Player Matchup

Chronos
Chronos
BillyBobJimJoe4
Chronos
Level 27
God Stats
23W - 7L
1,500 SR
Queue Stats
150W - 166L
1,246 Elo+
Party 1
Nemesis
Nemesis
SlurryRum
Nemesis
Level 61
God Stats
11W - 10L
1,347 SR
Queue Stats
95W - 104L
1,273 Elo+
Party 1
Chaac
Chaac
Suuvin
Chaac
Level 45
God Stats
3W - 2L
1,682 SR
Queue Stats
34W - 26L
1,437 Elo+
Party 1
Neith
Neith
WallyBally90210
Neith
Level 25
God Stats
2W - 2L
1,436 SR
Queue Stats
9W - 13L
1,152 Elo+
Party 1
Sylvanus
Sylvanus
callofdeath339
Sylvanus
Level 68
God Stats
11W - 16L
1,196 SR
Queue Stats
192W - 199L
1,276 Elo+
Party 1
Team Averages
Level 45
1,432 SR
1,277 Elo+

VS

Team Averages
Level 73
1,395 SR
1,342 Elo+
Ullr
Ullr
A10FLORES
Ullr
Level 52
God Stats
14W - 17L
1,323 SR
Queue Stats
21W - 26L
1,356 Elo+
Party 2
Vulcan
Vulcan
ColossalSimp_
Vulcan
Level 68
God Stats
33W - 38L
1,497 SR
Queue Stats
73W - 78L
1,383 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lord Malphas422
Morgan Le Fay
Level 28
God Stats
7W - 3L
1,279 SR
Queue Stats
26W - 39L
1,254 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MadMan-Matty
Cu Chulainn
Level 113
God Stats
14W - 19L
1,380 SR
Queue Stats
54W - 68L
1,367 Elo+
Party 2
Shiva
Shiva
TheSerpentMan
Shiva
Level 102
God Stats
2W - 4L
1,495 SR
Queue Stats
58W - 64L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
10,336
413
10,691
17,621
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
SlurryRum
Nemesis
17
3 / 4 / 4
10,656
426
12,682
24,918
12,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Suuvin
Chaac
15
1 / 3 / 6
9,475
379
12,786
22,603
18,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 3 / 1
11,751
470
11,760
15,593
7,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
15
4 / 3 / 7
10,972
439
12,195
26,328
30,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
1 / 5 / 1
10,771
431
6,071
16,698
9,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 0 / 2
13,262
530
26,190
12,703
7,154
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Lord Malphas422
Morgan Le Fay
16
1 / 5 / 3
10,211
408
15,653
18,978
8,781
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
MadMan-Matty
Cu Chulainn
19
6 / 4 / 6
12,430
497
15,744
23,346
16,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 1 / 6
11,099
444
15,652
18,904
17,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
15
Kills
16
16
Deaths
15
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
1
5
1
0.3
L
3
3
3
1.5
W
5
0
2
6
W
Morgan Le Fay
Lord Malphas422
Morgan Le Fay
1
5
3
0.5
W
Cu Chulainn
MadMan-Matty
Cu Chulainn
6
4
6
2.25
L
Nemesis
SlurryRum
Nemesis
3
4
4
1.25
L
Chaac
Suuvin
Chaac
1
3
6
1.33
W
3
1
6
6
L
4
3
1
1.5
L
Sylvanus
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,114
Damage
79,310
107,063
Taken
90,629
76,339
Mitigated
59,497
29,750
Healing
22,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
6,071
3,088
164
3,071
16,698
9,020
2,625
1,558
15,140
0
83,120
L
10,691
1,086
0
4,467
17,621
7,552
0
6,154
11,467
78,009
0
W
26,190
10,022
0
5,326
12,703
7,154
1,910
966
11,003
111,246
0
W
Morgan Le Fay
Lord Malphas422
Morgan Le Fay
15,653
721
535
4,718
18,978
8,781
1,192
7,793
10,931
62,713
0
W
Cu Chulainn
MadMan-Matty
Cu Chulainn
15,744
2,744
0
315
23,346
16,820
0
5,404
17,796
0
125,761
L
Nemesis
SlurryRum
Nemesis
12,682
5,709
0
1,191
24,918
12,853
578
7,286
17,632
0
92,891
L
Chaac
Suuvin
Chaac
12,786
1,610
0
6,901
22,603
18,114
0
15,169
7,434
0
47,387
W
15,652
2,577
1,654
6,565
18,904
17,722
1,250
7,165
11,597
0
58,335
L
11,760
5,586
312
3,321
15,593
7,039
2,913
5,166
10,427
0
98,686
L
Sylvanus
12,195
3,530
4,707
8,851
26,328
30,781
0
8,749
17,579
49,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,190
Gold Earned
57,773
486
Minions Killed
630
0
Camps Cleared
0
2,363,085
Distance Traveled
2,383,214
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,771
431
126
5
0
401,312
0
L
Chronos
10,336
413
113
5
0
518,077
18
W
Vulcan
13,262
530
189
8
0
488,361
12
W
Morgan Le Fay
10,211
408
88
4
0
474,169
5
W
Cu Chulainn
12,430
497
138
6
0
507,587
0
L
Nemesis
10,656
426
110
4
0
487,749
2
L
Chaac
9,475
379
55
2
0
500,828
1
W
Shiva
11,099
444
89
4
0
511,785
3
L
Neith
11,751
470
149
6
0
429,865
1
L
Sylvanus
10,972
439
59
2
0
426,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role