Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
ImJustCraZy00
Da Ji
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 205L
1,359 Elo+
Party 2
Ao Kuang
Ao Kuang
Johnny1812
Ao Kuang
Level 10
God Stats
1W - 3L
1,293 SR
Queue Stats
5W - 14L
1,262 Elo+
Party 1
Ganesha
Ganesha
Markuroneko
Ganesha
Level 111
God Stats
3W - 2L
1,354 SR
Queue Stats
136W - 182L
1,373 Elo+
Party 1
Izanami
Izanami
StNevano
Izanami
Level 61
God Stats
5W - 4L
1,690 SR
Queue Stats
319W - 378L
1,347 Elo+
Party 2
Team Averages
Level 60
1,467 SR
1,368 Elo+

VS

Team Averages
Level 64
1,495 SR
1,495 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItsTastyFish
Ah Muzen Cab
Level 46
God Stats
5W - 4L
1,787 SR
Queue Stats
79W - 56L
1,640 Elo+
Party 3
Bellona
Bellona
Jotto128
Bellona
Level 8
God Stats
5W - 2L
1,546 SR
Queue Stats
13W - 18L
1,450 Elo+
Party 4
Nu Wa
Nu Wa
UmmItsImperium
Nu Wa
Level 80
God Stats
6W - 6L
1,484 SR
Queue Stats
101W - 77L
1,552 Elo+
Party 3
Bakasura
Bakasura
Z0MBIEPUG
Bakasura
Level 49
God Stats
3W - 4L
1,156 SR
Queue Stats
155W - 155L
1,331 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 4 / 1
7,232
482
5,273
11,934
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 4 / 1
7,399
493
5,542
15,582
5,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Johnny1812
Ao Kuang
14
3 / 3 / 1
8,069
538
3,844
12,883
6,048
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Markuroneko
Ganesha
11
1 / 3 / 5
7,635
509
5,600
13,032
12,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
StNevano
Izanami
11
2 / 3 / 2
7,153
477
4,731
10,761
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 5
7,232
482
5,771
8,613
5,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
ItsTastyFish
Ah Muzen Cab
12
0 / 3 / 3
7,191
479
4,394
9,499
2,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Jotto128
Bellona
14
3 / 3 / 2
9,017
601
7,899
11,770
8,838
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 0 / 3
8,661
577
15,083
7,158
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
Z0MBIEPUG
Bakasura
14
5 / 3 / 3
8,438
563
12,384
13,383
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
10
Kills
17
17
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
1
0.63
W
Cthulhu
 
Cthulhu
1
1
5
3.5
L
2
4
1
0.63
W
Ah Muzen Cab
ItsTastyFish
Ah Muzen Cab
0
3
3
0.5
L
Ao Kuang
Johnny1812
Ao Kuang
3
3
1
1.17
W
Bellona
Jotto128
Bellona
3
3
2
1.33
L
Ganesha
Markuroneko
Ganesha
1
3
5
1.17
L
Izanami
StNevano
Izanami
2
3
2
1
W
8
0
3
9.5
W
Bakasura
Z0MBIEPUG
Bakasura
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,990
Damage
45,531
64,192
Taken
50,423
33,502
Mitigated
25,169
15,826
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,273
1,302
0
1,604
11,934
5,264
172
4,737
6,296
42,103
0
W
Cthulhu
 
Cthulhu
5,771
497
387
1,721
8,613
5,262
270
2,270
6,343
30,231
0
L
5,542
1,122
0
4,016
15,582
5,687
0
4,394
10,122
0
49,244
W
Ah Muzen Cab
ItsTastyFish
Ah Muzen Cab
4,394
790
0
3,345
9,499
2,890
0
2,530
6,969
0
49,047
L
Ao Kuang
Johnny1812
Ao Kuang
3,844
454
0
3,954
12,883
6,048
1,134
881
12,002
46,781
0
W
Bellona
Jotto128
Bellona
7,899
1,363
0
2,495
11,770
8,838
719
3,732
8,038
0
58,025
L
Ganesha
Markuroneko
Ganesha
5,600
321
0
3,238
13,032
12,945
0
5,950
6,397
27,120
0
L
Izanami
StNevano
Izanami
4,731
2,304
0
3,014
10,761
3,558
124
4,182
6,181
0
56,338
W
15,083
4,712
0
500
7,158
2,617
1,783
1,772
5,386
54,244
0
W
Bakasura
Z0MBIEPUG
Bakasura
12,384
8,248
0
2,610
13,383
5,562
683
4,413
8,970
0
55,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,488
Gold Earned
40,539
361
Minions Killed
411
0
Camps Cleared
0
1,434,932
Distance Traveled
1,556,622
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,232
482
67
4
0
277,636
3
W
Cthulhu
7,232
482
39
3
0
306,037
5
L
Da Ji
7,399
493
90
6
0
314,833
2
W
Ah Muzen Cab
7,191
479
93
6
0
296,554
3
L
Ao Kuang
8,069
538
71
5
0
296,719
4
W
Bellona
9,017
601
111
7
0
305,410
0
L
Ganesha
7,635
509
17
1
0
273,651
6
L
Izanami
7,153
477
116
8
0
272,093
0
W
Nu Wa
8,661
577
61
4
0
283,677
2
W
Bakasura
8,438
563
107
7
0
364,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role