Player Matchup

Cthulhu
Cthulhu
HyperBugg
Cthulhu
Level 42
God Stats
1W - 3L
1,492 SR
Queue Stats
8W - 12L
1,401 Elo+
Solo
Zhong Kui
Zhong Kui
Onstarr34
Zhong Kui
Level 95
God Stats
9W - 10L
1,654 SR
Queue Stats
205W - 186L
1,483 Elo+
Solo
Kali
Kali
Shr00m420
Kali
Level 128
God Stats
0W - 3L
1,144 SR
Queue Stats
116W - 109L
1,548 Elo+
Solo
Apollo
Apollo
ismxel002
Apollo
Level 51
God Stats
1W - 6L
1,368 SR
Queue Stats
55W - 61L
1,361 Elo+
Solo
Scylla
Scylla
xdgttrf
Scylla
Level 53
God Stats
2W - 1L
1,779 SR
Queue Stats
228W - 222L
1,584 Elo+
Solo
Team Averages
Level 74
1,487 SR
1,475 Elo+

VS

Team Averages
Level 135
1,454 SR
1,525 Elo+
Neith
Neith
Brownie-Owner
Neith
Level 126
God Stats
7W - 2L
1,380 SR
Queue Stats
186W - 169L
1,544 Elo+
Solo
Ravana
Ravana
Ikolol
Ravana
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
320W - 341L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
JamZ AcidBudha
Baron Samedi
Level 106
God Stats
4W - 4L
1,521 SR
Queue Stats
28W - 19L
1,525 Elo+
Solo
Bellona
Bellona
S_W_A_T11
Bellona
Level 156
God Stats
6W - 2L
1,662 SR
Queue Stats
48W - 49L
1,543 Elo+
Solo
Cerberus
Cerberus
xxpadixx3
Cerberus
Level 128
God Stats
10W - 6L
1,207 SR
Queue Stats
439W - 464L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HyperBugg
Cthulhu
11
1 / 3 / 0
6,955
464
5,012
13,447
9,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
Onstarr34
Zhong Kui
14
1 / 1 / 0
8,625
575
6,496
10,190
9,640
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
14
4 / 2 / 2
8,687
579
4,688
15,195
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
ismxel002
Apollo
10
0 / 4 / 1
6,615
441
4,286
8,885
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
xdgttrf
Scylla
14
4 / 3 / 2
8,886
592
10,937
7,687
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
9,332
622
13,781
7,613
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
Ikolol
Ravana
14
2 / 1 / 3
8,563
571
7,877
8,620
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
JamZ AcidBudha
Baron Samedi
13
1 / 5 / 2
7,387
492
3,819
8,198
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
S_W_A_T11
Bellona
15
1 / 0 / 1
8,958
597
4,453
11,943
10,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
xxpadixx3
Cerberus
12
3 / 3 / 5
7,365
491
4,707
14,283
8,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
10
Kills
13
13
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Cthulhu
HyperBugg
Cthulhu
1
3
0
0.33
W
Ravana
Ikolol
Ravana
2
1
3
3.5
W
Baron Samedi
JamZ AcidBudha
Baron Samedi
1
5
2
0.4
L
Zhong Kui
Onstarr34
Zhong Kui
1
1
0
1
W
Bellona
S_W_A_T11
Bellona
1
0
1
1.5
L
Kali
4
2
2
2.5
L
Apollo
ismxel002
Apollo
0
4
1
0.13
L
Scylla
xdgttrf
Scylla
4
3
2
1.67
W
Cerberus
xxpadixx3
Cerberus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,419
Damage
34,637
55,404
Taken
50,657
31,364
Mitigated
29,971
17,137
Healing
18,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,781
5,959
0
3,154
7,613
3,563
703
3,475
4,098
0
81,657
L
Cthulhu
HyperBugg
Cthulhu
5,012
804
75
3,002
13,447
9,434
495
3,071
10,376
31,531
0
W
Ravana
Ikolol
Ravana
7,877
3,077
0
1,794
8,620
3,712
0
2,440
6,029
0
74,962
W
Baron Samedi
JamZ AcidBudha
Baron Samedi
3,819
510
487
1,432
8,198
3,674
0
4,752
3,190
42,888
0
L
Zhong Kui
Onstarr34
Zhong Kui
6,496
1,596
0
4,930
10,190
9,640
975
0
10,190
70,552
0
W
Bellona
S_W_A_T11
Bellona
4,453
2,042
0
6,415
11,943
10,107
0
5,431
6,512
0
70,296
L
Kali
4,688
2,165
0
6,572
15,195
6,734
0
2,558
12,637
0
61,579
L
Apollo
ismxel002
Apollo
4,286
2,970
0
1,751
8,885
2,974
285
1,443
7,442
0
37,046
L
Scylla
xdgttrf
Scylla
10,937
1,586
0
807
7,687
2,582
0
1,454
6,233
63,289
0
W
Cerberus
xxpadixx3
Cerberus
4,707
931
280
4,928
14,283
8,915
143
6,480
7,657
26,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,768
Gold Earned
41,605
469
Minions Killed
501
0
Camps Cleared
0
1,359,931
Distance Traveled
1,431,825
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,332
622
130
9
0
282,845
1
L
Cthulhu
6,955
464
51
3
0
294,798
2
W
Ravana
8,563
571
114
8
0
360,229
5
W
Baron Samedi
7,387
492
53
4
0
268,792
8
L
Zhong Kui
8,625
575
138
9
0
250,198
7
W
Bellona
8,958
597
147
10
0
264,054
0
L
Kali
8,687
579
113
8
0
296,142
7
L
Apollo
6,615
441
65
4
0
260,302
2
L
Scylla
8,886
592
102
7
0
258,491
2
W
Cerberus
7,365
491
57
4
0
255,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role