Player Matchup

Arachne
Arachne
Aura-VII
Arachne
Level 90
God Stats
1W - 3L
1,438 SR
Queue Stats
159W - 174L
1,399 Elo+
Party 1
Anubis
Anubis
CentralFlyway
Anubis
Level 25
God Stats
3W - 6L
1,271 SR
Queue Stats
92W - 95L
1,344 Elo+
Party 1
Cthulhu
Cthulhu
CrossroadsMVP
Cthulhu
Level 14
God Stats
2W - 9L
1,500 SR
Queue Stats
9W - 15L
1,288 Elo+
Party 1
Team Averages
Level 43
1,403 SR
1,344 Elo+

VS

Team Averages
Level 68
1,515 SR
1,344 Elo+
Chaac
Chaac
Potg__munkey
Chaac
Level 86
God Stats
2W - 2L
1,317 SR
Queue Stats
2W - 2L
1,250 Elo+
Party 2
He Bo
He Bo
Troyh1
He Bo
Level 116
God Stats
2W - 2L
1,578 SR
Queue Stats
287W - 316L
1,531 Elo+
Solo
Bellona
Bellona
joshuajmari49
Bellona
Level 2
God Stats
2W - 0L
1,649 SR
Queue Stats
2W - 2L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aura-VII
Arachne
14
5 / 5 / 3
9,473
677
10,389
17,889
9,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 4
9,187
656
9,762
15,905
8,929
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
14
1 / 4 / 6
9,110
651
7,027
14,106
13,294
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 8
11,576
827
18,314
16,247
12,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Troyh1
He Bo
16
9 / 3 / 4
11,484
820
18,109
9,642
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
11
0 / 5 / 6
8,397
600
5,487
13,006
8,966
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
9
Kills
16
16
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aura-VII
Arachne
5
5
3
1.3
L
3
7
4
0.71
L
Cthulhu
1
4
6
1
W
7
1
8
11
W
He Bo
Troyh1
He Bo
9
3
4
3.67
W
Bellona
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,178
Damage
41,910
47,900
Taken
38,895
31,824
Mitigated
24,793
4,905
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aura-VII
Arachne
10,389
6,957
0
2,406
17,889
9,601
0
8,028
9,456
0
30,880
L
9,762
196
0
2,138
15,905
8,929
0
4,641
10,778
36,815
0
L
Cthulhu
7,027
554
0
361
14,106
13,294
0
5,986
7,779
17,551
0
W
18,314
3,156
442
8,262
16,247
12,495
1,770
6,858
9,389
0
43,778
W
He Bo
Troyh1
He Bo
18,109
1,421
0
1,409
9,642
3,332
775
4,171
5,471
50,939
0
W
Bellona
5,487
998
0
335
13,006
8,966
327
6,195
6,811
0
13,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
31,457
124
Minions Killed
180
7
Camps Cleared
6
746,901
Distance Traveled
780,319
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,473
677
41
3
5
279,648
3
L
Anubis
9,187
656
57
4
1
207,041
4
L
Cthulhu
9,110
651
26
2
1
260,212
0
W
Chaac
11,576
827
76
5
1
275,122
2
W
He Bo
11,484
820
89
6
5
253,789
4
W
Bellona
8,397
600
15
1
0
251,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role