+
Party 1
Scylla
Scylla
funman3099
Scylla
Level 141
God Stats
25W - 8L
1,724 SR
Queue Stats
323W - 218L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MismagiusOW
Zhong Kui
14
3 / 7 / 6
10,883
680
10,304
21,468
19,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 7 / 5
10,016
626
6,581
15,160
7,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
URMISSINGPP
Jing Wei
17
6 / 2 / 2
11,339
709
18,425
15,479
6,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 5
12,873
805
19,528
14,889
6,586
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Zero-_-ZSN
Sun Wukong
14
2 / 3 / 10
10,298
644
8,856
19,772
17,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
funman3099
Scylla
17
5 / 4 / 10
12,003
750
16,520
11,799
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
10
Kills
16
16
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
MismagiusOW
Zhong Kui
3
7
6
0.86
W
9
4
5
2.88
L
1
7
5
0.5
L
Jing Wei
URMISSINGPP
Jing Wei
6
2
2
3.5
W
Sun Wukong
Zero-_-ZSN
Sun Wukong
2
3
10
2.33
W
Scylla
funman3099
Scylla
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,310
Damage
44,904
52,107
Taken
46,460
33,332
Mitigated
29,179
11,925
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
MismagiusOW
Zhong Kui
10,304
933
418
5,755
21,468
19,512
207
7,236
13,336
30,224
0
W
19,528
11,110
0
1,688
14,889
6,586
1,638
7,232
7,657
0
49,717
L
6,581
860
80
2,320
15,160
7,255
178
5,183
9,537
31,744
0
L
Jing Wei
URMISSINGPP
Jing Wei
18,425
15,311
0
3,352
15,479
6,565
1,323
3,615
11,248
0
60,067
W
Sun Wukong
Zero-_-ZSN
Sun Wukong
8,856
847
476
5,511
19,772
17,601
290
6,982
12,790
0
21,920
W
Scylla
funman3099
Scylla
16,520
727
0
1,750
11,799
4,992
897
2,896
8,903
47,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
35,174
178
Minions Killed
157
7
Camps Cleared
6
755,596
Distance Traveled
816,195
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,883
680
40
3
1
243,304
1
W
Hou Yi
12,873
805
70
4
1
262,674
0
L
Anubis
10,016
626
51
3
1
220,392
0
L
Jing Wei
11,339
709
87
5
5
291,900
1
W
Sun Wukong
10,298
644
16
1
0
281,509
0
W
Scylla
12,003
750
71
4
5
272,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role