Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AleKHO
Tsukuyomi
Level 156
God Stats
3W - 2L
1,905 SR
Queue Stats
64W - 66L
1,595 Elo+
Solo
Apollo
Apollo
Bubbsfire
Apollo
Level 141
God Stats
3W - 1L
1,342 SR
Queue Stats
157W - 163L
1,486 Elo+
Solo
Atlas
Atlas
Navajowarmer
Atlas
Level 160
God Stats
15W - 15L
1,615 SR
Queue Stats
533W - 566L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
xK i L L S xx
Sun Wukong
Level 126
God Stats
17W - 13L
1,756 SR
Queue Stats
346W - 367L
1,416 Elo+
Solo
Team Averages
Level 135
1,624 SR
1,516 Elo+

VS

Team Averages
Level 81
1,571 SR
1,569 Elo+
Bastet
Bastet
Drewl24l
Bastet
Level 125
God Stats
38W - 34L
1,514 SR
Queue Stats
52W - 58L
1,486 Elo+
Solo
Charybdis
Charybdis
MerelyConfuddled
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,577 Elo+
Party 1
Yu Huang
Yu Huang
Vankster
Yu Huang
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
199W - 165L
1,601 Elo+
Solo
Bellona
Bellona
bichmagnet
Bellona
Level 4
God Stats
0W - 2L
1,842 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hel
Hel
notZalmoxis
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
2 / 2 / 7
10,165
782
9,430
9,362
4,347
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
AleKHO
Tsukuyomi
19
6 / 0 / 5
10,951
842
14,139
12,362
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Bubbsfire
Apollo
17
3 / 2 / 5
10,143
780
8,548
11,901
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
3 / 0 / 10
10,921
840
13,042
20,198
23,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
xK i L L S xx
Sun Wukong
16
2 / 1 / 7
9,925
763
10,013
15,229
13,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Drewl24l
Bastet
14
0 / 3 / 2
8,127
625
7,063
10,330
4,569
Charybdis
15
1 / 4 / 2
8,694
669
8,677
16,598
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Vankster
Yu Huang
17
1 / 2 / 1
9,287
714
13,714
11,610
5,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
bichmagnet
Bellona
14
2 / 2 / 1
8,370
644
7,368
14,190
10,605
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 6 / 3
8,984
691
12,582
14,689
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
16
Kills
5
5
Deaths
17
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
7
2.75
W
Tsukuyomi
AleKHO
Tsukuyomi
6
0
5
8.5
W
Apollo
Bubbsfire
Apollo
3
2
5
2.75
L
Bastet
Drewl24l
Bastet
0
3
2
0.33
L
Charybdis
1
4
2
0.5
W
3
0
10
8
L
Yu Huang
Vankster
Yu Huang
1
2
1
0.75
L
Bellona
bichmagnet
Bellona
2
2
1
1.25
L
1
6
3
0.42
W
Sun Wukong
xK i L L S xx
Sun Wukong
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,172
Damage
49,404
69,052
Taken
67,417
53,179
Mitigated
35,467
19,352
Healing
11,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,430
616
1,515
514
9,362
4,347
4,053
3,540
5,708
43,915
0
W
Tsukuyomi
AleKHO
Tsukuyomi
14,139
3,616
0
5,695
12,362
5,755
1,178
4,554
7,664
0
45,464
W
Apollo
Bubbsfire
Apollo
8,548
4,192
0
2,349
11,901
5,924
3,888
6,684
4,995
0
35,206
L
Bastet
Drewl24l
Bastet
7,063
966
0
1,881
10,330
4,569
0
3,598
6,694
0
21,929
L
Charybdis
8,677
4,151
0
3,798
16,598
7,376
342
5,032
11,425
0
34,629
W
13,042
4,181
0
4,963
20,198
23,489
177
6,613
13,255
29,049
0
L
Yu Huang
Vankster
Yu Huang
13,714
762
0
1,706
11,610
5,777
0
2,624
8,745
45,601
0
L
Bellona
bichmagnet
Bellona
7,368
1,589
0
284
14,190
10,605
0
7,648
6,345
0
14,309
L
12,582
659
936
3,057
14,689
7,140
0
4,614
9,803
34,737
0
W
Sun Wukong
xK i L L S xx
Sun Wukong
10,013
788
0
4,316
15,229
13,664
1,779
3,969
11,134
2,208
26,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,105
Gold Earned
43,462
274
Minions Killed
223
0
Camps Cleared
0
1,458,576
Distance Traveled
1,222,984
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,165
782
67
5
0
260,251
4
W
Tsukuyomi
10,951
842
77
6
0
330,233
3
W
Apollo
10,143
780
66
5
0
278,997
3
L
Bastet
8,127
625
28
2
0
218,036
0
L
Charybdis
8,694
669
55
4
0
234,680
2
W
Atlas
10,921
840
21
2
0
307,282
4
L
Yu Huang
9,287
714
78
6
0
253,715
0
L
Bellona
8,370
644
11
1
0
283,021
0
L
Hel
8,984
691
51
4
0
233,532
0
W
Sun Wukong
9,925
763
43
3
0
281,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role