Player Matchup

Horus
Horus
JuanGarcia23
Horus
Level 44
God Stats
13W - 4L
1,872 SR
Queue Stats
108W - 31L
1,806 Elo+
Party 3
Charybdis
Charybdis
alexrodriguez86
Charybdis
Level 104
God Stats
3W - 0L
1,758 SR
Queue Stats
193W - 77L
1,816 Elo+
Party 3
Nu Wa
Nu Wa
allhailLeelouch
Nu Wa
Level 126
God Stats
2W - 4L
1,767 SR
Queue Stats
25W - 24L
1,648 Elo+
Party 1
Artio
Artio
ferkekei
Artio
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,212 Elo+
Party 1
Awilix
Awilix
iFriendZone
Awilix
Level 160
God Stats
28W - 22L
1,593 SR
Queue Stats
485W - 495L
1,422 Elo+
Party 1
Team Averages
Level 88
1,698 SR
1,581 Elo+

VS

Team Averages
Level 69
1,459 SR
1,438 Elo+
Tsukuyomi
Tsukuyomi
Lunesaniac
Tsukuyomi
Level 85
God Stats
2W - 5L
1,480 SR
Queue Stats
122W - 115L
1,530 Elo+
Party 2
Ra
Ra
Mathatron625
Ra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 73L
1,413 Elo+
Party 2
Hachiman
Hachiman
SurvedCwords
Hachiman
Level 40
God Stats
1W - 9L
1,416 SR
Queue Stats
20W - 34L
1,391 Elo+
Party 2
Hercules
Hercules
Yougo1001
Hercules
Level 88
God Stats
4W - 7L
1,541 SR
Queue Stats
63W - 78L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
pdundiddly
Cthulhu
Level 49
God Stats
2W - 8L
1,360 SR
Queue Stats
4W - 10L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 13
11,306
565
13,080
23,804
31,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
alexrodriguez86
Charybdis
19
5 / 0 / 5
12,305
615
12,155
11,439
5,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
11 / 0 / 7
11,607
580
19,703
7,368
3,286
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
ferkekei
Artio
15
3 / 3 / 11
9,512
476
11,986
24,198
20,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
18
7 / 3 / 4
11,385
569
11,059
17,381
8,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lunesaniac
Tsukuyomi
14
3 / 4 / 0
8,573
429
7,494
16,598
8,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 8 / 0
9,199
460
8,966
16,382
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
SurvedCwords
Hachiman
10
2 / 9 / 2
7,598
380
11,244
18,748
6,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Yougo1001
Hercules
12
0 / 5 / 2
8,065
403
6,506
15,699
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
pdundiddly
Cthulhu
11
2 / 8 / 1
7,814
391
10,644
22,487
18,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
34
Kills
8
8
Deaths
34
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
2
13
7.25
L
Tsukuyomi
Lunesaniac
Tsukuyomi
3
4
0
0.75
L
1
8
0
0.13
L
Hachiman
SurvedCwords
Hachiman
2
9
2
0.33
L
Hercules
Yougo1001
Hercules
0
5
2
0.2
W
Charybdis
alexrodriguez86
Charybdis
5
0
5
7.5
W
11
0
7
14.5
W
Artio
ferkekei
Artio
3
3
11
2.83
W
Awilix
7
3
4
3
L
Cthulhu
pdundiddly
Cthulhu
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,983
Damage
44,854
84,190
Taken
89,914
68,967
Mitigated
50,723
42,207
Healing
19,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,080
4,889
6,524
7,781
23,804
31,901
509
2,176
21,324
0
34,114
L
Tsukuyomi
Lunesaniac
Tsukuyomi
7,494
1,911
0
3,919
16,598
8,004
0
2,691
13,831
0
64,501
L
8,966
1,037
1,567
3,627
16,382
5,837
0
6,791
9,465
57,096
0
L
Hachiman
SurvedCwords
Hachiman
11,244
8,413
0
3,496
18,748
6,220
644
8,244
10,232
0
39,837
L
Hercules
Yougo1001
Hercules
6,506
1,762
224
1,880
15,699
12,485
0
3,624
11,988
0
41,244
W
Charybdis
alexrodriguez86
Charybdis
12,155
7,787
0
5,903
11,439
5,628
5,024
1,554
9,543
0
106,662
W
19,703
4,895
0
1,260
7,368
3,286
974
3,068
3,918
103,766
0
W
Artio
ferkekei
Artio
11,986
609
1,959
10,576
24,198
20,142
1,876
8,915
14,407
45,202
0
W
Awilix
11,059
3,885
0
8,204
17,381
8,010
1,638
2,184
14,892
0
103,275
L
Cthulhu
pdundiddly
Cthulhu
10,644
1,119
949
4,326
22,487
18,177
208
9,501
12,656
30,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,115
Gold Earned
41,249
574
Minions Killed
347
0
Camps Cleared
0
1,868,689
Distance Traveled
1,819,043
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,306
565
19
1
0
363,370
2
L
Tsukuyomi
8,573
429
88
4
0
409,235
8
L
Ra
9,199
460
119
6
0
347,603
5
L
Hachiman
7,598
380
45
2
0
304,796
4
L
Hercules
8,065
403
62
3
0
406,018
2
W
Charybdis
12,305
615
176
9
0
388,782
4
W
Nu Wa
11,607
580
155
8
0
367,250
1
W
Artio
9,512
476
67
3
0
352,015
6
W
Awilix
11,385
569
157
8
0
397,272
3
L
Cthulhu
7,814
391
33
2
0
351,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role