Player Matchup

Scylla
Scylla
Alakasam99
Scylla
Level 7
God Stats
2W - 4L
1,510 SR
Queue Stats
2W - 6L
1,274 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Darmandorf
Cu Chulainn
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 9L
1,619 Elo+
Party 2
Fenrir
Fenrir
DubiousFluids
Fenrir
Level 56
God Stats
10W - 4L
1,658 SR
Queue Stats
135W - 77L
1,642 Elo+
Party 2
Yemoja
Yemoja
Relaxbbisallgood
Yemoja
Level 8
God Stats
3W - 4L
1,399 SR
Queue Stats
8W - 8L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
plussizeunicorn
Danzaburou
Level 25
God Stats
8W - 6L
1,592 SR
Queue Stats
36W - 37L
1,526 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,508 Elo+

VS

Team Averages
Level 52
1,605 SR
1,534 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
PorkyPineDerek
Cliodhna
Level 107
God Stats
9W - 5L
1,671 SR
Queue Stats
93W - 71L
1,601 Elo+
Party 1
Neith
Neith
Wizmin
Neith
Level 28
God Stats
209W - 191L
1,573 SR
Queue Stats
258W - 238L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ZaIvrd
Baron Samedi
Level 89
God Stats
2W - 2L
1,782 SR
Queue Stats
86W - 65L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
uriel_LeFay
Nu Wa
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 44L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alakasam99
Scylla
14
2 / 2 / 2
7,900
718
7,780
9,010
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Darmandorf
Cu Chulainn
14
0 / 2 / 3
7,691
699
5,874
12,481
10,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 5 / 4
8,111
737
8,511
16,618
7,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 0 / 5
7,951
723
6,854
7,943
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
plussizeunicorn
Danzaburou
15
3 / 2 / 0
8,815
801
7,552
11,630
5,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 1 / 6
8,492
772
7,959
15,446
14,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
16
2 / 0 / 3
9,177
834
7,399
10,117
4,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Wizmin
Neith
16
1 / 1 / 6
8,691
790
4,103
6,478
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
ZaIvrd
Baron Samedi
16
4 / 1 / 5
9,119
829
14,729
7,192
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 4 / 2
8,788
799
12,370
11,153
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
7
Kills
11
11
Deaths
7
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
6
5
L
Scylla
Alakasam99
Scylla
2
2
2
1.5
L
Cu Chulainn
Darmandorf
Cu Chulainn
0
2
3
0.75
L
2
5
4
0.8
W
Cliodhna
2
0
3
3.5
L
0
0
5
2.5
W
Neith
Wizmin
Neith
1
1
6
4
W
Baron Samedi
ZaIvrd
Baron Samedi
4
1
5
6.5
L
Danzaburou
plussizeunicorn
Danzaburou
3
2
0
1.5
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,571
Damage
46,560
57,682
Taken
50,386
34,780
Mitigated
32,055
8,659
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,959
2,296
0
1,162
15,446
14,795
184
6,452
8,994
21,471
0
L
Scylla
Alakasam99
Scylla
7,780
1,105
0
250
9,010
4,116
0
5,435
3,413
27,253
0
L
Cu Chulainn
Darmandorf
Cu Chulainn
5,874
877
0
1,710
12,481
10,103
0
8,911
3,428
1,823
25,534
L
8,511
2,579
0
511
16,618
7,567
0
8,364
8,028
0
25,770
W
Cliodhna
7,399
1,022
0
1,524
10,117
4,752
1,573
2,090
8,027
0
40,158
L
6,854
857
2,085
900
7,943
7,552
0
5,312
2,245
18,465
0
W
Neith
Wizmin
Neith
4,103
1,338
0
591
6,478
3,282
2,479
1,932
4,546
0
27,333
W
Baron Samedi
ZaIvrd
Baron Samedi
14,729
726
3,094
3,183
7,192
4,629
595
1,530
5,662
35,821
0
L
Danzaburou
plussizeunicorn
Danzaburou
7,552
2,482
0
3,203
11,630
5,442
146
5,940
5,510
0
44,068
W
12,370
2,969
0
0
11,153
4,597
929
3,179
7,974
39,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,468
Gold Earned
44,267
224
Minions Killed
273
0
Camps Cleared
0
1,108,210
Distance Traveled
1,217,102
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,492
772
26
2
0
233,290
0
L
Scylla
7,900
718
46
4
0
216,708
0
L
Cu Chulainn
7,691
699
48
4
0
224,204
3
L
Fenrir
8,111
737
45
4
0
247,267
1
W
Cliodhna
9,177
834
64
6
0
271,364
0
L
Yemoja
7,951
723
16
1
0
212,753
0
W
Neith
8,691
790
60
5
0
232,310
0
W
Baron Samedi
9,119
829
51
5
0
255,482
1
L
Danzaburou
8,815
801
69
6
0
207,278
3
W
Nu Wa
8,788
799
72
7
0
224,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role